Files
SpaghettiKart/src/ending/code_80280000.c
T
MegaMech 548ccf0063 Impl Sky and SkyActors (#630)
* Create Cloud.cpp

* Create Cloud.h

* Fix the cloud

* Cleanup

* More cleanup

* Update Track.h

* Refactor SkyboxCloud position calculations

* Update SkyboxStar.cpp

* Update SkyboxStar.cpp

* Refactor SkyboxStar.cpp by removing redundant code

* Update SkyboxCloud.cpp

* Refactor SkyboxSnow.cpp by reordering includes

* Update SkyboxCloud.h

* Refactor SkyboxStar.h for improved formatting

* Impl skyboxcloud

* Update comment

* update comment

* Work now

* Fully impl Sky

* Fix define

* Fix args
2026-02-24 14:51:25 -07:00

209 lines
6.1 KiB
C

#include <libultraship.h>
#include <macros.h>
#include <defines.h>
#include <debug.h>
#include <mk64.h>
#include <main.h>
#include <segments.h>
#include <code_800029B0.h>
#include "camera.h"
#include "memory.h"
#include "math_util.h"
#include "code_80280000.h"
#include "code_80281780.h"
#include "skybox_and_splitscreen.h"
#include "menu_items.h"
#include "code_8006E9C0.h"
#include "code_800029B0.h"
#include "ceremony_and_credits.h"
#include "podium_ceremony_actors.h"
#include "code_80281C40.h"
#include "code_80057C60.h"
#include "actors.h"
#include "render_courses.h"
#include "main.h"
#include "render_player.h"
#include "engine/TrackBrowser.h"
#include "engine/tracks/Track.h"
#include "engine/Matrix.h"
#include "port/Game.h"
s32 D_802874A0;
// s32 D_802874A4[5];
void func_80280000(void) {
CM_TickTrack();
func_80059AC8();
func_80059AC8();
func_8005A070();
}
void func_80280038(Camera* camera) {
u16 perspNorm;
UNUSED s32 pad;
Mat4 matrix;
ClearMatrixPools();
Editor_ClearMatrix();
gMatrixObjectCount = 0;
gMatrixEffectCount = 0;
gMatrixHudCount = 0;
init_rdp();
race_begin_viewport(gScreenOneCtx, 0);
if ((CVarGetInteger("gDrawSky", true) == true)) {
CM_RaceDrawSky(gScreenOneCtx, 0);
func_80093A30(0); // Fill box for thunderbolt?
}
init_rdp();
func_80057FC4(gScreenOneCtx, 0);
gSPSetGeometryMode(gDisplayListHead++, G_ZBUFFER | G_SHADE | G_CULL_BACK | G_SHADING_SMOOTH);
guPerspective(camera->perspectiveMatrix , &perspNorm, camera->fieldOfView, gScreenAspect, CM_GetProps()->NearPersp, CM_GetProps()->FarPersp, 1.0f);
gSPPerspNormalize(gDisplayListHead++, perspNorm);
gSPMatrix(gDisplayListHead++, camera->perspectiveMatrix,
G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
guLookAt(camera->lookAtMatrix, camera->pos[0], camera->pos[1], camera->pos[2], camera->lookAt[0],
camera->lookAt[1], camera->lookAt[2], camera->up[0], camera->up[1], camera->up[2]);
gSPMatrix(gDisplayListHead++, camera->lookAtMatrix,
G_MTX_NOPUSH | G_MTX_MUL | G_MTX_PROJECTION);
gCurrentCourseId = gCreditsCourseId;
TrackBrowser_SetTrackByIdx(gCreditsCourseId);
mtxf_identity(matrix);
render_set_position(matrix, 0);
render_track(gScreenOneCtx);
render_course_actors(gScreenOneCtx);
CM_DrawActors(camera);
CM_DrawStaticMeshActors();
render_object(gScreenOneCtx);
render_player_snow_effect(camera);
ceremony_transition_sliding_borders();
func_80281C40();
init_rdp();
func_80093F10();
init_rdp();
}
void func_80280268(s32 trackId) {
