mirror of
https://github.com/HarbourMasters/Starship
synced 2026-07-11 07:35:18 -04:00
solar fixes
This commit is contained in:
@@ -6117,11 +6117,19 @@ void func_play_800B73E0(Player* player) {
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}
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void func_play_800B79B0(void) {
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#ifdef AVOID_UB
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s32 var_v0_2 = 0;
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s32 sp40;
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f32 sp3C;
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u8 var_a0;
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u8 sp3A = 0;
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#else
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s32 var_v0_2;
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s32 sp40;
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f32 sp3C;
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u8 var_a0;
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u8 sp3A;
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#endif
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switch (gCurrentLevel) {
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case LEVEL_TRAINING:
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+37
-34
@@ -37,7 +37,7 @@ void Texture_Scroll(u16* texture, s32 width, s32 height, u8 mode) {
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for (var_a0 = 0; var_a0 < width; var_a0++) {
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temp_a3 = temp_t0[var_a0];
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for (var_t4 = 1; var_t4 < height; var_t4++) {
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temp_t0[(var_t4 - 1) * width + var_a0] = temp_t0[(var_t4) * width + var_a0];
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temp_t0[(var_t4 - 1) * width + var_a0] = temp_t0[(var_t4) *width + var_a0];
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}
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temp_t0[(height - 1) * width + var_a0] = temp_a3;
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}
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@@ -46,7 +46,7 @@ void Texture_Scroll(u16* texture, s32 width, s32 height, u8 mode) {
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for (var_a0 = 0; var_a0 < width; var_a0++) {
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temp_a3 = temp_t0[(height - 1) * width + var_a0];
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for (var_t4 = height - 2; var_t4 >= 0; var_t4--) {
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temp_t0[(var_t4 + 1) * width + var_a0] = temp_t0[(var_t4) * width + var_a0];
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temp_t0[(var_t4 + 1) * width + var_a0] = temp_t0[(var_t4) *width + var_a0];
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}
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temp_t0[var_a0] = temp_a3;
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}
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@@ -593,9 +593,10 @@ void TextureRect_8bCI(Gfx** gfxPtr, void* texture, void* palette, u32 width, u32
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(s32) (1.0f / yScale * 1024.0f));
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}
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void TextureRect_16bRGBA(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale) {
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void TextureRect_16bRGBA(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale,
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f32 yScale) {
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gDPSetTileCustom((*gfxPtr)++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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gDPSetTextureImage((*gfxPtr)++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, texture);
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gDPLoadSync((*gfxPtr)++);
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@@ -609,7 +610,7 @@ void TextureRect_16bRGBA(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32
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void TextureRect_16bRGBA_MirX(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale,
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f32 yScale) {
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gDPSetTileCustom((*gfxPtr)++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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gDPSetTextureImage((*gfxPtr)++, G_IM_FMT_RGBA, G_IM_SIZ_16b, width, texture);
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gDPLoadSync((*gfxPtr)++);
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@@ -622,7 +623,7 @@ void TextureRect_16bRGBA_MirX(Gfx** gfxPtr, void* texture, u32 width, u32 height
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void TextureRect_8bIA(Gfx** gfxPtr, void* texture, u32 width, u32 height, f32 xPos, f32 yPos, f32 xScale, f32 yScale) {
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gDPSetTileCustom((*gfxPtr)++, G_IM_FMT_IA, G_IM_SIZ_8b, width, height, 0, G_TX_NOMIRROR | G_TX_CLAMP,
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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G_TX_NOMIRROR | G_TX_CLAMP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
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gDPSetTextureImage((*gfxPtr)++, G_IM_FMT_IA, G_IM_SIZ_8b, width, texture);
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gDPLoadSync((*gfxPtr)++);
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@@ -1132,38 +1133,40 @@ void Graphics_DisplaySmallText(s32 xPos, s32 yPos, f32 xScale, f32 yScale, char*
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f32 xPosCurrent = xPos;
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s32 width;
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while (text[0] != 0) {
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var_t0 = 0;
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while ((var_t0 < ARRAY_COUNT(sSmallChars)) && sSmallChars[var_t0] != text[0]) {
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var_t0++;
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}
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if (sSmallChars[var_t0] == text[0]) {
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if (sSmallCharTex[var_t0] != NULL) {
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width = 8;
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if (var_t0 > 30) {
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width = 16;
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}
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TextureRect_8bIA(&gMasterDisp, sSmallCharTex[var_t0], width, 8, xPosCurrent, yPos, xScale, yScale);
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if (1) {}
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if (text != NULL) {
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while (text[0] != 0) {
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var_t0 = 0;
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while ((var_t0 < ARRAY_COUNT(sSmallChars)) && sSmallChars[var_t0] != text[0]) {
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var_t0++;
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}
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switch (text[0]) {
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case '!':
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case ':':
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case 'I':
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xPosCurrent += 4.0f * xScale;
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break;
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case '-':
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xPosCurrent += 6.0f * xScale;
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break;
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default:
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if (var_t0 > 29) {
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xPosCurrent += 9.0f * xScale;
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} else {
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xPosCurrent += 8.0f * xScale;
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if (sSmallChars[var_t0] == text[0]) {
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if (sSmallCharTex[var_t0] != NULL) {
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width = 8;
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if (var_t0 > 30) {
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width = 16;
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}
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TextureRect_8bIA(&gMasterDisp, sSmallCharTex[var_t0], width, 8, xPosCurrent, yPos, xScale, yScale);
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if (1) {}
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}
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switch (text[0]) {
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case '!':
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case ':':
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case 'I':
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xPosCurrent += 4.0f * xScale;
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break;
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case '-':
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xPosCurrent += 6.0f * xScale;
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break;
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default:
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if (var_t0 > 29) {
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xPosCurrent += 9.0f * xScale;
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} else {
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xPosCurrent += 8.0f * xScale;
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}
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}
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}
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text++;
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}
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text++;
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}
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}
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