Implement context and resource storage slotmaps

This commit is contained in:
Mr-Wiseguy
2025-01-18 20:09:03 -05:00
parent 716f5b5ac6
commit f703c918bc
13 changed files with 647 additions and 68 deletions
+19 -12
View File
@@ -30,23 +30,25 @@ ModEntry::ModEntry(Element *parent, const recomp::mods::ModDetails &details, uin
set_background_color(Color{ 242, 242, 242, 12 });
set_cursor(Cursor::Pointer);
ContextId context = get_current_context();
{
thumbnail_image = new Image(this);
thumbnail_image = context.create_element<Image>(this);
thumbnail_image->set_width(100.0f);
thumbnail_image->set_height(100.0f);
thumbnail_image->set_min_width(100.0f);
thumbnail_image->set_min_height(100.0f);
thumbnail_image->set_background_color(Color{ 190, 184, 219, 25 });
body_container = new Container(FlexDirection::Column, JustifyContent::FlexStart, this);
body_container = context.create_element<Container>(FlexDirection::Column, JustifyContent::FlexStart, this);
body_container->set_width_auto();
body_container->set_height(100.0f);
body_container->set_margin_left(16.0f);
body_container->set_overflow(Overflow::Hidden);
{
name_label = new Label(details.mod_id, LabelStyle::Normal, body_container);
description_label = new Label("Short description of mod here.", LabelStyle::Small, body_container);
name_label = context.create_element<Label>(details.mod_id, LabelStyle::Normal, body_container);
description_label = context.create_element<Label>("Short description of mod here.", LabelStyle::Small, body_container);
} // body_container
} // this
}
@@ -92,13 +94,15 @@ void ModMenu::mod_toggled(bool enabled) {
}
void ModMenu::create_mod_list() {
ContextId context = get_current_context();
// Clear the contents of the list scroll.
list_scroll_container->clear_children();
mod_entries.clear();
// Create the child elements for the list scroll.
for (size_t mod_index = 0; mod_index < mod_details.size(); mod_index++) {
mod_entries.emplace_back(new ModEntry(list_scroll_container, mod_details[mod_index], mod_index, this));
mod_entries.emplace_back(context.create_element<ModEntry>(list_scroll_container, mod_details[mod_index], mod_index, this));
}
set_active_mod(0);
@@ -107,6 +111,8 @@ void ModMenu::create_mod_list() {
ModMenu::ModMenu(Element *parent) : Element(parent) {
game_mod_id = "mm";
ContextId context = get_current_context();
set_display(Display::Flex);
set_flex(1.0f, 1.0f, 100.0f);
set_flex_direction(FlexDirection::Column);
@@ -116,12 +122,12 @@ ModMenu::ModMenu(Element *parent) : Element(parent) {
set_height(100.0f, Unit::Percent);
{
body_container = new Container(FlexDirection::Row, JustifyContent::FlexStart, this);
body_container = context.create_element<Container>(FlexDirection::Row, JustifyContent::FlexStart, this);
body_container->set_flex(1.0f, 1.0f, 100.0f);
body_container->set_width(100.0f, Unit::Percent);
body_container->set_height(100.0f, Unit::Percent);
{
list_container = new Container(FlexDirection::Column, JustifyContent::Center, body_container);
list_container = context.create_element<Container>(FlexDirection::Column, JustifyContent::Center, body_container);
list_container->set_display(Display::Block);
list_container->set_flex_basis(100.0f);
list_container->set_align_items(AlignItems::Center);
@@ -129,15 +135,15 @@ ModMenu::ModMenu(Element *parent) : Element(parent) {
list_container->set_background_color(Color{ 0, 0, 0, 89 });
list_container->set_border_bottom_left_radius(16.0f);
{
list_scroll_container = new ScrollContainer(ScrollDirection::Vertical, list_container);
list_scroll_container = context.create_element<ScrollContainer>(ScrollDirection::Vertical, list_container);
} // list_container
mod_details_panel = new ModDetailsPanel(body_container);
mod_details_panel = context.create_element<ModDetailsPanel>(body_container);
mod_details_panel->set_mod_toggled_callback(std::bind(&ModMenu::mod_toggled, this, std::placeholders::_1));
} // body_container
footer_container = new Container(FlexDirection::Row, JustifyContent::SpaceBetween, this);
footer_container = context.create_element<Container>(FlexDirection::Row, JustifyContent::SpaceBetween, this);
footer_container->set_width(100.0f, recompui::Unit::Percent);
footer_container->set_align_items(recompui::AlignItems::Center);
footer_container->set_background_color(Color{ 0, 0, 0, 89 });
@@ -147,7 +153,7 @@ ModMenu::ModMenu(Element *parent) : Element(parent) {
footer_container->set_border_bottom_left_radius(16.0f);
footer_container->set_border_bottom_right_radius(16.0f);
{
refresh_button = new Button("Refresh", recompui::ButtonStyle::Primary, footer_container);
refresh_button = context.create_element<Button>("Refresh", recompui::ButtonStyle::Primary, footer_container);
refresh_button->add_pressed_callback(std::bind(&ModMenu::refresh_mods, this));
} // footer_container
} // this
@@ -165,7 +171,8 @@ ElementModMenu::ElementModMenu(const Rml::String &tag) : Rml::Element(tag) {
SetProperty("height", "100%");
recompui::Element this_compat(this);
mod_menu = std::make_unique<ModMenu>(&this_compat);
recompui::ContextId context = get_current_context();
context.create_element<ModMenu>(&this_compat);
}
ElementModMenu::~ElementModMenu() {