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mirror/Zelda64Recomp
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mirror of https://github.com/Zelda64Recomp/Zelda64Recomp synced 2026-05-23 06:54:33 -04:00
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f1a7a1674b8da2bab7bed4005fb1f6546d2f225a
Zelda64Recomp/lib
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History
Mr-Wiseguy 11c84659cf Finish drag and drop mod installation, disable mod refresh button and code mod toggle when game starts
2025-04-06 03:57:50 -04:00
..
concurrentqueue
Made RT64 into a submodule, redid UI patching using new extended gbi alignment commands
2023-12-03 13:14:54 -05:00
freetype-windows-binaries @ d6fb49d11a
Add freetype binary git submodule to replace vcpkg
2023-12-18 19:10:15 -05:00
GamepadMotionHelpers
Initial implementation of gyro aim with GamepadMotionHelpers for sensor fusion
2024-01-22 23:08:59 -05:00
lunasvg @ 4166d0cccf
Update lunasvg to increase its minimum cmake version
2025-04-03 03:26:26 -04:00
mm-decomp @ 5607eec18b
Added MM decomp as submodule and added workaround file to avoid needing to build it
2023-12-18 19:26:47 -05:00
N64ModernRuntime @ db1b1a1082
Finish drag and drop mod installation, disable mod refresh button and code mod toggle when game starts
2025-04-06 03:57:50 -04:00
RmlUi @ 7a06f27db0
Upgrade RmlUi to 6.0 release
2025-03-14 16:47:29 -04:00
rt64 @ 64c701cc72
Update RT64 to fix failed assert with MSAA off
2025-04-03 23:38:27 -04:00
slot_map @ b8ac8ebd89
Add slot_map and begin ui context
2025-03-14 16:46:30 -04:00
FindFreetype.cmake
Update RmlUi for gap property in flexbox
2025-03-14 16:46:30 -04:00
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