mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-06-01 01:40:24 -04:00
231 lines
7.9 KiB
C++
231 lines
7.9 KiB
C++
#include <libultraship.h>
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#include <libultra/gbi.h>
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#include <vector>
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#include <memory>
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#include "PodiumCeremony.h"
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#include "GameObject.h"
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#include "World.h"
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#include "engine/vehicles/OBombKart.h"
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#include "assets/royal_raceway_data.h"
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#include "assets/ceremony_data.h"
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extern "C" {
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#include "main.h"
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#include "camera.h"
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#include "course_offsets.h"
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#include "code_800029B0.h"
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#include "render_courses.h"
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#include "code_8006E9C0.h"
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#include "code_80057C60.h"
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#include "defines.h"
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#include "math_util.h"
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#include "external.h"
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#include "code_80005FD0.h"
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#include "spawn_players.h"
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#include "render_objects.h"
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#include "assets/common_data.h"
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#include "save.h"
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#include "staff_ghosts.h"
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#include "actors.h"
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#include "collision.h"
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#include "memory.h"
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#include "courses/staff_ghost_data.h"
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extern const char *royal_raceway_dls[];
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}
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PodiumCeremony::PodiumCeremony() {
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this->vtx = d_course_royal_raceway_vertex;
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this->gfx = d_course_royal_raceway_packed_dls;
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this->gfxSize = 5670;
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this->textures = royal_raceway_textures;
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Props.D_800E5548[0] = 0;
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Props.D_800E5548[1] = 0;
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Props.Name = "royal raceway";
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Props.DebugName = "p circuit";
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Props.CourseLength = "1025m";
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Props.AIBehaviour = D_0D009188;
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Props.AIMaximumSeparation = 50.0f;
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Props.AIMinimumSeparation = 0.4f;
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Props.SomePtr = D_800DCAF4;
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Props.AISteeringSensitivity = 53;
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Props.PathSizes = {500, 500, 500, 500, 1, 0, 0, 0, 0, 0, 0};
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Props.D_0D009418[0] = 4.1666665f;
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Props.D_0D009418[1] = 5.5833334f;
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Props.D_0D009418[2] = 6.1666665f;
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Props.D_0D009418[3] = 6.75f;
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Props.D_0D009568[0] = 3.75f;
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Props.D_0D009568[1] = 5.1666665f;
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Props.D_0D009568[2] = 5.75f;
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Props.D_0D009568[3] = 6.3333334f;
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Props.D_0D0096B8[0] = 3.3333332f;
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Props.D_0D0096B8[1] = 3.9166667f;
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Props.D_0D0096B8[2] = 4.5f;
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Props.D_0D0096B8[3] = 5.0833334f;
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Props.D_0D009808[0] = 3.75f;
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Props.D_0D009808[1] = 5.1666665f;
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Props.D_0D009808[2] = 5.75f;
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Props.D_0D009808[3] = 6.3333334f;
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Props.PathTable[0] = (TrackWaypoint*)LOAD_ASSET_RAW(podium_ceremony_path);
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Props.PathTable[1] = (TrackWaypoint*)LOAD_ASSET_RAW(podium_ceremony_path_2);
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Props.PathTable[2] = (TrackWaypoint*)LOAD_ASSET_RAW(podium_ceremony_path_3);
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Props.PathTable[3] = (TrackWaypoint*)LOAD_ASSET_RAW(podium_ceremony_path_4);
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Props.PathTable2[0] = NULL;
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Props.PathTable2[1] = NULL;
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Props.PathTable2[2] = NULL;
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Props.PathTable2[3] = NULL;
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Props.Clouds = NULL; // no clouds
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Props.CloudList = NULL;
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Props.MinimapFinishlineX = 0;
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Props.MinimapFinishlineY = 0;
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Props.Skybox.TopRight = {238, 144, 255};
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Props.Skybox.BottomRight = {255, 224, 240};
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Props.Skybox.BottomLeft = {255, 224, 240};
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Props.Skybox.TopLeft = {238, 144, 255};
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Props.Skybox.FloorTopRight = {255, 224, 240};
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Props.Skybox.FloorBottomRight = {0, 0, 0};
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Props.Skybox.FloorBottomLeft = {0, 0, 0};
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Props.Skybox.FloorTopLeft = {255, 224, 240};
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Props.Sequence = MusicSeq::MUSIC_SEQ_UNKNOWN;
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}
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void PodiumCeremony::Load() {
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Course::Load();
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parse_course_displaylists((TrackSectionsI*)LOAD_ASSET_RAW(d_course_royal_raceway_addr));
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func_80295C6C();
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D_8015F8E4 = -60.0f;
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}
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void PodiumCeremony::LoadTextures() {
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}
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void PodiumCeremony::SpawnActors() {
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spawn_foliage((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_royal_raceway_tree_spawn));
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spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_royal_raceway_item_box_spawns));
