Fixed linux/eu finally i hope

This commit is contained in:
KiritoDv
2025-02-01 22:10:03 -06:00
parent f7de16fca6
commit 7fe51d2f9f
2 changed files with 1 additions and 6 deletions
-5
View File
@@ -1281,7 +1281,6 @@ void AudioSeq_SequencePlayerProcessSequence(SequencePlayer* seqPlayer) {
}
seqPlayer->tempoAcc = (seqPlayer->tempoAcc - gMaxTempo) & 0xFFFF; // fake?
bool euRunning = GameEngine_HasVersion(SF64_VER_EU);
if (seqPlayer->delay > 1) {
seqPlayer->delay--;
@@ -1289,10 +1288,6 @@ void AudioSeq_SequencePlayerProcessSequence(SequencePlayer* seqPlayer) {
temp_s0 = &seqPlayer->scriptState;
seqPlayer->recalculateVolume = true;
while (true) {
// LTODO: Needs to be fixed!
if (euRunning && temp_s0->pc == NULL) {
break;
}
temp_s2 = AudioSeq_ScriptReadU8(temp_s0);
if (temp_s2 == 0xFF) {
if (temp_s0->depth == 0) {