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https://github.com/hedge-dev/UnleashedRecomp
synced 2026-06-08 20:30:02 -04:00
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5 Commits
v1.0.0-rc2
...
v1.0.0-rc3
| Author | SHA1 | Date | |
|---|---|---|---|
| 762dbe0419 | |||
| 0128377ad9 | |||
| 98daa27c14 | |||
| 0b16633ee1 | |||
| 388a86e866 |
@@ -553,6 +553,7 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/ga
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_NAME "g_game_icon_night")
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## Audio ##
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/music/installer.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/music/installer.ogg" ARRAY_NAME "g_installer_music")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_worldmap_cursor.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_worldmap_cursor.ogg" ARRAY_NAME "g_sys_worldmap_cursor")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_worldmap_finaldecide.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_worldmap_finaldecide.ogg" ARRAY_NAME "g_sys_worldmap_finaldecide")
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BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausecansel.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausecansel.ogg" ARRAY_NAME "g_sys_actstg_pausecansel")
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@@ -87,6 +87,7 @@
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#include "SWA/Inspire/InspireTextureOverlay.h"
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#include "SWA/Inspire/InspireTextureOverlayInfo.h"
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#include "SWA/Menu/MenuWindowBase.h"
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#include "SWA/Message/MsgRequestHelp.h"
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#include "SWA/Movie/MovieDisplayer.h"
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#include "SWA/Movie/MovieManager.h"
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#include "SWA/Object/Common/DashPanel/ObjDashPanel.h"
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@@ -0,0 +1,13 @@
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#pragma once
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#include <SWA.inl>
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namespace SWA::Message
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{
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class MsgRequestHelp
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{
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public:
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SWA_INSERT_PADDING(0x1C);
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Hedgehog::Base::CSharedString m_Name;
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};
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}
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@@ -2,6 +2,7 @@
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#include <apu/embedded_player.h>
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#include <user/config.h>
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#include <res/music/installer.ogg.h>
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#include <res/sounds/sys_worldmap_cursor.ogg.h>
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#include <res/sounds/sys_worldmap_finaldecide.ogg.h>
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#include <res/sounds/sys_actstg_pausecansel.ogg.h>
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@@ -87,13 +88,17 @@ static void PlayEmbeddedSound(EmbeddedSound s)
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data.chunk = Mix_LoadWAV_RW(SDL_RWFromConstMem(soundData, soundDataSize), 1);
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}
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Mix_VolumeChunk(data.chunk, Config::MasterVolume * Config::EffectsVolume * MIX_MAX_VOLUME);
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Mix_PlayChannel(g_channelIndex % MIX_CHANNELS, data.chunk, 0);
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++g_channelIndex;
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}
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static Mix_Music* g_installerMusic;
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void EmbeddedPlayer::Init()
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{
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Mix_OpenAudio(XAUDIO_SAMPLES_HZ, AUDIO_F32SYS, 2, 256);
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Mix_OpenAudio(XAUDIO_SAMPLES_HZ, AUDIO_F32SYS, 2, 2048);
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g_installerMusic = Mix_LoadMUS_RW(SDL_RWFromConstMem(g_installer_music, sizeof(g_installer_music)), 1);
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s_isActive = true;
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}
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@@ -111,6 +116,21 @@ void EmbeddedPlayer::Play(const char *name)
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PlayEmbeddedSound(it->second);
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}
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void EmbeddedPlayer::PlayMusic()
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{
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if (!Mix_PlayingMusic())
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{
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Mix_PlayMusic(g_installerMusic, INT_MAX);
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Mix_VolumeMusic(Config::MasterVolume * Config::MusicVolume * MUSIC_VOLUME * MIX_MAX_VOLUME);
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}
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}
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void EmbeddedPlayer::FadeOutMusic()
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{
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if (Mix_PlayingMusic())
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Mix_FadeOutMusic(1000);
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}
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void EmbeddedPlayer::Shutdown()
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{
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for (EmbeddedSoundData &data : g_embeddedSoundData)
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@@ -119,6 +139,9 @@ void EmbeddedPlayer::Shutdown()
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Mix_FreeChunk(data.chunk);
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}
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Mix_HaltMusic();
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Mix_FreeMusic(g_installerMusic);
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Mix_CloseAudio();
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Mix_Quit();
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@@ -2,9 +2,14 @@
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struct EmbeddedPlayer
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{
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inline static bool s_isActive = false;
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// Arbitrarily picked volume to match the mixing in the original game.
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static constexpr float MUSIC_VOLUME = 0.25f;
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static inline bool s_isActive = false;
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static void Init();
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static void Play(const char *name);
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static void PlayMusic();
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static void FadeOutMusic();
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static void Shutdown();
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};
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@@ -108,3 +108,42 @@ PPC_FUNC(sub_82586698)
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__imp__sub_82586698(ctx, base);
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}
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// SWA::CObjHint::MsgNotifyObjectEvent::Impl
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// Disable only certain hints from hint volumes.
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// This hook should be used to allow hint volumes specifically to also prevent them from affecting the player.
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PPC_FUNC_IMPL(__imp__sub_82736E80);
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PPC_FUNC(sub_82736E80)
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{
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// GroupID parameter text
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auto* groupId = (const char*)(base + PPC_LOAD_U32(ctx.r3.u32 + 0x100));
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if (!Config::Hints)
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{
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// WhiteIsland_ACT1_001 (Windmill Isle Act 1 Night, Start)
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// Your friend went off that way, Sonic. Quick, let's go after him!
