mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-07-03 13:10:18 -04:00
6a8baf8936
* port pr 730 from the decomp Co-Authored-By: Jed Grabman <7600154+jedgrabman@users.noreply.github.com> * rename file * small fix * finish fix time trial --------- Co-authored-by: Jed Grabman <7600154+jedgrabman@users.noreply.github.com> Co-authored-by: MegaMech <MegaMech@users.noreply.github.com>
292 lines
11 KiB
C++
292 lines
11 KiB
C++
#include <libultraship.h>
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#include <libultra/gbi.h>
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#include <vector>
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#include <memory>
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#include "PodiumCeremony.h"
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#include "World.h"
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#include "engine/objects/BombKart.h"
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#include "assets/royal_raceway_data.h"
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#include "assets/ceremony_data.h"
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#include "engine/objects/Trophy.h"
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#include "engine/objects/Podium.h"
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#include "engine/objects/CheepCheep.h"
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#include "engine/particles/StarEmitter.h"
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#include "engine/objects/GrandPrixBalloons.h"
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extern "C" {
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#include "main.h"
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#include "camera.h"
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#include "course_offsets.h"
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#include "code_800029B0.h"
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#include "render_courses.h"
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#include "code_8006E9C0.h"
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#include "code_80057C60.h"
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#include "defines.h"
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#include "math_util.h"
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#include "external.h"
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#include "code_80005FD0.h"
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#include "spawn_players.h"
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#include "render_objects.h"
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#include "assets/common_data.h"
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#include "save.h"
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#include "replays.h"
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#include "actors.h"
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#include "collision.h"
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#include "memory.h"
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#include "courses/staff_ghost_data.h"
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#include "podium_ceremony_actors.h"
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#include "course.h"
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extern const char *royal_raceway_dls[];
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}
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const course_texture podium_ceremony_textures[] = {
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{ gTexture64619C, 0x0124, 0x0800, 0x0 },
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{ gTexture645134, 0x052C, 0x0800, 0x0 },
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{ gTextureWoodDoor1, 0x0903, 0x1000, 0x0 },
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{ gTexture64BB60, 0x0169, 0x0800, 0x0 },
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{ gTextureGrass3, 0x0372, 0x0800, 0x0 },
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{ gTexture64F9E8, 0x020B, 0x1000, 0x0 },
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{ gTextureFlagRed, 0x019E, 0x0800, 0x0 },
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{ gTextureCrownJewelBlue, 0x0301, 0x0800, 0x0 },
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{ gTextureCrown, 0x0106, 0x0800, 0x0 },
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{ gTextureCrownJewelPink, 0x0313, 0x0800, 0x0 },
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{ gTextureSignKoopaAir0, 0x0360, 0x1000, 0x0 },
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{ gTextureSignKoopaAir1, 0x0304, 0x1000, 0x0 },
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{ gTexture6684F8, 0x010D, 0x0800, 0x0 },
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{ gTextureSignLuigis0, 0x0287, 0x1000, 0x0 },
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{ gTextureSignLuigis1, 0x02AF, 0x1000, 0x0 },
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{ gTextureSignMarioStar0, 0x02D2, 0x1000, 0x0 },
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{ gTextureSignMarioStar1, 0x02B1, 0x1000, 0x0 },
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{ gTexture66CA98, 0x02C9, 0x0800, 0x0 },
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{ gTextureCheckerboardPink, 0x0157, 0x0800, 0x0 },
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{ gTexture670AC8, 0x0FBF, 0x1000, 0x0 },
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{ gTextureRoad0, 0x0300, 0x1000, 0x0 },
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{ gTextureRoadFinish0, 0x0338, 0x1000, 0x0 },
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{ gTextureSignYoshi, 0x04DF, 0x1000, 0x0 },
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{ gTextureCheckerboardBlueGray, 0x04A1, 0x1000, 0x0 },
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{ gTextureCastleBricks, 0x0B33, 0x1000, 0x0 },
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{ gTextureCastleBridge, 0x0428, 0x0800, 0x0 },
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{ gTextureGrass8, 0x02CB, 0x0800, 0x0 },
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{ gTextureGrass9, 0x0421, 0x0800, 0x0 },
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{ gTexture6646B8, 0x0298, 0x1000, 0x0 },
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{ gTexture664408, 0x02AE, 0x1000, 0x0 },
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{ gTextureBricksRed, 0x0C55, 0x1000, 0x0 },
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{ gTexture665C0C, 0x059D, 0x0800, 0x0 },
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{ gTexture6661AC, 0x01F7, 0x0800, 0x0 },
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{ gTexture6663A4, 0x05F6, 0x0800, 0x0 },
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{ gTexture667BAC, 0x067A, 0x0800, 0x0 },
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{ gTextureFlagRed2, 0x0186, 0x0800, 0x0 },
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{ gTexture66DB60, 0x01D6, 0x0800, 0x0 },
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{ gTextureStainglassPeach0, 0x0ED1, 0x1000, 0x0 },
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{ gTextureStainglassPeach1, 0x0DA9, 0x1000, 0x0 },
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{ gTextureFencePostWooden, 0x083D, 0x1000, 0x0 },
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{ gTexture648508, 0x01FE, 0x1000, 0x0 },
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{ gTexture6449D4, 0x075D, 0x0800, 0x0 },
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{ gTexture67FE0C, 0x02DE, 0x0800, 0x0 },
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{ 0x00000000, 0x0000, 0x0000, 0x0 },
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};
