Actor Docs (#270)

* Docs

* actor timer_04C -> work_04C

* Actor & Boss unk_04A -> work_04A

* actor & boss unk_048 -> work_048

* actor & boss unk_046 -> work_046

* boss unk_044 -> work_044

* actor event docs

* ActorEvent docs

* name all Event Actor IDs

* EVID names in EventActorInfo comments

* refactor EVC_PASSED_ALL_RINGS by @inspectredc

* clarification comment

* some option docs

* audio enums and macros

* some audio renamings
This commit is contained in:
Alejandro Asenjo Nitti
2024-08-24 19:36:53 -03:00
committed by GitHub
parent 669fff8759
commit e82019fa2b
95 changed files with 2126 additions and 1960 deletions
+5
View File
@@ -105,6 +105,7 @@ void Audio_ThreadEntry(void* arg0) {
AudioLoad_Init();
Audio_InitSounds();
task = AudioThread_CreateTask();
if (task != NULL) {
task->mesgQueue = &gAudioTaskMesgQueue;
@@ -112,6 +113,7 @@ void Audio_ThreadEntry(void* arg0) {
osWritebackDCacheAll();
osSendMesg(&gTaskMesgQueue, task, OS_MESG_NOBLOCK);
}
while (true) {
task = AudioThread_CreateTask();
if (task != NULL) {
@@ -120,6 +122,7 @@ void Audio_ThreadEntry(void* arg0) {
osWritebackDCacheAll();
}
MQ_GET_MESG(&gAudioTaskMesgQueue, NULL);
if (task != NULL) {
osSendMesg(&gTaskMesgQueue, task, OS_MESG_NOBLOCK);
}
@@ -176,6 +179,7 @@ void Main_SetVIMode(void) {
(gControllerHold[3].button & R_TRIG) && (gControllerHold[3].button & Z_TRIG)) {
sGammaMode = 1 - sGammaMode;
}
switch (osTvType) {
case OS_TV_PAL:
osViSetMode(&osViModePalLan1);
@@ -188,6 +192,7 @@ void Main_SetVIMode(void) {
osViSetMode(&osViModeNtscLan1);
break;
}
if (sGammaMode != 0) {
osViSetSpecialFeatures(OS_VI_DITHER_FILTER_ON | OS_VI_DIVOT_OFF | OS_VI_GAMMA_ON | OS_VI_GAMMA_DITHER_ON);
} else {