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mod-ui-dnd
Zelda64Recomp/lib
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Dario ea370ccf83 Fix to dynamic lib path and runtime commit.
2025-03-30 18:26:54 -03:00
..
concurrentqueue
Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands
2023-12-03 13:14:54 -05:00
freetype-windows-binaries @ d6fb49d11a
Add freetype binary git submodule to replace vcpkg
2023-12-18 19:10:15 -05:00
GamepadMotionHelpers
Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
2024-01-22 23:08:59 -05:00
lunasvg @ 610b8bf514
Updated rmlui to master
2024-04-20 15:36:34 -05:00
mm-decomp @ 5607eec18b
Added MM decomp as submodule and added workaround file to avoid needing to build it
2023-12-18 19:26:47 -05:00
N64ModernRuntime @ ac153080f5
Fix to dynamic lib path and runtime commit.
2025-03-30 18:26:54 -03:00
RmlUi @ 7a06f27db0
Upgrade RmlUi to 6.0 release
2025-03-14 16:47:29 -04:00
rt64 @ e85dad8740
Update RT64 to enable early Z test shader optimization
2025-03-25 19:02:11 -04:00
slot_map @ b8ac8ebd89
Add slot_map and begin ui context
2025-03-14 16:46:30 -04:00
FindFreetype.cmake
Update RmlUi for gap property in flexbox
2025-03-14 16:46:30 -04:00
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