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https://github.com/Zelda64Recomp/Zelda64Recomp
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Update RT64 and disable retina
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+5
-1
@@ -65,4 +65,8 @@ RSPRecomp
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.cache
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.idea
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build-*
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cmake-build-*
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cmake-build-*
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# devenv
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.devenv*
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devenv.lock
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@@ -49,6 +49,11 @@ if (RECOMP_FLATPAK)
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add_compile_definitions(RECOMP_FLATPAK)
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endif()
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# Disable Apple Retina display support in plume (Zelda doesn't support retina yet)
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if (APPLE)
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set(APPLE_RETINA_ENABLED OFF CACHE BOOL "" FORCE)
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endif()
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add_subdirectory(${CMAKE_SOURCE_DIR}/lib/rt64 ${CMAKE_BINARY_DIR}/rt64)
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# set(BUILD_SHARED_LIBS_SAVED "${BUILD_SHARED_LIBS}")
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+1
-1
Submodule lib/rt64 updated: 7af9cb63e5...acb06fe08d
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