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5 Commits

Author SHA1 Message Date
Skyth 762dbe0419 Update version milestone to Release Candidate 3. 2025-02-25 23:59:03 +03:00
Skyth (Asilkan) 0128377ad9 Implement installer music. (#463) 2025-02-25 23:00:51 +03:00
ĐeäTh 98daa27c14 Added exceptions for specific hint messages being allowed/blocked by the Hints option (#462)
* Fix Windmill Isle Act 1 (Night) chip 'hint' not being shown

* code style adjustments

* Fix Apotos entrance gate first time Chip hint appearing with hints disabled

---------

Co-authored-by: Hyper <34012267+hyperbx@users.noreply.github.com>
2025-02-25 18:34:57 +03:00
ĐeäTh 0b16633ee1 fix options menu reset to default logic getting executed when setting is already default (#461) 2025-02-24 17:17:47 +01:00
Skyth (Asilkan) 388a86e866 Fix shader recompiler not depending on the patched executable. (#453) 2025-02-23 18:07:11 +03:00
12 changed files with 135 additions and 22 deletions
+1
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@@ -553,6 +553,7 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/ga
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_NAME "g_game_icon_night")
## Audio ##
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/music/installer.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/music/installer.ogg" ARRAY_NAME "g_installer_music")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_worldmap_cursor.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_worldmap_cursor.ogg" ARRAY_NAME "g_sys_worldmap_cursor")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_worldmap_finaldecide.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_worldmap_finaldecide.ogg" ARRAY_NAME "g_sys_worldmap_finaldecide")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/sounds/sys_actstg_pausecansel.ogg" DEST_FILE "${RESOURCES_OUTPUT_PATH}/sounds/sys_actstg_pausecansel.ogg" ARRAY_NAME "g_sys_actstg_pausecansel")
+1
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@@ -87,6 +87,7 @@
#include "SWA/Inspire/InspireTextureOverlay.h"
#include "SWA/Inspire/InspireTextureOverlayInfo.h"
#include "SWA/Menu/MenuWindowBase.h"
#include "SWA/Message/MsgRequestHelp.h"
#include "SWA/Movie/MovieDisplayer.h"
#include "SWA/Movie/MovieManager.h"
#include "SWA/Object/Common/DashPanel/ObjDashPanel.h"
@@ -0,0 +1,13 @@
#pragma once
#include <SWA.inl>
namespace SWA::Message
{
class MsgRequestHelp
{
public:
SWA_INSERT_PADDING(0x1C);
Hedgehog::Base::CSharedString m_Name;
};
}
+24 -1
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@@ -2,6 +2,7 @@
#include <apu/embedded_player.h>
#include <user/config.h>
#include <res/music/installer.ogg.h>
#include <res/sounds/sys_worldmap_cursor.ogg.h>
#include <res/sounds/sys_worldmap_finaldecide.ogg.h>
#include <res/sounds/sys_actstg_pausecansel.ogg.h>
@@ -87,13 +88,17 @@ static void PlayEmbeddedSound(EmbeddedSound s)
data.chunk = Mix_LoadWAV_RW(SDL_RWFromConstMem(soundData, soundDataSize), 1);
}
Mix_VolumeChunk(data.chunk, Config::MasterVolume * Config::EffectsVolume * MIX_MAX_VOLUME);
Mix_PlayChannel(g_channelIndex % MIX_CHANNELS, data.chunk, 0);
++g_channelIndex;
}
static Mix_Music* g_installerMusic;
void EmbeddedPlayer::Init()
{
Mix_OpenAudio(XAUDIO_SAMPLES_HZ, AUDIO_F32SYS, 2, 256);
Mix_OpenAudio(XAUDIO_SAMPLES_HZ, AUDIO_F32SYS, 2, 2048);
g_installerMusic = Mix_LoadMUS_RW(SDL_RWFromConstMem(g_installer_music, sizeof(g_installer_music)), 1);
s_isActive = true;
}
@@ -111,6 +116,21 @@ void EmbeddedPlayer::Play(const char *name)
PlayEmbeddedSound(it->second);
}
void EmbeddedPlayer::PlayMusic()
{
if (!Mix_PlayingMusic())
{
Mix_PlayMusic(g_installerMusic, INT_MAX);
Mix_VolumeMusic(Config::MasterVolume * Config::MusicVolume * MUSIC_VOLUME * MIX_MAX_VOLUME);
}
}
void EmbeddedPlayer::FadeOutMusic()
{
if (Mix_PlayingMusic())
Mix_FadeOutMusic(1000);
}
void EmbeddedPlayer::Shutdown()
{
for (EmbeddedSoundData &data : g_embeddedSoundData)
@@ -119,6 +139,9 @@ void EmbeddedPlayer::Shutdown()
Mix_FreeChunk(data.chunk);
}
Mix_HaltMusic();
Mix_FreeMusic(g_installerMusic);
Mix_CloseAudio();
Mix_Quit();
+6 -1
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@@ -2,9 +2,14 @@
struct EmbeddedPlayer
{
inline static bool s_isActive = false;
// Arbitrarily picked volume to match the mixing in the original game.
static constexpr float MUSIC_VOLUME = 0.25f;
static inline bool s_isActive = false;
static void Init();
static void Play(const char *name);
static void PlayMusic();
static void FadeOutMusic();
static void Shutdown();
};
+39
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@@ -108,3 +108,42 @@ PPC_FUNC(sub_82586698)
