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https://github.com/HarbourMasters/Starship
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update LUS
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@@ -70,7 +70,12 @@ GameEngine::GameEngine() {
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std::vector<std::string> archiveFiles;
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const std::string main_path = Ship::Context::GetPathRelativeToAppDirectory("sf64.o2r");
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#ifdef __linux__
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const std::string assets_path = Ship::Context::GetPathRelativeToAppBundle("starship.o2r");
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#else
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const std::string assets_path = Ship::Context::GetPathRelativeToAppDirectory("starship.o2r");
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#endif
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#ifdef _WIN32
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AllocConsole();
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