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PodiumCeremony::PodiumCeremony() {
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this->vtx = d_course_royal_raceway_vertex;
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this->gfx = d_course_royal_raceway_packed_dls;
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this->gfxSize = 5670;
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Props.textures = podium_ceremony_textures;
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Props.Minimap.Width = 0;
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Props.Minimap.Height = 0;
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Props.Minimap.Pos[0].X = 262;
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Props.Minimap.Pos[0].Y = 170;
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Props.Minimap.PlayerX = 37;
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Props.Minimap.PlayerY = 50;
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Props.Minimap.PlayerScaleFactor = 0.014f;
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Props.Minimap.FinishlineX = 0;
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Props.Minimap.FinishlineY = 0;
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Props.SetText(Props.Name, "royal raceway", sizeof(Props.Name));
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Props.SetText(Props.DebugName, "p circuit", sizeof(Props.DebugName));
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Props.SetText(Props.CourseLength, "1025m", sizeof(Props.CourseLength));
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Props.AIBehaviour = D_0D009188;
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Props.AIMaximumSeparation = 50.0f;
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Props.AIMinimumSeparation = 0.4f;
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Props.AISteeringSensitivity = 53;
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Props.PathSizes = {500, 500, 500, 500, 1, 0, 0, 0, 0, 0, 0};
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Props.CurveTargetSpeed[0] = 4.1666665f;
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Props.CurveTargetSpeed[1] = 5.5833334f;
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Props.CurveTargetSpeed[2] = 6.1666665f;
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Props.CurveTargetSpeed[3] = 6.75f;
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Props.NormalTargetSpeed[0] = 3.75f;
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Props.NormalTargetSpeed[1] = 5.1666665f;
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Props.NormalTargetSpeed[2] = 5.75f;
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Props.NormalTargetSpeed[3] = 6.3333334f;
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Props.D_0D0096B8[0] = 3.3333332f;
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Props.D_0D0096B8[1] = 3.9166667f;
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Props.D_0D0096B8[2] = 4.5f;
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Props.D_0D0096B8[3] = 5.0833334f;
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Props.OffTrackTargetSpeed[0] = 3.75f;
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Props.OffTrackTargetSpeed[1] = 5.1666665f;
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Props.OffTrackTargetSpeed[2] = 5.75f;
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Props.OffTrackTargetSpeed[3] = 6.3333334f;
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Props.PathTable[0] = (TrackPathPoint*)LOAD_ASSET_RAW(podium_ceremony_path);
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Props.PathTable[1] = (TrackPathPoint*)LOAD_ASSET_RAW(podium_ceremony_path_2);
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Props.PathTable[2] = (TrackPathPoint*)LOAD_ASSET_RAW(podium_ceremony_path_3);
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Props.PathTable[3] = (TrackPathPoint*)LOAD_ASSET_RAW(podium_ceremony_path_4);
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Props.PathTable2[0] = NULL;
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Props.PathTable2[1] = NULL;
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Props.PathTable2[2] = NULL;
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Props.PathTable2[3] = NULL;
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Props.CloudTexture = (u8*) LOAD_ASSET_RAW(gTextureExhaust4);
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Props.Clouds = NULL; // no clouds
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Props.CloudList = NULL;
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Props.Skybox.TopRight = {238, 144, 255};
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Props.Skybox.BottomRight = {255, 224, 240};
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Props.Skybox.BottomLeft = {255, 224, 240};
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Props.Skybox.TopLeft = {238, 144, 255};
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Props.Skybox.FloorTopRight = {255, 224, 240};
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Props.Skybox.FloorBottomRight = {0, 0, 0};
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Props.Skybox.FloorBottomLeft = {0, 0, 0};
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Props.Skybox.FloorTopLeft = {255, 224, 240};
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Props.Sequence = MusicSeq::MUSIC_SEQ_UNKNOWN;
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Props.WaterLevel = -60.0f;
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}
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void PodiumCeremony::Load() {
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Course::Load();
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parse_course_displaylists((TrackSections*)LOAD_ASSET_RAW(d_course_royal_raceway_addr));
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func_80295C6C();
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}
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void PodiumCeremony::LoadTextures() {
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}
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void PodiumCeremony::BeginPlay() {
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spawn_foliage((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_royal_raceway_tree_spawn));
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spawn_all_item_boxes((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_royal_raceway_item_box_spawns));
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spawn_piranha_plants((struct ActorSpawnData*)LOAD_ASSET_RAW(d_course_royal_raceway_piranha_plant_spawn));
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gWorldInstance.AddObject(new OCheepCheep(FVector((f32)-3202, (f32)19, (f32)-478), OCheepCheep::CheepType::PODIUM_CEREMONY, IPathSpan(0, 0)));
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gWorldInstance.AddObject(new OPodium(FVector((f32)-3202, (f32)19, (f32)-478)));
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FVector pos = {0, 90.0f, 0};
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OTrophy::TrophyType type = OTrophy::TrophyType::BRONZE;
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switch(D_802874D8.unk1D) {
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case 2: // Bronze
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type = gCCSelection == CC_150 ? OTrophy::TrophyType::BRONZE_150 : OTrophy::TrophyType::BRONZE;
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break;
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case 1: // Silver
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pos.x -= 3.0;
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pos.z += 15.0;
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type = gCCSelection == CC_150 ? OTrophy::TrophyType::SILVER_150 : OTrophy::TrophyType::SILVER;
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break;
