Mario Kart 64
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BigDonut.h
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1#pragma once
2
3#include <libultraship.h>
4#include "Track.h"
5
6extern "C" {
10 #include "course_offsets.h"
11 #include "camera.h"
12 #include "data/some_data.h"
13 #include "objects.h"
14 #include "path_spawn_metadata.h"
15 #include "code_800029B0.h"
17}
18
19class BigDonut : public Track {
20public:
21 virtual ~BigDonut() = default;
22
23 explicit BigDonut();
24
25 virtual void Load() override;
26 virtual void UnLoad() override;
27 virtual void BeginPlay() override;
28 virtual void Draw(ScreenContext*) override;
29 virtual void DrawCredits() override;
30 virtual void Waypoints(Player* player, int8_t playerId) override;
31 virtual void Destroy() override;
32};
const course_texture big_donut_textures[]
virtual void Waypoints(Player *player, int8_t playerId) override
Definition BigDonut.cpp:171
virtual void UnLoad() override
Definition BigDonut.cpp:128
virtual void Draw(ScreenContext *) override
Definition BigDonut.cpp:145
virtual void Load() override
Definition BigDonut.cpp:105
BigDonut()
Definition BigDonut.cpp:35
virtual void DrawCredits() override
Definition BigDonut.cpp:168
virtual void Destroy() override
Definition BigDonut.cpp:175
virtual ~BigDonut()=default
virtual void BeginPlay() override
Definition BigDonut.cpp:131
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10