mirror of
https://github.com/HarbourMasters/SpaghettiKart
synced 2026-06-23 09:30:09 -04:00
48 lines
1.5 KiB
Markdown
48 lines
1.5 KiB
Markdown
\page minimap Minimap
|
|
# Minimap
|
|
Create a new `minimap.png` file using your favourite graphics editor.
|
|
|
|
There are two options for making a minimap. The outcome is identical.
|
|
|
|
## Format
|
|
* Image size of 32x32 to 128x128
|
|
* Odd sizes like 64x32 or 128x64 is fine.
|
|
* Recommend no bigger than 128x128 but it will work.
|
|
* Save as 32-bit
|
|
|
|
## Tips
|
|
* Turn off anti-aliasing
|
|
* White pixels must be RGB(255, 255, 255)
|
|
* Black pixels must be RGB(0, 0, 0)
|
|
* Any other pixel colour will turn into white
|
|
|
|
## Option 1: Black Background, White Track
|
|
* Use black pixels for the background and white pixels for the track.
|
|
* The black pixels will be transparent in-game
|
|
|
|

|
|
* Easiest option to make because it is easy to see the track
|
|
|
|
|
|
## Option 2: Transparent Background, White Track
|
|
* Transparent pixels must be *FULL* transparent or they will turn into white pixels
|
|
|
|
<img width=64 src="image-5.png" />
|
|
|
|
* Transparent version much harder to see the track in the graphics editor.
|
|
|
|
## Export
|
|
Place `minimap.png` in the track folder.
|
|
```
|
|
desktop/mycoolmods/tracks/mytrackname/minimap.png
|
|
```
|
|
The same folder as the track data that looks like this:
|
|
|
|
<img width="289" height="466" alt="image" src="https://github.com/user-attachments/assets/ccef558b-ac9a-42ed-bc85-e27da4f16598" />
|
|
|
|
## In-game configuration
|
|
|
|
* In the minimap tab the position of the minimap, finishline, and players markers can be configured.
|
|
* The minimap can also be coloured
|
|
|
|
 |