__imp__sub_82586698(ctx, base);
}
// SWA::CObjHint::MsgNotifyObjectEvent::Impl
// Disable only certain hints from hint volumes.
// This hook should be used to allow hint volumes specifically to also prevent them from affecting the player.
PPC_FUNC_IMPL(__imp__sub_82736E80);
PPC_FUNC(sub_82736E80)
{
// GroupID parameter text
auto* groupId = (const char*)(base + PPC_LOAD_U32(ctx.r3.u32 + 0x100));
if (!Config::Hints)
{
// WhiteIsland_ACT1_001 (Windmill Isle Act 1 Night, Start)
// Your friend went off that way, Sonic. Quick, let's go after him!
if (strcmp(groupId, "WhiteIsland_ACT1_001") != 0)
return;
}
__imp__sub_82736E80(ctx, base);
}
// SWA::CHelpWindow::MsgRequestHelp::Impl
// Disable only certain hints from other sequences.
// This hook should be used to block hint messages from unknown sources.
PPC_FUNC_IMPL(__imp__sub_824C1E60);
PPC_FUNC(sub_824C1E60)
{
auto pMsgRequestHelp = (SWA::Message::MsgRequestHelp*)(base + ctx.r4.u32);
if (!Config::Hints)
{
// s10d_mykETF_c_navi (Town Mykonos Entrance, First Entry)
// Looks like we can get to a bunch of places in the village from here!
if (strcmp(pMsgRequestHelp->m_Name.c_str(), "s10d_mykETF_c_navi") == 0)
return;
}
__imp__sub_824C1E60(ctx, base);
}
+1 -1
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@@ -1,4 +1,4 @@
VERSION_MILESTONE="Release Candidate 2"
VERSION_MILESTONE="Release Candidate 3"
VERSION_MAJOR=1
VERSION_MINOR=0
VERSION_REVISION=0
+19
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@@ -1721,6 +1721,24 @@ static void PickerCheckResults()
g_currentPickerVisible = false;
}
static bool g_fadingOutMusic;
static void ProcessMusic()
{
if (g_isDisappearing)
{
if (!g_fadingOutMusic)
{
EmbeddedPlayer::FadeOutMusic();
g_fadingOutMusic = true;
}
}
else
{
EmbeddedPlayer::PlayMusic();
}
}
void InstallerWizard::Init()
{
auto &io = ImGui::GetIO();
@@ -1850,6 +1868,7 @@ bool InstallerWizard::Run(std::filesystem::path installPath, bool skipGame)
while (s_isVisible)
{
Video::WaitOnSwapChain();
ProcessMusic();
SDL_PumpEvents();
SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT);
GameWindow::Update();
+10 -7
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@@ -859,16 +859,19 @@ static void DrawConfigOption(int32_t rowIndex, float yOffset, ConfigDef<T>* conf
if (g_canReset && padState.IsTapped(SWA::eKeyState_X))
{
config->MakeDefault();
if (!config->IsDefaultValue())
{
config->MakeDefault();
VideoConfigValueChangedCallback(config);
XAudioConfigValueChangedCallback(config);
VideoConfigValueChangedCallback(config);
XAudioConfigValueChangedCallback(config);
if (config->Callback)
config->Callback(config);
if (config->Callback)
config->Callback(config);
if (config->ApplyCallback)
config->ApplyCallback(config);
if (config->ApplyCallback)
config->ApplyCallback(config);
}
Game_PlaySound("sys_worldmap_decide");
}
+14 -5
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@@ -26,8 +26,11 @@ foreach(i RANGE 0 260)
endforeach()
add_custom_command(
OUTPUT ${UNLEASHED_RECOMP_PPC_RECOMPILED_SOURCES}
COMMAND $<TARGET_FILE:XenonRecomp>
OUTPUT
"${CMAKE_CURRENT_SOURCE_DIR}/private/default_patched.xex"
${UNLEASHED_RECOMP_PPC_RECOMPILED_SOURCES}
COMMAND
$<TARGET_FILE:XenonRecomp>
DEPENDS
"${CMAKE_CURRENT_SOURCE_DIR}/private/default.xex"
"${CMAKE_CURRENT_SOURCE_DIR}/private/default.xexp"
@@ -49,9 +52,15 @@ file(GLOB XENOS_RECOMP_SOURCES
)
add_custom_command(
OUTPUT "${CMAKE_CURRENT_SOURCE_DIR}/shader/shader_cache.cpp"
COMMAND $<TARGET_FILE:XenosRecomp>
DEPENDS "${CMAKE_CURRENT_SOURCE_DIR}/private/shader.ar" ${XENOS_RECOMP_SOURCES} ${XENOS_RECOMP_INCLUDE}
OUTPUT
"${CMAKE_CURRENT_SOURCE_DIR}/shader/shader_cache.cpp"
COMMAND
$<TARGET_FILE:XenosRecomp>
DEPENDS
"${CMAKE_CURRENT_SOURCE_DIR}/private/default_patched.xex"
"${CMAKE_CURRENT_SOURCE_DIR}/private/shader.ar"
${XENOS_RECOMP_SOURCES}
${XENOS_RECOMP_INCLUDE}
)
add_library(UnleashedRecompLib
+6 -6
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@@ -106,18 +106,18 @@ jump_address = 0x82468EE0
name = "ResetScoreOnRestartMidAsmHook"
address = 0x82304374
# Disable hint volumes
[[midasm_hook]]
name = "DisableHintsMidAsmHook"
address = 0x827A2504
jump_address_on_true = 0x827A251C
# Disable hint rings
[[midasm_hook]]
name = "DisableHintsMidAsmHook"
address = 0x827A2E34
jump_address_on_true = 0x827A2E4C
# Disable Tornado Defense hints
[[midasm_hook]]
name = "DisableHintsMidAsmHook"
address = 0x82AF52BC
jump_address_on_true = 0x82AF52E4
# Disable Egg Dragoon hint "V_WHG_083" ("That lit-up part on the bottom looks fishy. I'll try aiming for that.")
[[midasm_hook]]
name = "DisableHintsMidAsmHook"