3#include <libultraship.h>
25 virtual void Load()
override;
26 virtual void UnLoad()
override;
const course_texture frappe_snowland_textures[]
virtual void Load() override
Definition FrappeSnowland.cpp:116
virtual void InitTrackObjects() override
Definition FrappeSnowland.cpp:191
FrappeSnowland()
Definition FrappeSnowland.cpp:42
virtual void Waypoints(Player *player, int8_t playerId) override
Definition FrappeSnowland.cpp:224
virtual void UnLoad() override
Definition FrappeSnowland.cpp:130
virtual ~FrappeSnowland()=default
virtual void TickTrackObjects() override
Definition FrappeSnowland.cpp:199
virtual void Draw(ScreenContext *) override
Definition FrappeSnowland.cpp:203
virtual void DrawCredits() override
Definition FrappeSnowland.cpp:220
virtual void BeginPlay() override
Definition FrappeSnowland.cpp:134
virtual void TickClouds(s32 sp1C, Camera *camera) override
Definition FrappeSnowland.cpp:187
virtual void InitClouds() override
Definition FrappeSnowland.cpp:171
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10