5#include <libultraship.h>
s32 D_800DC5D0
Definition code_800029B0.c:45
u16 * gCollisionIndices
Definition code_800029B0.c:86
u8 * gNmiUnknown2
Definition code_800029B0.c:144
Vec3f gVtxStretch
Definition code_800029B0.c:74
s16 gCurrentCourseId
Definition code_800029B0.c:33
f32 gWaterLevel
Definition code_800029B0.c:154
u32 D_8015F58C
Definition code_800029B0.c:89
s32 D_800DC5DC
Definition code_800029B0.c:48
UNUSED u8 D_80162578[sizeof(struct Actor)]
Definition code_800029B0.c:162
u8 * pAppNmiBuffer
Definition code_800029B0.c:65
u16 gIsGamePaused
Definition code_800029B0.c:63
f32 D_8015F704
Definition code_800029B0.c:120
Vec3f D_8015F708
Definition code_800029B0.c:121
u16 D_800DC5E4
Definition code_800029B0.c:53
s16 gTrackMinY
Definition code_800029B0.c:102
u16 gIsInQuitToMenuTransition
Definition code_800029B0.c:41
s32 D_800DC5AC
Definition code_800029B0.c:36
u16 gNumCollisionTriangles
Definition code_800029B0.c:88
s16 D_8015F6F6
Definition code_800029B0.c:108
Vec3f D_8015F738
Definition code_800029B0.c:128
ScreenContext * gScreenTwoCtx
Definition code_800029B0.c:60
f32 gTimePlayerLastTouchedFinishLine[NUM_PLAYERS]
Definition code_800029B0.c:141
s32 D_8015F5A4
Definition code_800029B0.c:94
f32 D_801625FC
Definition code_800029B0.c:170
uintptr_t gFreeMemoryResetAnchor
Definition code_800029B0.c:127
ScreenContext * gScreenThreeCtx
Definition code_800029B0.c:61
s16 sIsController1Unplugged
Definition code_800029B0.c:165
ScreenContext * gScreenOneCtx
Definition code_800029B0.c:59
s32 D_8015F8DC
Definition code_800029B0.c:151
bool gIsEditorPaused
Definition code_800029B0.c:64
Vec3f D_8015F758
Definition code_800029B0.c:130
u16 gQuitToMenuTransitionCounter
Definition code_800029B0.c:42
u16 D_8015F894
Definition code_800029B0.c:139
s32 gNumScreens
Definition code_800029B0.c:135
s16 D_8015F6F4
Definition code_800029B0.c:107
s16 gTrackMaxX
Definition code_800029B0.c:98
u16 D_8015F890
Definition code_800029B0.c:137
u16 gNumPermanentActors
Definition code_800029B0.c:157
s32 D_8015F59C
Definition code_800029B0.c:92
s32 D_8015F8E0
Definition code_800029B0.c:153
u16 D_8015F702
Definition code_800029B0.c:119
u8 * gNmiUnknown3
Definition code_800029B0.c:145
s16 D_8015F6FC
Definition code_800029B0.c:111
s32 D_801625EC
Definition code_800029B0.c:166
s16 gCurrentlyLoadedCourseId
Definition code_800029B0.c:34
u16 D_800DC5B0
Definition code_800029B0.c:37
s32 D_8015F5A0
Definition code_800029B0.c:93
s32 D_800DC5D4
Definition code_800029B0.c:46
uintptr_t D_801625F8
Definition code_800029B0.c:169
s16 gCreditsCourseId
Definition code_800029B0.c:81
s32 D_801625F0
Definition code_800029B0.c:167
Vec3f D_8015F778
Definition code_800029B0.c:132
u16 D_8015F892
Definition code_800029B0.c:138
uintptr_t gFreeMemoryCourseAnchor
Definition code_800029B0.c:126
s32 gPlayerWinningIndex
Definition code_800029B0.c:56
s16 gTrackMaxY
Definition code_800029B0.c:101
s32 D_801625F4
Definition code_800029B0.c:168
s16 gTrackMinZ
Definition code_800029B0.c:105
u8 * gNmiUnknown4
Definition code_800029B0.c:146
u16 D_800DC5A8
Definition code_800029B0.c:35
s16 gTrackMaxZ
Definition code_800029B0.c:104
Vtx * vtxBuffer[32]
Definition code_800029B0.c:96
u16 D_800DC5C8
Definition code_800029B0.c:43
s32 D_800DC5E0
Definition code_800029B0.c:50
