comment out audio prints for now

This commit is contained in:
Sonic Dreamcaster
2025-04-29 18:55:54 -03:00
parent 4311aeda88
commit 5391a5efe3
3 changed files with 4 additions and 4 deletions
+2 -2
View File
@@ -419,8 +419,8 @@ void AudioLoad_SyncInitSeqPlayerInternal(s32 playerIdx, s32 seqId, s32 arg2) {
void* AudioLoad_SyncLoadSeq(s32 seqId) {
AudioTable* table = AudioLoad_GetLoadTable(SEQUENCE_TABLE);
char* seqPath = ResourceGetNameByCrc((uint64_t) table->entries[seqId].romAddr);
printf("seqId: %d\n", seqId);
printf("seqPath: %s\n", seqPath);
// printf("seqId: %d\n", seqId);
// printf("seqPath: %s\n", seqPath);
return ResourceGetDataByCrc((uint64_t) table->entries[seqId].romAddr);
}
+1 -1
View File
@@ -243,7 +243,7 @@ Instrument* Audio_GetInstrument(s32 fontId, s32 instId) {
D_80155D88 = (fontId << 8) + instId + 0x01000000;
return instrument;
}
printf("InstId: %d\n", instId);
// printf("InstId: %d\n", instId);
return instrument;
}