#include <code_800029B0.h>
◆ camera
◆ cameraHeight
| s16 ScreenContext::cameraHeight |
◆ controllers
◆ freeCamera
| Camera* ScreenContext::freeCamera |
◆ lookBehindCamera
| Camera* ScreenContext::lookBehindCamera |
◆ pad
| s32 ScreenContext::pad[2] |
◆ pad2
◆ pathCounter
| s16 ScreenContext::pathCounter |
◆ pendingCamera
| Camera* ScreenContext::pendingCamera |
◆ player
◆ playerDirection
| s16 ScreenContext::playerDirection |
◆ raceCamera
| Camera* ScreenContext::raceCamera |
◆ screenHeight
| s16 ScreenContext::screenHeight |
◆ screenStartX
| s16 ScreenContext::screenStartX |
◆ screenStartY
| s16 ScreenContext::screenStartY |
◆ screenWidth
| s16 ScreenContext::screenWidth |
◆ unk
◆ unk3C
◆ unk42
◆ unkC
◆ viewport
| Vp ScreenContext::viewport |
The documentation for this struct was generated from the following file: