mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-06-07 12:08:01 -04:00
548ccf0063
* Create Cloud.cpp * Create Cloud.h * Fix the cloud * Cleanup * More cleanup * Update Track.h * Refactor SkyboxCloud position calculations * Update SkyboxStar.cpp * Update SkyboxStar.cpp * Refactor SkyboxStar.cpp by removing redundant code * Update SkyboxCloud.cpp * Refactor SkyboxSnow.cpp by reordering includes * Update SkyboxCloud.h * Refactor SkyboxStar.h for improved formatting * Impl skyboxcloud * Update comment * update comment * Work now * Fully impl Sky * Fix define * Fix args
172 lines
5.8 KiB
C
172 lines
5.8 KiB
C
#include <libultraship.h>
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#include <macros.h>
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#include <defines.h>
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#include <segments.h>
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#include <mk64.h>
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#include <assets/models/tracks/royal_raceway/royal_raceway_displaylists.h>
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#include "code_80281780.h"
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#include "memory.h"
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#include "camera.h"
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#include "camera_junk.h"
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#include "spawn_players.h"
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#include "skybox_and_splitscreen.h"
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#include "code_8006E9C0.h"
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#include "podium_ceremony_actors.h"
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#include "code_80005FD0.h"
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#include "collision.h"
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#include "code_80281C40.h"
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#include "code_800029B0.h"
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#include "menu_items.h"
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#include "main.h"
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#include "menus.h"
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#include "render_courses.h"
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#include <string.h>
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#include "port/Game.h"
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// For init podium ceremony
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#include "ceremony_and_credits.h"
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#define bcopy memcpy
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u8 defaultCharacterIds[] = { 1, 2, 3, 4, 5, 6, 7, 0 };
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void debug_switch_character_ceremony_cutscene(void) {
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if (gEnableDebugMode) {
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if (gControllerOne->button & HOLD_ALL_DPAD_AND_C_BUTTONS) {
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// Allows to switch character in debug mode?
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if (gControllerOne->button & U_CBUTTONS) {
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gCharacterSelections[0] = LUIGI;
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} else if (gControllerOne->button & L_CBUTTONS) {
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gCharacterSelections[0] = YOSHI;
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} else if (gControllerOne->button & R_CBUTTONS) {
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gCharacterSelections[0] = TOAD;
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} else if (gControllerOne->button & D_CBUTTONS) {
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gCharacterSelections[0] = DK;
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} else if (gControllerOne->button & U_JPAD) {
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gCharacterSelections[0] = WARIO;
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} else if (gControllerOne->button & L_JPAD) {
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gCharacterSelections[0] = PEACH;
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} else if (gControllerOne->button & R_JPAD) {
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gCharacterSelections[0] = BOWSER;
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} else {
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gCharacterSelections[0] = MARIO;
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}
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//! @todo confirm this.
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// Resets gCharacterIdByGPOverallRank to default?
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bcopy(&defaultCharacterIds, &gCharacterIdByGPOverallRank, 8);
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}
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}
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}
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s32 func_80281880(s32 arg0) {
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s32 i;
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for (i = 0; i < NUM_PLAYERS; i++) {
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if (gCharacterIdByGPOverallRank[i] == gCharacterSelections[arg0]) {
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break;
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}
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}
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return i;
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}
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void func_802818BC(void) {
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s32 temp_v0;
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UNUSED s32 pad;
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s32 sp1C;
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s32 temp_v0_2;
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if (gPlayerCount != TWO_PLAYERS_SELECTED) {
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D_802874D8.unk1D = func_80281880(0);
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D_802874D8.unk1E = gCharacterSelections[0];
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return;
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}
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// weird pattern but if it matches it matches
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temp_v0 = sp1C = func_80281880(0);
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temp_v0_2 = func_80281880(1);
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if (sp1C < temp_v0_2) {
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D_802874D8.unk1E = gCharacterSelections[0];
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D_802874D8.unk1D = temp_v0;
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} else {
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D_802874D8.unk1E = gCharacterSelections[1];
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D_802874D8.unk1D = temp_v0_2;
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}
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}
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void setup_podium_ceremony(void) {
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Vec3f spawn = {0, 0, 0};
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clear_D_802874D8_actors();
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gCurrentCourseId = TRACK_ROYAL_RACEWAY;
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SelectPodiumCeremony();
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bDrawSkybox = true;
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set_mirror_mode(0);
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gGotoMenu = 0xFFFF;
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D_80287554 = 0;
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func_802A4D18();
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set_screen();
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gScreenOneCtx->screenWidth = SCREEN_WIDTH;
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gScreenOneCtx->screenHeight = SCREEN_HEIGHT;
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gScreenOneCtx->screenStartX = SCREEN_WIDTH / 2;
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gScreenOneCtx->screenStartY = SCREEN_HEIGHT / 2;
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gScreenModeSelection = SCREEN_MODE_1P;
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gNextFreeMemoryAddress = gFreeMemoryResetAnchor;
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gActiveScreenMode = SCREEN_MODE_1P;
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gModeSelection = GRAND_PRIX;
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load_track(gCurrentCourseId);
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gFreeMemoryCourseAnchor = (s32) gNextFreeMemoryAddress;
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gWaterLevel = -2000.0f;
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gTrackMinX = -0x15A1;
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gTrackMinY = -0x15A1;
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gTrackMinZ = -0x15A1;
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gTrackMaxX = 0x15A1;
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gTrackMaxY = 0x15A1;
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gTrackMaxZ = 0x15A1;
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D_8015F59C = 0;
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D_8015F5A0 = 0;
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D_8015F58C = 0;
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gCollisionMeshCount = (u16) 0;
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bFog = false;
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D_800DC5C8 = (u16) 0;
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gCollisionMesh = (CollisionTriangle*) gNextFreeMemoryAddress;
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//! @bug these segmented addresses need to be symbols for mobility
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// d_course_royal_raceway_packed_dl_67E8
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generate_collision_mesh_with_default_section_id((Gfx*) d_course_royal_raceway_packed_dl_67E8, -1);
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// d_course_royal_raceway_packed_dl_AEF8
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generate_collision_mesh_with_default_section_id((Gfx*) d_course_royal_raceway_packed_dl_AEF8, -1);
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// d_course_royal_raceway_packed_dl_A970
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generate_collision_mesh_with_default_section_id((Gfx*) d_course_royal_raceway_packed_dl_A970, 8);
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// d_course_royal_raceway_packed_dl_AC30
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generate_collision_mesh_with_default_section_id((Gfx*) d_course_royal_raceway_packed_dl_AC30, 8);
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// d_course_royal_raceway_packed_dl_CE0
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generate_collision_mesh_with_default_section_id((Gfx*) d_course_royal_raceway_packed_dl_CE0, 0x10);
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// d_course_royal_raceway_packed_dl_E88
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generate_collision_mesh_with_default_section_id((Gfx*) d_course_royal_raceway_packed_dl_E88, 0x10);
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// d_course_royal_raceway_packed_dl_A618
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generate_collision_mesh_with_default_section_id((Gfx*) d_course_royal_raceway_packed_dl_A618, -1);
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// d_course_royal_raceway_packed_dl_23F8
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generate_collision_mesh_with_default_section_id((Gfx*) d_course_royal_raceway_packed_dl_23F8, 1);
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// d_course_royal_raceway_packed_dl_2478
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generate_collision_mesh_with_default_section_id((Gfx*) d_course_royal_raceway_packed_dl_2478, 1);
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func_80295C6C();
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debug_switch_character_ceremony_cutscene();
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func_802818BC();
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CM_CleanCameras();
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spawn_players_and_cameras();
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gScreenOneCtx->camera->renderMode = RENDER_FULL_SCENE;
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gScreenOneCtx->camera->unk_B4 = 60.0f;
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gScreenOneCtx->camera->fieldOfView = 60.0f;
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load_kart_textures();
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init_hud();
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func_8001C05C();
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balloons_and_fireworks_init();
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init_camera_podium_ceremony();
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func_80093E60();
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CM_BeginPlay();
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D_801625F8 = (uintptr_t) gHeapEndPtr - gNextFreeMemoryAddress;
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D_801625FC = ((f32) D_801625F8 / 1000.0f);
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}
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