mirror of
https://github.com/Zelda64Recomp/Zelda64Recomp
synced 2026-05-23 06:54:33 -04:00
0fdfc5f7fe5dc251d9eab2469d7106d1164d34ce
Switched to a makefile + clang build system Now builds as a library by default Removed SDL2 dependency Changed RT64 integration to use zilmar spec in order to pass a window handle Proper unaligned loads and stores implementation
Description
No description provided
Languages
C
47.2%
C++
47.2%
SCSS
3.1%
CMake
1.2%
CSS
0.7%
Other
0.4%