mirror of
https://github.com/HarbourMasters/Starship
synced 2026-06-07 12:17:28 -04:00
fix wrong displaylist usage
This commit is contained in:
@@ -273,8 +273,6 @@ void func_800526B8(Player* player) {
|
||||
gSPSetGeometryMode(gMasterDisp++, G_CULL_BACK);
|
||||
}
|
||||
|
||||
// Vec3f D_800CA254 = {0.0f, 0.0f, 90.0f};
|
||||
// Vec3f D_800CA260 = {0.0f, 40.0f, -70.0f};
|
||||
void func_80052884(Player* player) {
|
||||
f32 sp64;
|
||||
Vec3f sp58;
|
||||
@@ -283,7 +281,7 @@ void func_80052884(Player* player) {
|
||||
|
||||
Matrix_Push(&gGfxMatrix);
|
||||
if (!gVersusMode) {
|
||||
gSPDisplayList(gMasterDisp++, D_arwing_3000090);
|
||||
gSPDisplayList(gMasterDisp++, D_landmaster_3000090);
|
||||
} else {
|
||||
gSPDisplayList(gMasterDisp++, D_versus_300FB80);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user