Default Branch

20c0b41c1e · set hit count cap to 999 to restore US/JP 1.0 behaviour · Updated 2025-12-13 01:35:18 -05:00

Branches

5eb07ffea4 · -mfpu=native for aarch64 · Updated 2025-05-27 15:38:00 -04:00

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c4ddf2d976 · try f75facb20883570ed091e8ae733ec0539f606e57 · Updated 2025-05-23 15:48:47 -04:00

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c044335ef3 · Reverted linear conversion on shader · Updated 2025-04-17 13:07:37 -04:00

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fa41ddae4e · Bump LUS · Updated 2025-04-11 19:14:57 -04:00

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293f81c528 · Bump LUS · Updated 2025-04-11 19:14:44 -04:00

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2abd2e3386 · Added sdl2_net on cmake · Updated 2025-02-14 12:19:34 -05:00    mirror

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571e58f443 · Fix AllRange Floors · Updated 2025-02-13 10:58:13 -05:00    mirror

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784db6dcae · WIP Sequence importer · Updated 2025-02-06 22:33:39 -05:00    mirror

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09144f7543 · Rewritten this thing · Updated 2025-02-03 18:18:21 -05:00    mirror

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6b0ea91ef1 · Fixed builds on linux · Updated 2025-02-01 12:35:52 -05:00    mirror

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3e0723e64d · Update torch · Updated 2025-01-17 13:39:50 -05:00    mirror

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c2d27bf944 · Moved katt to hooks · Updated 2025-01-06 02:57:03 -05:00    mirror

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c490c100a7 · katt · Updated 2025-01-06 02:11:01 -05:00    mirror

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ad7bc7c691 · Player action hooks (#93) · Updated 2024-12-29 23:47:42 -05:00    mirror

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9e5e10ec15 · fixes · Updated 2024-12-21 22:27:16 -05:00    mirror

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