Here is a list of all functions with links to the structures/unions they belong to:
- u -
- UnkActorSpawn() : MK64::UnkActorSpawn
- UnLoad() : BansheeBoardwalk, BigDonut, BlockFort, BowsersCastle, ChocoMountain, DKJungle, DoubleDeck, FrappeSnowland, Harbour, KalimariDesert, KoopaTroopaBeach, LuigiRaceway, MarioRaceway, MooMooFarm, PodiumCeremony, RainbowRoad, RoyalRaceway, SherbetLand, Skyscraper, TestTrack, ToadsTurnpike, WarioStadium, YoshiValley
- update_object_lakitu_checkered_flag() : OLakitu
- update_object_lakitu_final_lap() : OLakitu
- update_object_lakitu_fishing() : OLakitu
- update_object_lakitu_fishing2() : OLakitu
- update_object_lakitu_reverse() : OLakitu
- update_object_lakitu_second_lap() : OLakitu
- update_object_lakitu_starter() : OLakitu
- UpdateElement() : Editor::ContentBrowserWindow, Editor::PropertiesWindow, Editor::SceneExplorerWindow, Editor::ToolsWindow, Editor::TrackPropertiesWindow, GameMenuBar, GameUI::PortMenu, Ship::Menu
- UpdateWindowBackendObjects() : Ship::Menu