Mario Kart 64
Loading...
Searching...
No Matches
MooMooFarm.h
Go to the documentation of this file.
1#pragma once
2
3#include <libultraship.h>
4#include "Track.h"
6
7extern "C" {
11 #include "course_offsets.h"
12 #include "camera.h"
13 #include "data/some_data.h"
14 #include "objects.h"
15 #include "path_spawn_metadata.h"
16 #include "code_800029B0.h"
18}
19
20class OMole;
21
22class MooMooFarm : public Track {
23public:
24 virtual ~MooMooFarm() = default; // Virtual destructor for proper cleanup in derived classes
25
26 // Constructor
27 explicit MooMooFarm();
28
29// virtual void Load(const char* courseVtx,
30// course_texture* textures, const char* displaylists, size_t dlSize);
31 virtual void Load() override;
32 virtual void UnLoad() override;
33 virtual void BeginPlay() override;
34 virtual void WhatDoesThisDo(Player* player, int8_t playerId) override;
35 virtual void WhatDoesThisDoAI(Player* player, int8_t playerId) override;
36 virtual void Draw(ScreenContext*) override;
37 virtual void DrawCredits() override;
38 virtual void CreditsSpawnActors() override;
39 virtual void Destroy() override;
40};
const course_texture moo_moo_farm_textures[]
virtual void CreditsSpawnActors() override
Definition MooMooFarm.cpp:339
virtual void UnLoad() override
Definition MooMooFarm.cpp:131
MooMooFarm()
Definition MooMooFarm.cpp:41
virtual void Load() override
Definition MooMooFarm.cpp:113
virtual void WhatDoesThisDo(Player *player, int8_t playerId) override
Definition MooMooFarm.cpp:232
virtual ~MooMooFarm()=default
virtual void Destroy() override
Definition MooMooFarm.cpp:343
virtual void WhatDoesThisDoAI(Player *player, int8_t playerId) override
Definition MooMooFarm.cpp:247
virtual void DrawCredits() override
Definition MooMooFarm.cpp:335
virtual void BeginPlay() override
Definition MooMooFarm.cpp:135
virtual void Draw(ScreenContext *) override
Definition MooMooFarm.cpp:262
Definition Mole.h:22
Definition common_structs.h:264
Definition code_800029B0.h:9
Definition course_offsets.h:10