size_t gFreeMemorySize
Definition code_800029B0.c:123
s32 D_8015F790[64]
Definition code_800029B0.c:136
s16 gTrackMinX
Definition code_800029B0.c:99
u16 gNumSpawnedShells
Definition code_800029B0.c:116
s32 D_800DC5D8
Definition code_800029B0.c:47
s32 gIsMirrorMode
Definition code_800029B0.c:67
s16 gPlaceItemBoxes
Definition code_800029B0.c:82
uintptr_t gHeapEndPtr
Definition code_800029B0.c:125
u8 * gNmiUnknown5
Definition code_800029B0.c:147
ALIGNED16 ScreenContext gScreenContexts[4]
Definition code_800029B0.c:58
uintptr_t gNextFreeMemoryAddress
Definition code_800029B0.c:124
u16 gCollisionMeshCount
Definition code_800029B0.c:87
CollisionTriangle * gCollisionMesh
Definition code_800029B0.c:85
ScreenContext * gScreenFourCtx
Definition code_800029B0.c:62
u16 D_800DC5B4
Definition code_800029B0.c:38
u8 * gNmiUnknown1
Definition code_800029B0.c:143
Vec3f D_8015F768
Definition code_800029B0.c:131
Vec3f D_8015F8D0
Definition code_800029B0.c:150
u16 D_8015F700
Definition code_800029B0.c:118
u16 D_800DC5BC
Definition code_800029B0.c:40
s16 D_8015F6FA
Definition code_800029B0.c:110
u16 D_800DC5B8
Definition code_800029B0.c:39
f32 gWaterVelocity
Definition code_800029B0.c:155
UNUSED u32 D_8015F718[3]
Definition code_800029B0.c:122
s16 gPlayerPositionLUT[8]
Definition code_800029B0.c:156
Vec3f D_8015F590
Definition code_800029B0.c:91
UNUSED u16 D_800DC5CC
Definition code_800029B0.c:44
f32 gTrackDirection
Definition code_800029B0.c:134
u16 D_8015F6F8
Definition code_800029B0.c:109
u8 * gNmiUnknown6
Definition code_800029B0.c:148
s16 gDebugPathCount
Definition code_800029B0.c:164
Vec3f D_8015F748
Definition code_800029B0.c:129
void clear_nmi_buffer(void)
Definition code_800029B0.c:332
void set_mirror_mode(s32 mirror)
Definition code_800029B0.c:68
void func_800029B0(void)
Definition code_800029B0.c:178
void func_80002DAC(void)
Definition code_800029B0.c:324
void setup_editor(void)
Definition code_800029B0.c:277
void credits_spawn_actors(void)
Definition code_800029B0.c:342
void setup_race(void)
Definition code_800029B0.c:192
f32 Vec3f[3]
Definition common_structs.h:10
#define UNUSED
Definition macros.h:26
Definition common_structs.h:205
Definition common_structs.h:66
Definition common_structs.h:264
Definition code_800029B0.h:9
Player * player
Definition code_800029B0.h:16
Vp viewport
Definition code_800029B0.h:18
struct Controller * controllers
Definition code_800029B0.h:10
s16 unk42
Definition code_800029B0.h:29
s16 screenWidth
Definition code_800029B0.h:22
s32 pad2
Definition code_800029B0.h:30
s16 unk3C
Definition code_800029B0.h:26
s16 unk
Definition code_800029B0.h:21
Camera * freeCamera
Definition code_800029B0.h:14
s16 pathCounter
Definition code_800029B0.h:28
Camera * lookBehindCamera
Definition code_800029B0.h:13
s16 screenStartY
Definition code_800029B0.h:25
s16 playerDirection
Definition code_800029B0.h:27
s16 screenStartX
Definition code_800029B0.h:24
Camera * pendingCamera
Definition code_800029B0.h:15
s32 * unkC
Definition code_800029B0.h:17
Camera * raceCamera
Definition code_800029B0.h:12
Camera * camera
Definition code_800029B0.h:11
s32 pad[2]
Definition code_800029B0.h:19
s16 cameraHeight
Definition code_800029B0.h:20
s16 screenHeight
Definition code_800029B0.h:23