mirror of
https://github.com/HarbourMasters/Starship
synced 2026-05-23 06:54:39 -04:00
guLookAt & guLookAtF matching
This commit is contained in:
@@ -82,7 +82,7 @@ endif
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### Compiler ###
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CC := $(TOOLS)/ido_recomp/$(DETECTED_OS)/5.3/cc
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IDO := $(TOOLS)/ido_recomp/$(DETECTED_OS)/5.3/cc
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AS := $(MIPS_BINUTILS_PREFIX)as
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LD := $(MIPS_BINUTILS_PREFIX)ld
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OBJCOPY := $(MIPS_BINUTILS_PREFIX)objcopy
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@@ -194,10 +194,12 @@ build/src/libultra/2D300.o: OPTFLAGS := -O1 -g0
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build/src/libultra/io/controller.o: OPTFLAGS := -O1 -g0
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build/src/libultra/libc/string.o: OPTFLAGS := -O2 -g0
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build/src/libultra/libc/ldiv.o: OPTFLAGS := -O2 -g0
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#build/src/libultra/gu/lookat.o: OPTFLAGS := -O3 -g0
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build/src/libultra/gu/lookat.o: OPTFLAGS := -O3 -g0
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# cc & asm-processor
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build/src/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(CC) -- $(AS) $(ASFLAGS) --
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CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(IDO) -- $(AS) $(ASFLAGS) --
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build/src/libultra/gu/lookat.o: CC := $(IDO)
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#build/src/%.o: CC := $(ASM_PROC) $(ASM_PROC_FLAGS) $(IDO) -- $(AS) $(ASFLAGS) --
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all: uncompressed
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+1
-1
@@ -2,7 +2,7 @@
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def apply(config, args):
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config['baseimg'] = 'baserom.us.z64'
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config['myimg'] = 'build/starfox64.us.z64'
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config['myimg'] = 'build/starfox64.us.uncompressed.z64'
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config['mapfile'] = 'build/starfox64.us.map'
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config['source_directories'] = ['./src','./include']
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config['objdump_flags'] = ['-M','reg-names=32']
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@@ -59,6 +59,8 @@ typedef double f64; /* double prec floating point */
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typedef u32 size_t;
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typedef float Matrix[4][4];
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#endif /* _LANGUAGE_C */
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@@ -2,5 +2,6 @@
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#define MACROS_H
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#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
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#define SQ(x) ((x) * (x))
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#endif // MACROS_H
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@@ -1,11 +1,73 @@
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#include "global.h"
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#include "PR/gbi.h"
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typedef float Matrix[4][4];
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void guMtxIdentF(float (*mf)[4]);
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#pragma GLOBAL_ASM("asm/us/nonmatchings/libultra/gu/lookat/guLookAtF.s")
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float sqrtf(float value);
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void guLookAtF(float mf[4][4], float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, float xUp,
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float yUp, float zUp) {
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float len;
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float xLook;
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float yLook;
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float zLook;
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float xRight;
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float yRight;
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float zRight;
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guMtxIdentF(mf);
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xLook = xAt - xEye;
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yLook = yAt - yEye;
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zLook = zAt - zEye;
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/* Negate because positive Z is behind us: */
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len = -1.0 / sqrtf(xLook * xLook + yLook * yLook + zLook * zLook);
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xLook *= len;
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yLook *= len;
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zLook *= len;
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/* Right = Up x Look */
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xRight = yUp * zLook - zUp * yLook;
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yRight = zUp * xLook - xUp * zLook;
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zRight = xUp * yLook - yUp * xLook;
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len = 1.0 / sqrtf(xRight * xRight + yRight * yRight + zRight * zRight);
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xRight *= len;
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yRight *= len;
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zRight *= len;
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/* Up = Look x Right */
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xUp = yLook * zRight - zLook * yRight;
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yUp = zLook * xRight - xLook * zRight;
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zUp = xLook * yRight - yLook * xRight;
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len = 1.0 / sqrtf(xUp * xUp + yUp * yUp + zUp * zUp);
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xUp *= len;
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yUp *= len;
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zUp *= len;
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mf[0][0] = xRight;
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mf[1][0] = yRight;
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mf[2][0] = zRight;
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mf[3][0] = -(xEye * xRight + yEye * yRight + zEye * zRight);
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mf[0][1] = xUp;
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mf[1][1] = yUp;
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mf[2][1] = zUp;
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mf[3][1] = -(xEye * xUp + yEye * yUp + zEye * zUp);
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mf[0][2] = xLook;
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mf[1][2] = yLook;
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mf[2][2] = zLook;
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mf[3][2] = -(xEye * xLook + yEye * yLook + zEye * zLook);
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mf[0][3] = 0;
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mf[1][3] = 0;
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mf[2][3] = 0;
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mf[3][3] = 1;
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}
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#if 0
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void guLookAt(Mtx* m, float xEye, float yEye, float zEye, float xAt, float yAt, float zAt, float xUp, float yUp,
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float zUp) {
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Matrix mf;
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@@ -14,7 +76,3 @@ void guLookAt(Mtx* m, float xEye, float yEye, float zEye, float xAt, float yAt,
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guMtxF2L(mf, m);
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}
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#else
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#pragma GLOBAL_ASM("asm/us/nonmatchings/libultra/gu/lookat/guLookAt.s")
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#endif
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