Stubbed again Texture_Scroll since keeps crashing because god knows why

This commit is contained in:
KiritoDv
2024-04-08 00:03:54 -06:00
parent bca120f6cd
commit 59e2eed10e
+1
View File
@@ -26,6 +26,7 @@ s32 Graphics_Printf(const char* fmt, ...) {
}
void Texture_Scroll(u16* texture, s32 width, s32 height, u8 mode) {
return;
// LTodo: [HD-Textures] This is broken
u16* temp_t0 = LOAD_ASSET(texture);
u16 temp_a3;