mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-07-09 06:53:49 -04:00
Build system & dependency refactoring
Switched to a makefile + clang build system Now builds as a library by default Removed SDL2 dependency Changed RT64 integration to use zilmar spec in order to pass a window handle Proper unaligned loads and stores implementation
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@@ -0,0 +1,108 @@
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CONFIG ?= Debug
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LIB ?= 0
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ifeq ($(CONFIG),Debug)
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BUILD_DIR := build/debug
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FUNC_OPTFLAGS := -Og -g -fno-strict-aliasing
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OPTFLAGS := -Og -g -fno-strict-aliasing
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# Static C runtime linking
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LIBS := -Wl,/nodefaultlib:libcmt -Wl,/nodefaultlib:ucrt -Wl,/nodefaultlib:libucrt -llibcmtd -llibvcruntimed -llibucrtd
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# Dynamic
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# LIBS := -Wl,/nodefaultlib:libcmt -Wl,/nodefaultlib:ucrt -Wl,/nodefaultlib:libucrt -lmsvcrtd -lvcruntimed -lucrtd
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else ifeq ($(CONFIG),Release)
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BUILD_DIR := build/release
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FUNC_OPTFLAGS := -O2 -g -fno-strict-aliasing
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OPTFLAGS := -O2 -g -fno-strict-aliasing
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# Static C runtime linking
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LIBS := -Wl,/nodefaultlib:libcmt -Wl,/nodefaultlib:ucrt -Wl,/nodefaultlib:libucrt -llibcmt -llibvcruntime -llibucrt
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# Dynamic
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# LIBS := -Wl,/nodefaultlib:libcmt -Wl,/nodefaultlib:ucrt -Wl,/nodefaultlib:libucrt -lmsvcrt -lvcruntime -lucrt
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else
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$(error "Invalid build configuration: $(CONFIG)")
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endif
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SRC_DIRS := portultra src rsp
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FUNCS_DIR := RecompiledFuncs
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FUNCS_LIB := $(BUILD_DIR)/RecompiledFuncs.lib
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FUNCS_C_SRCS := $(wildcard $(FUNCS_DIR)/*.c)
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FUNCS_CXX_SRCS := $(wildcard $(FUNCS_DIR)/*.cpp)
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FUNC_BUILD_DIR := $(BUILD_DIR)/RecompiledFuncs
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FUNCS_C_OBJS := $(addprefix $(BUILD_DIR)/,$(FUNCS_C_SRCS:.c=.o))
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FUNCS_CXX_OBJS := $(addprefix $(BUILD_DIR)/,$(FUNCS_CXX_SRCS:.cpp=.o))
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ALL_FUNC_OBJS := $(FUNCS_C_OBJS) $(FUNCS_CXX_OBJS)
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BUILD_SRC_DIRS := $(addprefix $(BUILD_DIR)/,$(SRC_DIRS))
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C_SRCS := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.c))
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CXX_SRCS := $(foreach dir,$(SRC_DIRS),$(wildcard $(dir)/*.cpp))
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C_OBJS := $(addprefix $(BUILD_DIR)/,$(C_SRCS:.c=.o))
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CXX_OBJS := $(addprefix $(BUILD_DIR)/,$(CXX_SRCS:.cpp=.o))
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ALL_OBJS := $(C_OBJS) $(CXX_OBJS)
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CC := clang
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CXX := clang++
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LIB := clang++
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LD := clang++
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FUNC_CFLAGS := $(FUNC_OPTFLAGS) -c -Wno-unused-but-set-variable
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FUNC_CXXFLAGS := $(FUNC_OPTFLAGS) -std=c++20 -c
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FUNC_CPPFLAGS := -Iinclude
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LIBFLAGS := $(OPTFLAGS) -fuse-ld=llvm-lib
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LIB_DIR ?= C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Tools\MSVC\14.29.30133\lib\x64
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UCRT_DIR ?= C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\ucrt\x64;
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SDK_DIR ?= C:\Program Files (x86)\Windows Kits\10\lib\10.0.22000.0\um\x64
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WARNFLAGS := -Wall -Wextra -Wpedantic -Wno-gnu-anonymous-struct
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CFLAGS := -ffunction-sections -fdata-sections $(OPTFLAGS) $(WARNFLAGS) -c
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CXXFLAGS := -ffunction-sections -fdata-sections $(OPTFLAGS) $(WARNFLAGS) -std=c++20 -c
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CPPFLAGS := -Iinclude -Ithirdparty
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LDFLAGS := -v -Wl,/OPT:REF $(OPTFLAGS) $(LIBS) -L"$(LIB_DIR:;=)" -L"$(UCRT_DIR:;=)" -L"$(SDK_DIR:;=)" lib/RT64/$(CONFIG)/RT64.lib
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ifeq ($(LIB),1)
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TARGET := $(BUILD_DIR)/MMRecomp.dll
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LDFLAGS += -shared
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else
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TARGET := $(BUILD_DIR)/MMRecomp.exe
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endif
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default: $(TARGET)
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clean:
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rmdir /S /Q $(subst /,\\,$(BUILD_DIR))
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cleanfuncs:
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$(FUNCS_CXX_OBJS) : $(BUILD_DIR)/%.o : %.cpp | $(FUNC_BUILD_DIR)
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@$(CXX) $(FUNC_CXXFLAGS) $(FUNC_CPPFLAGS) $^ -o $@
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$(FUNCS_C_OBJS) : $(BUILD_DIR)/%.o : %.c | $(FUNC_BUILD_DIR)
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@$(CC) $(FUNC_CFLAGS) $(FUNC_CPPFLAGS) $^ -o $@
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$(FUNCS_LIB): $(ALL_FUNC_OBJS) | $(BUILD_DIR)
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$(LIB) $(LIBFLAGS) $(FUNC_BUILD_DIR)/*.o -o $@
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$(CXX_OBJS) : $(BUILD_DIR)/%.o : %.cpp | $(BUILD_SRC_DIRS)
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$(CXX) -MMD -MF $(@:.o=.d) $(CXXFLAGS) $(CPPFLAGS) $< -o $@
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$(C_OBJS) : $(BUILD_DIR)/%.o : %.c | $(BUILD_SRC_DIRS)
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$(CC) -MMD -MF $(@:.o=.d) $(CFLAGS) $(CPPFLAGS) $< -o $@
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$(TARGET): $(FUNCS_LIB) $(ALL_OBJS) | $(BUILD_SRC_DIRS)
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$(LD) $(LDFLAGS) -o $@ $^
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$(BUILD_SRC_DIRS) $(FUNC_BUILD_DIR) $(BUILD_DIR):
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mkdir $(subst /,\\,$@)
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-include $(ALL_OBJS:.o=.d)
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MAKEFLAGS += --no-builtin-rules
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.SUFFIXES:
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.PHONY: default clean cleanfuncs
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print-% : ; $(info $* is a $(flavor $*) variable set to [$($*)]) @true
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