mirror of
https://github.com/HarbourMasters/Starship
synced 2026-07-09 07:03:15 -04:00
Merge branch 'audio_fixes_v2' of https://github.com/HarbourMasters/Starship into audio_fixes_v2
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@@ -576,6 +576,8 @@ s32 func_8000967C(s32 length, s16* ramAddr, UnkStruct_800097A8* arg2) {
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}
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u8* func_800097A8(Sample* sample, s32 length, u32 flags, UnkStruct_800097A8* arg3) {
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// @port: We don't need to do a dma call
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return sample->sampleAddr;
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s32 pad1;
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SampleDma* pad2;
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SampleDma* sp1C;
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@@ -910,7 +912,7 @@ Acmd* AudioSynth_ProcessNote(s32 noteIndex, NoteSubEu* noteSub, NoteSynthesisSta
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s32 dmemUncompressedAddrOffset1;
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u32 sampleslenFixedPoint;
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u8* samplesToLoadAddr;
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s32 temp;
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uintptr_t temp;
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s32 temp2;
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unsigned int new_var2;
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u32 nEntries;
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@@ -1039,7 +1041,6 @@ Acmd* AudioSynth_ProcessNote(s32 noteIndex, NoteSubEu* noteSub, NoteSynthesisSta
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case 2:
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temp = func_800097A8(bookSample, numSamplesToLoadAdj, flags,
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&synthState->synthesisBuffers->unk_40);
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if (0) {}
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aLoadBuffer(aList++, OS_K0_TO_PHYSICAL(temp), 0x5F0, (numSamplesToLoadAdj + 0x10) * 2);
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flags = 0;
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skipBytes = 0;
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+10
-1
@@ -64,7 +64,8 @@ GameEngine::GameEngine() {
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!patches_path.empty() && std::filesystem::exists(patches_path)) {
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if (std::filesystem::is_directory(patches_path)) {
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for (const auto& p : std::filesystem::recursive_directory_iterator(patches_path)) {
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if (StringHelper::IEquals(p.path().extension().string(), ".otr")) {
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const auto ext = p.path().extension().string();
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if (StringHelper::IEquals(ext, ".otr") || StringHelper::IEquals(ext, ".o2r")) {
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OTRFiles.push_back(p.path().generic_string());
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}
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}
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@@ -110,12 +111,20 @@ GameEngine::GameEngine() {
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"Texture", static_cast<uint32_t>(LUS::ResourceType::Texture), 0);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryTextureV1>(), RESOURCE_FORMAT_BINARY,
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"Texture", static_cast<uint32_t>(LUS::ResourceType::Texture), 1);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryVertexV0>(), RESOURCE_FORMAT_BINARY,
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"Vertex", static_cast<uint32_t>(LUS::ResourceType::Vertex), 0);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryXMLVertexV0>(), RESOURCE_FORMAT_XML,
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"Vertex", static_cast<uint32_t>(LUS::ResourceType::Vertex), 0);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryDisplayListV0>(), RESOURCE_FORMAT_BINARY,
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"DisplayList", static_cast<uint32_t>(LUS::ResourceType::DisplayList), 0);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryXMLDisplayListV0>(), RESOURCE_FORMAT_XML,
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"DisplayList", static_cast<uint32_t>(LUS::ResourceType::DisplayList), 0);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryMatrixV0>(), RESOURCE_FORMAT_BINARY,
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"Matrix", static_cast<uint32_t>(LUS::ResourceType::Matrix), 0);
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loader->RegisterResourceFactory(std::make_shared<LUS::ResourceFactoryBinaryBlobV0>(), RESOURCE_FORMAT_BINARY,
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"Blob", static_cast<uint32_t>(LUS::ResourceType::Blob), 0);
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}
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