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case 0: // Gold
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pos.x -= 2.0;
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pos.z -= 15.0;
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type = gCCSelection == CC_150 ? OTrophy::TrophyType::GOLD_150 : OTrophy::TrophyType::GOLD;
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break;
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}
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OTrophy* trophy = reinterpret_cast<OTrophy*>(gWorldInstance.AddObject(new OTrophy(pos, type, OTrophy::Behaviour::PODIUM_CEREMONY)));
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FVector kart = { 0, 0, 0 };
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gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][3], 3, 5, 1.25f));
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gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][40], 40, 0, 1.0f));
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gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][60], 60, 0, 1.0f));
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gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][80], 80, 0, 1.0f));
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gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][100], 100, 0, 1.0f));
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gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][120], 120, 0, 1.0f));
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gWorldInstance.AddObject(new OBombKart(kart, &gTrackPaths[3][140], 140, 0, 1.0f));
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if (gGamestate != CREDITS_SEQUENCE) {
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gWorldInstance.AddObject(new OGrandPrixBalloons(FVector(-64, 5, -330)));
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}
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}
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void PodiumCeremony::InitCourseObjects() {
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size_t i;
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if (gGamestate != CREDITS_SEQUENCE) {
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if (gModeSelection == GRAND_PRIX) {
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func_80070714();
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}
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}
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}
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void PodiumCeremony::SomeSounds() {
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}
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void PodiumCeremony::WhatDoesThisDo(Player* player, int8_t playerId) {
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if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x180) &&
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((s16) gNearestPathPointByPlayerId[playerId] < 0x1E1)) {
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if (D_80165300[playerId] != 1) {
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func_800CA288(playerId, 0x41);
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}
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D_80165300[playerId] = 1;
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} else {
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if (D_80165300[playerId] != 0) {
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func_800CA2B8(playerId);
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D_80165300[playerId] = 0;
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}
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}
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}
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void PodiumCeremony::WhatDoesThisDoAI(Player* player, int8_t playerId) {
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if (((s16) gNearestPathPointByPlayerId[playerId] >= 0x180) &&
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((s16) gNearestPathPointByPlayerId[playerId] < 0x1E1)) {
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if (D_80165300[playerId] != 1) {
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func_800CA2E4(playerId, 0x41);
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}
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D_80165300[playerId] = 1;
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} else {
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if (D_80165300[playerId] != 0) {
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func_800CA30C(playerId);
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D_80165300[playerId] = 0;
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}
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}
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}
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void PodiumCeremony::Render(struct UnkStruct_800DC5EC* arg0) {
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gSPTexture(gDisplayListHead++, 0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON);
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gSPSetGeometryMode(gDisplayListHead++, G_SHADING_SMOOTH);
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gSPClearGeometryMode(gDisplayListHead++, G_LIGHTING);
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if (func_80290C20(arg0->camera) == 1) {
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gDPSetCombineMode(gDisplayListHead++, G_CC_SHADE, G_CC_SHADE);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
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// d_course_royal_raceway_packed_dl_B030
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gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast<void*>(0x0700B030))));
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}
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gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIA, G_CC_MODULATEIA);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_OPA_SURF, G_RM_AA_ZB_OPA_SURF2);
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// d_course_royal_raceway_packed_dl_A648
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gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast<void*>(0x0700A648))));
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render_course_segments(royal_raceway_dls, arg0);
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// d_course_royal_raceway_packed_dl_11A8
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gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast<void*>(0x070011A8))));
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gDPSetCombineMode(gDisplayListHead++, G_CC_MODULATEIDECALA, G_CC_MODULATEIDECALA);
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gDPSetRenderMode(gDisplayListHead++, G_RM_AA_ZB_TEX_EDGE, G_RM_AA_ZB_TEX_EDGE2);
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gSPClearGeometryMode(gDisplayListHead++, G_CULL_BACK);
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// d_course_royal_raceway_packed_dl_8A0
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gSPDisplayList(gDisplayListHead++, (segmented_gfx_to_virtual(reinterpret_cast<void*>(0x070008A0))));
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gSPSetGeometryMode(gDisplayListHead++, G_CULL_BACK);
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}
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void PodiumCeremony::RenderCredits() {
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gSPDisplayList(gDisplayListHead++, (Gfx*)(d_course_royal_raceway_dl_D8E8));
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}
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void PodiumCeremony::Destroy() { }
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