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Fix Crash in Sector Y BOSS
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@@ -87,6 +87,9 @@ void SectorY_SyShogun_Init(SyShogun* this) {
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if (gPlayer[0].state == PLAYERSTATE_START_360) {
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this->obj.pos.z = -28900.0f;
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gScenery360[SHOGUN_SHIP].obj.pos.z = -30000.0f;
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// @port: Fix crash with expanded draw distance.
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gScenery360[SHOGUN_SHIP].info.dList = aSySaruzinDL;
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}
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this->rot_078.y = 0.0f;
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