update LUS

This commit is contained in:
Sonic Dreamcaster
2025-05-13 21:59:01 -03:00
parent fe69a3ff83
commit 2c9bc2738d
6 changed files with 12 additions and 5 deletions
+3 -3
View File
@@ -186,7 +186,7 @@ float4 PSMain(PSInput input, float4 screenSpace : SV_Position) : SV_TARGET {
float2 tc@{i} = input.uv@{i};
@{s = o_clamp[i][0]}
@{t = o_clamp[i][1]}
@if(s && t)
@if(s || t)
int2 texSize@{i};
g_texture@{i}.GetDimensions(texSize@{i}.x, texSize@{i}.y);
@if(s && t)
@@ -224,7 +224,7 @@ float4 PSMain(PSInput input, float4 screenSpace : SV_Position) : SV_TARGET {
@else
float4 blendVal@{i} = float4(0, 0, 0, 0);
@end
texval@{i} = lerp(texVal@{i}, blendVal@{i}, g_textureMask@{i}.Sample(g_sampler@{i}, tc@{i}).a);
texVal@{i} = lerp(texVal@{i}, blendVal@{i}, g_textureMask@{i}.Sample(g_sampler@{i}, tc@{i}).a);
@end
}
@else
@@ -329,4 +329,4 @@ float4 PSMain(PSInput input, float4 screenSpace : SV_Position) : SV_TARGET {
return float4(texel, 1.0);
@end
@end
}
}
+5
View File
@@ -70,7 +70,12 @@ GameEngine::GameEngine() {
std::vector<std::string> archiveFiles;
const std::string main_path = Ship::Context::GetPathRelativeToAppDirectory("sf64.o2r");
#ifdef __linux__
const std::string assets_path = Ship::Context::GetPathRelativeToAppBundle("starship.o2r");
#else
const std::string assets_path = Ship::Context::GetPathRelativeToAppDirectory("starship.o2r");
#endif
#ifdef _WIN32
AllocConsole();
@@ -1,6 +1,7 @@
#pragma once
#include "resourcebridge.h"
#include "ResourceManager.h"
#include "Context.h"
namespace SF64 {
@@ -4,7 +4,7 @@
#include "sf64audio_provisional.h"
#define DR_WAV_IMPLEMENTATION
#include <dr_wav.h>
#include <tinyxml2.h>
#define DR_MP3_IMPLEMENTATION
#include <dr_mp3.h>
@@ -3,6 +3,7 @@
#include "utils/StringHelper.h"
#include <sf64audio_provisional.h>
#include "port/resource/type/audio/SoundFont.h"
#include <tinyxml2.h>
namespace SF64 {
std::shared_ptr<Ship::IResource> ResourceFactoryBinarySoundFontV0::ReadResource(std::shared_ptr<Ship::File> file,