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https://github.com/HarbourMasters/Starship
synced 2026-05-23 06:54:39 -04:00
Fix Corneria and Venom 1 Backgrounds
This commit is contained in:
+32
-6
@@ -501,8 +501,22 @@ void Background_DrawBackdrop(void) {
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Math_ModF(Math_RadToDeg(gPlayer[gPlayerNum].camYaw) * (-7280.0f / 360.0f) * 5.0f, 7280.0f);
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f32 corneriaCamYawDeg = Math_RadToDeg(gPlayer[0].camYaw);
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if (corneriaCamYawDeg < 180.0f) {
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sp13C = -(7280.0f - sp13C);
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if (gLevelMode == LEVELMODE_ON_RAILS) {
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if (corneriaCamYawDeg < 180.0f) {
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sp13C = -(7280.0f - sp13C);
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}
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}
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static f32 bgPrevPosX = 0.0f;
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u8 skipInterpolation = (fabsf(sp13C - bgPrevPosX) > 7280.0f / 2.0f);
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if (skipInterpolation) {
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// @port Skip interpolation
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FrameInterpolation_ShouldInterpolateFrame(false);
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} else {
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// @port: Tag the transform.
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FrameInterpolation_RecordOpenChild("Backdrop", 0);
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FrameInterpolation_RecordMarker(__FILE__, __LINE__);
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}
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// gTestVarF = sp13C;
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@@ -514,8 +528,14 @@ void Background_DrawBackdrop(void) {
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// Render the textures across a wider range to cover the screen
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for (int i = 0; i < 10; i++) {
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FrameInterpolation_RecordOpenChild("Backdrop", i);
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FrameInterpolation_RecordMarker(__FILE__, __LINE__);
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if (skipInterpolation) {
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// @port Skip interpolation
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FrameInterpolation_ShouldInterpolateFrame(false);
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} else {
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// @port: Tag the transform.
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FrameInterpolation_RecordOpenChild("Backdrop", 0);
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FrameInterpolation_RecordMarker(__FILE__, __LINE__);
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}
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switch ((s32) gCurrentLevel) {
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case LEVEL_CORNERIA:
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@@ -530,9 +550,15 @@ void Background_DrawBackdrop(void) {
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Matrix_Translate(gGfxMatrix, 7280.0f, 0.0f, 0.0f, MTXF_APPLY);
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Matrix_SetGfxMtx(&gMasterDisp);
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// @port Pop the transform id.
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FrameInterpolation_RecordCloseChild();
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if (skipInterpolation) {
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// @port Skip interpolation
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FrameInterpolation_ShouldInterpolateFrame(false);
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} else {
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// @port Pop the transform id.
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FrameInterpolation_RecordCloseChild();
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}
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}
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bgPrevPosX = sp13C;
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break;
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}
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