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https://github.com/HarbourMasters/Starship
synced 2026-07-09 23:11:30 -04:00
Adapt to latest libultraship.
This commit is contained in:
committed by
Alejandro Asenjo Nitti
parent
8083943059
commit
e5137ea604
+2
-2
@@ -166,8 +166,8 @@ GameEngine::GameEngine() {
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auto window = std::make_shared<Fast::Fast3dWindow>(std::vector<std::shared_ptr<Ship::GuiWindow>>({}));
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auto surroundSetting = Ship::Context::GetInstance()->GetConfig()->GetCurrentAudioSurround();
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this->context->Init(archiveFiles, {}, 3, { 32000, 1024, 1680, surroundSetting }, window, controlDeck);
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auto audioChannelsSetting = Ship::Context::GetInstance()->GetConfig()->GetCurrentAudioChannelsSetting();
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this->context->Init(archiveFiles, {}, 3, { 32000, 1024, 1680, audioChannelsSetting }, window, controlDeck);
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#ifndef __SWITCH__
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Ship::Context::GetInstance()->GetLogger()->set_level(
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