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if (strcmp(groupId, "WhiteIsland_ACT1_001") != 0)
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return;
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}
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__imp__sub_82736E80(ctx, base);
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}
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// SWA::CHelpWindow::MsgRequestHelp::Impl
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// Disable only certain hints from other sequences.
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// This hook should be used to block hint messages from unknown sources.
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PPC_FUNC_IMPL(__imp__sub_824C1E60);
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PPC_FUNC(sub_824C1E60)
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{
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auto pMsgRequestHelp = (SWA::Message::MsgRequestHelp*)(base + ctx.r4.u32);
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if (!Config::Hints)
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{
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// s10d_mykETF_c_navi (Town Mykonos Entrance, First Entry)
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// Looks like we can get to a bunch of places in the village from here!
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if (strcmp(pMsgRequestHelp->m_Name.c_str(), "s10d_mykETF_c_navi") == 0)
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return;
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}
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__imp__sub_824C1E60(ctx, base);
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}
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@@ -1,4 +1,4 @@
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VERSION_MILESTONE="Release Candidate 2"
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VERSION_MILESTONE="Release Candidate 3"
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VERSION_MAJOR=1
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VERSION_MINOR=0
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VERSION_REVISION=0
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@@ -1721,6 +1721,24 @@ static void PickerCheckResults()
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g_currentPickerVisible = false;
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}
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static bool g_fadingOutMusic;
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static void ProcessMusic()
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{
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if (g_isDisappearing)
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{
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if (!g_fadingOutMusic)
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{
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EmbeddedPlayer::FadeOutMusic();
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g_fadingOutMusic = true;
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}
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}
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else
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{
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EmbeddedPlayer::PlayMusic();
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}
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}
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void InstallerWizard::Init()
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{
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auto &io = ImGui::GetIO();
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@@ -1850,6 +1868,7 @@ bool InstallerWizard::Run(std::filesystem::path installPath, bool skipGame)
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while (s_isVisible)
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{
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Video::WaitOnSwapChain();
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ProcessMusic();
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SDL_PumpEvents();
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SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT);
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GameWindow::Update();
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@@ -859,16 +859,19 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
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if (g_canReset && padState.IsTapped(SWA::eKeyState_X))
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{
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config->MakeDefault();
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if (!config->IsDefaultValue())
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{
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config->MakeDefault();
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VideoConfigValueChangedCallback(config);
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XAudioConfigValueChangedCallback(config);
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VideoConfigValueChangedCallback(config);
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XAudioConfigValueChangedCallback(config);
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if (config->Callback)
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config->Callback(config);
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if (config->Callback)
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config->Callback(config);
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if (config->ApplyCallback)
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config->ApplyCallback(config);
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if (config->ApplyCallback)
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config->ApplyCallback(config);
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}
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Game_PlaySound("sys_worldmap_decide");
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}
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@@ -26,8 +26,11 @@ foreach(i RANGE 0 260)
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endforeach()
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add_custom_command(
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OUTPUT ${UNLEASHED_RECOMP_PPC_RECOMPILED_SOURCES}
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COMMAND $<TARGET_FILE:XenonRecomp>
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OUTPUT
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"${CMAKE_CURRENT_SOURCE_DIR}/private/default_patched.xex"
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${UNLEASHED_RECOMP_PPC_RECOMPILED_SOURCES}
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COMMAND
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$<TARGET_FILE:XenonRecomp>
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DEPENDS
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"${CMAKE_CURRENT_SOURCE_DIR}/private/default.xex"
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"${CMAKE_CURRENT_SOURCE_DIR}/private/default.xexp"
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@@ -49,9 +52,15 @@ file(GLOB XENOS_RECOMP_SOURCES
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)
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add_custom_command(
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OUTPUT "${CMAKE_CURRENT_SOURCE_DIR}/shader/shader_cache.cpp"
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COMMAND $<TARGET_FILE:XenosRecomp>
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DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/private/shader.ar" ${XENOS_RECOMP_SOURCES} ${XENOS_RECOMP_INCLUDE}
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OUTPUT
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"${CMAKE_CURRENT_SOURCE_DIR}/shader/shader_cache.cpp"
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COMMAND
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$<TARGET_FILE:XenosRecomp>
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DEPENDS
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"${CMAKE_CURRENT_SOURCE_DIR}/private/default_patched.xex"
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"${CMAKE_CURRENT_SOURCE_DIR}/private/shader.ar"
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${XENOS_RECOMP_SOURCES}
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${XENOS_RECOMP_INCLUDE}
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)
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add_library(UnleashedRecompLib
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@@ -106,18 +106,18 @@ jump_address = 0x82468EE0
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name = "ResetScoreOnRestartMidAsmHook"
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address = 0x82304374
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# Disable hint volumes
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[[midasm_hook]]
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name = "DisableHintsMidAsmHook"
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address = 0x827A2504
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jump_address_on_true = 0x827A251C
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# Disable hint rings
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[[midasm_hook]]
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name = "DisableHintsMidAsmHook"
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address = 0x827A2E34
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jump_address_on_true = 0x827A2E4C
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# Disable Tornado Defense hints
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[[midasm_hook]]
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name = "DisableHintsMidAsmHook"
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address = 0x82AF52BC
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jump_address_on_true = 0x82AF52E4
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# Disable Egg Dragoon hint "V_WHG_083" ("That lit-up part on the bottom looks fishy. I'll try aiming for that.")
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[[midasm_hook]]
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name = "DisableHintsMidAsmHook"
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+1
-1
Submodule UnleashedRecompResources updated: 89c82c0aa8...e5a4adccb3
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