tag Landmaster thrusters

This commit is contained in:
Sonic Dreamcaster
2025-05-24 22:52:05 -03:00
parent ee803d4f3e
commit 9bac262183
+17
View File
@@ -432,6 +432,10 @@ void Display_LandmasterThrusters(Player* player) {
}
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Display_LandmasterThrusters_1", player->num);
Matrix_Translate(gGfxMatrix, 20.0f, 30.0f, -10.0f, MTXF_APPLY);
if (!gVersusMode) {
@@ -447,6 +451,10 @@ void Display_LandmasterThrusters(Player* player) {
} else {
gSPDisplayList(gMasterDisp++, D_versus_301B6E0);
}
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
Matrix_Pop(&gGfxMatrix);
}
@@ -461,6 +469,10 @@ void Display_LandmasterThrusters(Player* player) {
}
Matrix_Push(&gGfxMatrix);
// @port: Tag the transform.
FrameInterpolation_RecordOpenChild("Display_LandmasterThrusters_2", player->num);
Matrix_Translate(gGfxMatrix, -20.0f, 30.0f, -10.0f, MTXF_APPLY);
if (!gVersusMode) {
@@ -476,8 +488,13 @@ void Display_LandmasterThrusters(Player* player) {
} else {
gSPDisplayList(gMasterDisp++, D_versus_301B6E0);
}
// @port Pop the transform id.
FrameInterpolation_RecordCloseChild();
Matrix_Pop(&gGfxMatrix);
}
Matrix_Pop(&gGfxMatrix);
}