gIsInQuitToMenuTransition = 1;
gQuitToMenuTransitionCounter = 5;
D_802874A0 = 1;
if ((trackId < 0) || ((trackId >= NUM_TRACKS - 1))) {
trackId = 0;
}
gCreditsCourseId = trackId;
}
void credits_loop(void) {
Editor_ClearMatrix();
CM_TickEditor();
Camera* camera = gScreenOneCtx->camera;
f32 temp_f12;
f32 temp;
f32 temp_f14;
D_802874A0 = 0;
if (gIsInQuitToMenuTransition) {
gQuitToMenuTransitionCounter--;
if (gQuitToMenuTransitionCounter == 0) {
gIsInQuitToMenuTransition = 0;
gGamestateNext = CREDITS_SEQUENCE;
gGamestate = 255;
}
} else {
D_802874FC = 0;
func_80283648(camera);
temp_f12 = camera->lookAt[0] - camera->pos[0];
temp = camera->lookAt[1] - camera->pos[1];
temp_f14 = camera->lookAt[2] - camera->pos[2];
camera->rot[1] = atan2s(temp_f12, temp_f14);
camera->rot[0] = atan2s(sqrtf((temp_f12 * temp_f12) + (temp_f14 * temp_f14)), temp);
camera->rot[2] = 0;
if (D_802874A0 != 0) {
D_800DC5E4++;
} else {
func_80280000();
func_80280038(camera);
#if DVDL
display_dvdl();
#endif
gDPFullSync(gDisplayListHead++);
gSPEndDisplayList(gDisplayListHead++);
}
}
}
void load_credits(void) {
CM_CleanCameras();
Vec3f spawn = {0.0f, 0.0f, 0.0f};
Camera* camera = CM_AddCamera(spawn, 0, 0);
if (!camera) {
CM_ThrowRuntimeError("[code_80280000] [load_credits] NULL camera while attempting to create camera for player one");
}
CM_AttachCamera(camera, PLAYER_ONE);
gScreenOneCtx->camera = camera;
// init_hud_one_player uses a second camera for whatever reason...
Camera* camera2 = CM_AddCamera(spawn, 0, 0);
if (!camera2) {
CM_ThrowRuntimeError("[code_80280000] [load_credits] NULL camera while attempting to create camera for player two");
}
CM_AttachCamera(camera2, PLAYER_TWO);
gScreenTwoCtx->camera = camera2;
camera->renderMode = RENDER_FULL_SCENE;
camera->unk_B4 = 60.0f;
camera->fieldOfView = 60.0f;
gCurrentCourseId = gCreditsCourseId;
TrackBrowser_SetTrackByIdx(gCreditsCourseId);
bDrawSkybox = true;
func_802A4D18();
set_screen();
gScreenOneCtx->screenWidth = SCREEN_WIDTH;
gScreenOneCtx->screenHeight = SCREEN_HEIGHT;
gScreenOneCtx->screenStartX = SCREEN_WIDTH / 2;
gScreenOneCtx->screenStartY = SCREEN_HEIGHT / 2;
gScreenModeSelection = SCREEN_MODE_1P;
gActiveScreenMode = SCREEN_MODE_1P;
gNextFreeMemoryAddress = gFreeMemoryResetAnchor;
load_track(gCurrentCourseId);
gFreeMemoryCourseAnchor = gNextFreeMemoryAddress;
gTrackMinX = -0x15A1;
gTrackMinY = -0x15A1;
gTrackMinZ = -0x15A1;
gTrackMaxX = 0x15A1;
gTrackMaxY = 0x15A1;
gTrackMaxZ = 0x15A1;
D_8015F59C = 0;
D_8015F5A0 = 0;
D_8015F58C = 0;
gCollisionMeshCount = 0;
bFog = false;
D_800DC5C8 = 0;
gCollisionMesh = (CollisionTriangle*) gNextFreeMemoryAddress;
camera->pos[0] = 1400.0f;
camera->pos[1] = 300.0f;
camera->pos[2] = 1400.0f;
camera->lookAt[0] = 0.0f;
camera->lookAt[1] = 0.0f;
camera->lookAt[2] = 0.0f;
camera->up[0] = 0.0f;
camera->up[1] = 1.0f;
camera->up[2] = 0.0f;
init_cinematic_camera();
credits_spawn_actors();
init_hud();
func_80093E60();
func_80092688();
if (gScreenOneCtx) {}
D_801625F8 = ((uintptr_t) gHeapEndPtr - gNextFreeMemoryAddress);
D_801625FC = ((f32) D_801625F8 / 1000.0f);
}