petrie911
2c98d106a1
Fix some names, use setup DL enum, add dma offsets to srcjp ( #254 )
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* cleanup
* buffers
* setupDLs and such
2024-05-17 14:22:51 -03:00
petrie911
1f452ce232
Forgot an update to first_diff ( #242 )
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* verbose
* indices
* small updates
2024-05-12 11:18:36 -05:00
petrie911
7eff38a5f9
Add quick boot and add ram editing to object ram watch ( #236 )
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* upgrades
* one cleanup
* streamlining
* whoops mods
* more ub
* cast cleanup
2024-05-08 15:57:11 -03:00
petrie911
182eb5c65a
Use SF3DS BGM names, some other audio-related cleanup. ( #235 )
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* remember to undo mods
* bgm macros
2024-05-08 12:32:05 -03:00
petrie911
65cb9e270e
SFX Ids complete and upgraded level select ( #231 )
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* sfx banks
* better level select
* left the mods on
* new description for level select
2024-05-05 17:48:16 -03:00
petrie911
0c9be776da
Cumulative docs update ( #221 )
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* lights fix
* names
* remove header
* so many names
* format
* more docs
* makefile
2024-04-25 01:14:49 -03:00
Alejandro Javier Asenjo Nitti
e1785c35dd
fix warning
2024-04-21 16:01:38 -03:00
Alejandro Javier Asenjo Nitti
4f95948de5
Fix level select
2024-04-21 15:54:51 -03:00
Alejandro Asenjo Nitti
1272524325
MOD: FPS COUNTER ( #216 )
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* progress
* working
* move to Play_Draw
* remove mods.h include from fox_hud
* fix name
* __floatundisf needed by GCC
* Improve level select
* __floatundisf in yaml for GCC
* jump directly to level loading in Map_LevelSelect
* comments
* fix level select
* AVOID_UB in audio
* stable flags
* fix UB in AudioHeap_DiscardSampleCaches co-authored-by: @petrie911
* fox_map fix
* move frame counter a few pixels to the right
* format
* add measurement correction for overclocked N64s
2024-04-20 16:18:09 -03:00
Alejandro Javier Asenjo Nitti
d29fc5697f
fix warnings
2024-04-02 22:01:27 -03:00
Alejandro Javier Asenjo Nitti
60a4176f27
improve level select
2024-04-02 20:32:51 -03:00
Alejandro Javier Asenjo Nitti
2bd47f5bfd
fix level select mod
2024-02-16 20:41:38 -03:00
Alejandro Asenjo Nitti
921bceb967
[MOD] Level Select & Sound Effects Jukebox ( #76 )
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* level select mod
* map name
* move mod to c file
* Sfx Jukebox
* fix bank boundaries
* fix
* expert modes
* co-authored-by @petrie911
* add sfx
2024-01-12 14:11:40 -03:00