3#include <libultraship.h>
19 void CopyJumbotron(s32 ulx, s32 uly, s16 portionToDraw, u16* source);
29 virtual void Load()
override;
30 virtual void UnLoad()
override;
const course_texture luigi_raceway_textures[]
virtual void BeginPlay() override
Definition LuigiRaceway.cpp:137
virtual void SomeCollisionThing(Player *player, Vec3f arg1, Vec3f arg2, Vec3f arg3, f32 *arg4, f32 *arg5, f32 *arg6, f32 *arg7) override
Definition LuigiRaceway.cpp:320
virtual void SomeSounds() override
Definition LuigiRaceway.cpp:168
void CopyJumbotron(s32 ulx, s32 uly, s16 portionToDraw, u16 *source)
Definition LuigiRaceway.cpp:214
virtual void Load() override
Definition LuigiRaceway.cpp:118
virtual ~LuigiRaceway()=default
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition LuigiRaceway.cpp:173
virtual void Draw(ScreenContext *) override
Definition LuigiRaceway.cpp:251
virtual void DrawCredits() override
Definition LuigiRaceway.cpp:316
virtual void InitTrackObjects() override
Definition LuigiRaceway.cpp:159
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition LuigiRaceway.cpp:187
virtual void UnLoad() override
Definition LuigiRaceway.cpp:133
LuigiRaceway()
Definition LuigiRaceway.cpp:45
virtual void SetStaffGhost() override
Definition LuigiRaceway.cpp:201
f32 Vec3f[3]
Definition common_structs.h:10
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10