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https://github.com/HarbourMasters/Starship
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boss killer call
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@@ -27,6 +27,10 @@ s32 gTeamHelpTimer = 0;
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f32 D_display_800CA23C[3] = { 0.5f, 0.25f, 0.25f };
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f32 D_display_800CA248[3] = { 2.0f, 1.0f, 0.5f };
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#if DEBUG_BOSS_KILLER == 1
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void KillBoss(void);
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#endif
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void Display_DrawHelpAlert(void) {
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bool sp7C;
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f32 sp78;
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@@ -1979,6 +1983,10 @@ void Display_Update(void) {
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sPlayersVisible[gPlayerNum] = false;
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Matrix_Pop(&gGfxMatrix);
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#if DEBUG_BOSS_KILLER == 1
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KillBoss();
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#endif
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if (CVarGetInteger("gDebugSpeedControl", 0) == 1) {
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Player* player = gPlayer;
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static s32 prevSpeed;
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