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spawn_piranha_plants((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_royal_raceway_piranha_plant_spawn));
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}
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void PodiumCeremony::SpawnVehicles() {
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Vec3f pos = {0, 0, 0};
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gWorldInstance.AddBombKart(pos, &D_80164550[3][3], 3, 5, 1.25f);
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gWorldInstance.AddBombKart(pos, &D_80164550[3][40], 40, 0, 1.0f);
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gWorldInstance.AddBombKart(pos, &D_80164550[3][60], 60, 0, 1.0f);
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gWorldInstance.AddBombKart(pos, &D_80164550[3][80], 80, 0, 1.0f);
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gWorldInstance.AddBombKart(pos, &D_80164550[3][100], 100, 0, 1.0f);
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gWorldInstance.AddBombKart(pos, &D_80164550[3][120], 120, 0, 1.0f);
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gWorldInstance.AddBombKart(pos, &D_80164550[3][140], 140, 0, 1.0f);
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}
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// Likely sets minimap boundaries
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void PodiumCeremony::MinimapSettings() {
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D_8018D220 = reinterpret_cast<uint8_t (*)[1024]>(dma_textures(gTextureExhaust4, 0x3F8, 0x1000));
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D_8018D2C0[0] = 262;
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D_8018D2A0 = 0.014f;
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D_8018D2E0 = 37;
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D_8018D2E8 = 50;
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D_80165718 = -64;
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D_80165720 = 5;
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D_80165728 = -330;
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}
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void PodiumCeremony::InitCourseObjects() {
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size_t i;
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if (gGamestate != CREDITS_SEQUENCE) {
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if (gModeSelection == GRAND_PRIX) {
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func_80070714();
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}
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for (i = 0; i < D_80165738; i++) {
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find_unused_obj_index(&gObjectParticle3[i]);
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init_object(gObjectParticle3[i], 0);
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}
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}
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}
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void PodiumCeremony::SomeSounds() {
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}
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void PodiumCeremony::WhatDoesThisDo(Player* player, int8_t playerId) {
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if (((s16) gNearestWaypointByPlayerId[playerId] >= 0x180) &&
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((s16) gNearestWaypointByPlayerId[playerId] < 0x1E1)) {
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if (D_80165300[playerId] != 1) {
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func_800CA288(playerId, 0x41);
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}
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D_80165300[playerId] = 1;
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} else {
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if (D_80165300[playerId] != 0) {
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func_800CA2B8(playerId);
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D_80165300[playerId] = 0;
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}
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}
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}
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void PodiumCeremony::WhatDoesThisDoAI(Player* player, int8_t playerId) {
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if (((s16) gNearestWaypointByPlayerId[playerId] >= 0x180) &&
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((s16) gNearestWaypointByPlayerId[playerId] < 0x1E1)) {
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if (D_80165300[playerId] != 1) {
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func_800CA2E4(playerId, 0x41);
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}
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D_80165300[playerId] = 1;
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} else {
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if (D_80165300[playerId] != 0) {
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func_800CA30C(playerId);
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D_80165300[playerId] = 0;
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}
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}
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}
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// Positions the finishline on the minimap
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void PodiumCeremony::MinimapFinishlinePosition() {
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//! todo: Place hard-coded values here.
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draw_hud_2d_texture_8x8(this->Props.MinimapFinishlineX, this->Props.MinimapFinishlineY, (u8*) common_texture_minimap_finish_line);
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}
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void PodiumCeremony::Render(struct UnkStruct_800DC5EC* arg0) {
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gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
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gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
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gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
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if (func_80290C20(arg0->camera) == 1) {
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gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
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// d_course_royal_raceway_packed_dl_B030
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gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast<void*>(0x0700B030))));
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}
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gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
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// d_course_royal_raceway_packed_dl_A648
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gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast<void*>(0x0700A648))));
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render_course_segments(royal_raceway_dls, arg0);
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// d_course_royal_raceway_packed_dl_11A8
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gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast<void*>(0x070011A8))));
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
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gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
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// d_course_royal_raceway_packed_dl_8A0
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gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast<void*>(0x070008A0))));
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gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
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}
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void PodiumCeremony::RenderCredits() {
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gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_royal_raceway_dl_D8E8));
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}
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void PodiumCeremony::Collision() {}
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void PodiumCeremony::Destroy() { }
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