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3 changed files with 43 additions and 0 deletions
+8
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@@ -195,3 +195,11 @@ bool SparkleLocusMidAsmHook()
// This has the side effect of the locus particle eventually snapping to the rest position during pause, but it's better than vertices exploding. // This has the side effect of the locus particle eventually snapping to the rest position during pause, but it's better than vertices exploding.
return App::s_deltaTime < (1.0 / 60.0); return App::s_deltaTime < (1.0 / 60.0);
} }
void CEvilSonicContext_CStateWall_LeaveRotationMidAsmHook(PPCRegister& f1)
{
// The code in the Werehog's "wall" state for leaving walls adds a constant
// value of 0.05 to his transform every frame. This makes the value respect
// delta time whilst maintaining the original behaviour at 30 FPS.
f1.f64 = f1.f64 * (std::min(App::s_deltaTime, 1.0 / 15.0) / (1.0 / 30.0));
}
+23
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@@ -141,3 +141,26 @@ PPC_FUNC(sub_82E38650)
__imp__sub_82E38650(ctx, base); __imp__sub_82E38650(ctx, base);
} }
// Part of the building right after exiting the tunnel after the drift turn after the first checkpoint
// is placed on an transparent mesh slot. This somehow works. Except on high-performance Windows machines,
// hinting at the fact that its related to some scheduler issue with the asset loading.
// We can fix it by detecting the asset runtime, and combining the opaque and transparent mesh slots by
// using the name offset field on the mesh group as an additional value in the array and shifting the
// opaque mesh slot's offset back by one and then correcting the offset table for this change.
// Hedgehog::Mirage::CTerrainModelData::Make
PPC_FUNC_IMPL(__imp__sub_82E39618);
PPC_FUNC(sub_82E39618)
{
if (ctx.r5.u32 == 0xA470 && XXH3_64bits(base + ctx.r4.u32, ctx.r5.u32) == 0x8474C14C113626D2)
{
PPC_STORE_U32(ctx.r4.u32 + 0x28, 7);
PPC_STORE_U32(ctx.r4.u32 + 0x2C, 0x38);
PPC_STORE_U32(ctx.r4.u32 + 0x30, 0);
PPC_STORE_U32(ctx.r4.u32 + 0x50, 0x88C4);
PPC_STORE_U32(ctx.r4.u32 + 0xA438, 0x38);
}
__imp__sub_82E39618(ctx, base);
}
+12
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@@ -1141,3 +1141,15 @@ registers = ["r3"]
name = "EndingTextPositionMidAsmHook" name = "EndingTextPositionMidAsmHook"
address = 0x82580168 address = 0x82580168
registers = ["r31", "f13"] registers = ["r31", "f13"]
# Wall Leave - Left
[[midasm_hook]]
name = "CEvilSonicContext_CStateWall_LeaveRotationMidAsmHook"
address = 0x824067BC
registers = ["f1"]
# Wall Leave - Right
[[midasm_hook]]
name = "CEvilSonicContext_CStateWall_LeaveRotationMidAsmHook"
address = 0x82406774
registers = ["f1"]