Mario Kart 64
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RaceManager.h File Reference
#include <libultraship/libultra/gbi.h>
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Functions

void add_triangle_to_collision_mesh (Vtx *vtx1, Vtx *vtx2, Vtx *vtx3, Vtx **outVtx1, Vtx **outVtx2, Vtx **outVtx3)
 

Function Documentation

◆ add_triangle_to_collision_mesh()

void add_triangle_to_collision_mesh ( Vtx * vtx1,
Vtx * vtx2,
Vtx * vtx3,
Vtx ** outVtx1,
Vtx ** outVtx2,
Vtx ** outVtx3 )
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