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https://github.com/HarbourMasters/Starship
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more Gorgon tags
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@@ -1847,6 +1847,9 @@ void Area6_8018C0D0(f32* arg0, f32 arg1, Vec3f* arg2, f32 arg3, s32 arg4) {
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Matrix_Push(&gGfxMatrix);
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Matrix_Push(&gCalcMatrix);
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// @port: Tag the transform.
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FrameInterpolation_RecordOpenChild(arg0, i);
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if (i == 4) {
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Matrix_RotateX(gCalcMatrix, 80.0f * M_DTOR, MTXF_APPLY);
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Matrix_RotateX(gCalcMatrix, (90.0f - arg3) * M_DTOR, MTXF_APPLY);
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@@ -1874,6 +1877,9 @@ void Area6_8018C0D0(f32* arg0, f32 arg1, Vec3f* arg2, f32 arg3, s32 arg4) {
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Matrix_Translate(gCalcMatrix, 0.0f, -120.0f, 0.0f, MTXF_APPLY);
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Matrix_RotateX(gCalcMatrix, -20.0f * M_DTOR, MTXF_APPLY);
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Matrix_RotateZ(gCalcMatrix, arg0[i] * M_DTOR, MTXF_APPLY);
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// @port Pop the transform id.
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FrameInterpolation_RecordCloseChild();
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}
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Matrix_Pop(&gCalcMatrix);
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Matrix_Pop(&gGfxMatrix);
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