Add a few more rel groups

This commit is contained in:
Cuyler36
2024-10-29 05:54:49 -04:00
parent 941f2d1e03
commit 192a8a6ca3
68 changed files with 80 additions and 65 deletions
+80 -65
View File
@@ -893,12 +893,6 @@ config.libs = [
"foresta",
[
Object(Matching, "audio.c"),
Object(Matching, "bg_cherry_item.c"),
Object(Matching, "bg_item.c"),
Object(Matching, "bg_police_item.c"),
Object(Matching, "bg_post_item.c"),
Object(Matching, "bg_winter_item.c"),
Object(Matching, "bg_xmas_item.c"),
Object(Matching, "c_keyframe.c"),
Object(Matching, "ev_cherry_manager.c"),
Object(Matching, "evw_anime.c"),
@@ -958,27 +952,6 @@ config.libs = [
Object(Matching, "actor/ac_dummy.c"),
Object(Matching, "actor/ac_dump.c"),
Object(NonMatching, "actor/ac_effectbg.c"),
Object(NonMatching, "actor/ac_ev_angler.c"),
Object(NonMatching, "actor/ac_ev_artist.c"),
Object(Matching, "actor/ac_ev_broker.c"),
Object(NonMatching, "actor/ac_ev_broker2.c"),
Object(NonMatching, "actor/ac_ev_carpetPeddler.c"),
Object(Matching, "actor/ac_ev_castaway.c"),
Object(NonMatching, "actor/ac_ev_designer.c"),
Object(Matching, "actor/ac_ev_dokutu.c"),
Object(NonMatching, "actor/ac_ev_dozaemon.c"),
Object(Matching, "actor/ac_ev_ghost.c"),
Object(Matching, "actor/ac_ev_gypsy.c"),
Object(Matching, "actor/ac_ev_kabuPeddler.c"),
Object(Matching, "actor/ac_ev_majin.c"),
Object(NonMatching, "actor/ac_ev_miko.c"),
Object(NonMatching, "actor/ac_ev_pumpkin.c"),
Object(Matching, "actor/ac_ev_santa.c"),
Object(Matching, "actor/ac_ev_soncho.c"),
Object(NonMatching, "actor/ac_ev_soncho2.c"),
Object(NonMatching, "actor/ac_ev_speech_soncho.c"),
Object(NonMatching, "actor/ac_ev_turkey.c"),
Object(NonMatching, "actor/ac_ev_yomise.c"),
Object(NonMatching, "actor/ac_event_manager.c"),
Object(Matching, "actor/ac_fallS.c"),
Object(Matching, "actor/ac_fallSESW.c"),
@@ -1054,44 +1027,6 @@ config.libs = [
Object(Matching, "actor/ac_nameplate.c"),
Object(NonMatching, "actor/ac_needlework_indoor.c"),
Object(Matching, "actor/ac_needlework_shop.c"),
Object(NonMatching, "actor/ac_normal_npc.c"),
Object(NonMatching, "actor/ac_npc.c"),
Object(NonMatching, "actor/ac_npc2.c"),
Object(NonMatching, "actor/ac_npc_conv_master.c"),
Object(Matching, "actor/ac_npc_curator.c"),
Object(NonMatching, "actor/ac_npc_depart_master.c"),
Object(Matching, "actor/ac_npc_engineer.c"),
Object(Matching, "actor/ac_npc_guide.c"),
Object(Matching, "actor/ac_npc_guide2.c"),
Object(NonMatching, "actor/ac_npc_hem.c"),
Object(NonMatching, "actor/ac_npc_majin.c"),
Object(NonMatching, "actor/ac_npc_majin2.c"),
Object(NonMatching, "actor/ac_npc_majin3.c"),
Object(NonMatching, "actor/ac_npc_majin4.c"),
Object(NonMatching, "actor/ac_npc_majin5.c"),
Object(NonMatching, "actor/ac_npc_mamedanuki.c"),
Object(NonMatching, "actor/ac_npc_mask_cat.c"),
Object(NonMatching, "actor/ac_npc_mask_cat2.c"),
Object(NonMatching, "actor/ac_npc_needlework.c"),
Object(Matching, "actor/ac_npc_p_sel.c"),
Object(NonMatching, "actor/ac_npc_p_sel2.c"),
Object(NonMatching, "actor/ac_npc_police.c"),
Object(NonMatching, "actor/ac_npc_police2.c"),
Object(NonMatching, "actor/ac_npc_post_girl.c"),
Object(NonMatching, "actor/ac_npc_post_man.c"),
Object(Matching, "actor/ac_npc_rcn_guide.c"),
Object(Matching, "actor/ac_npc_rcn_guide2.c"),
Object(NonMatching, "actor/ac_npc_restart.c"),
Object(Matching, "actor/ac_npc_rtc.c"),
Object(Matching, "actor/ac_npc_sendo.c"),
Object(NonMatching, "actor/ac_npc_shasho.c"),
Object(NonMatching, "actor/ac_npc_shop_master.c"),
Object(NonMatching, "actor/ac_npc_shop_mastersp.c"),
Object(NonMatching, "actor/ac_npc_sleep_obaba.c"),
Object(NonMatching, "actor/ac_npc_soncho.c"),
Object(NonMatching, "actor/ac_npc_station_master.c"),
Object(NonMatching, "actor/ac_npc_super_master.c"),
Object(NonMatching, "actor/ac_npc_totakeke.c"),
Object(Matching, "actor/ac_police_box.c"),
Object(Matching, "actor/ac_post_office.c"),
Object(NonMatching, "actor/ac_present_demo.c"),
@@ -1161,6 +1096,75 @@ config.libs = [
Object(Matching, "actor/ac_yatai.c"),
],
),
Rel(
"actor_npc",
[
Object(NonMatching, "actor/npc/ac_normal_npc.c"),
Object(NonMatching, "actor/npc/ac_npc.c"),
Object(NonMatching, "actor/npc/ac_npc2.c"),
Object(NonMatching, "actor/npc/ac_npc_conv_master.c"),
Object(Matching, "actor/npc/ac_npc_curator.c"),
Object(NonMatching, "actor/npc/ac_npc_depart_master.c"),
Object(Matching, "actor/npc/ac_npc_engineer.c"),
Object(Matching, "actor/npc/ac_npc_guide.c"),
Object(Matching, "actor/npc/ac_npc_guide2.c"),
Object(NonMatching, "actor/npc/ac_npc_hem.c"),
Object(NonMatching, "actor/npc/ac_npc_majin.c"),
Object(NonMatching, "actor/npc/ac_npc_majin2.c"),
Object(NonMatching, "actor/npc/ac_npc_majin3.c"),
Object(NonMatching, "actor/npc/ac_npc_majin4.c"),
Object(NonMatching, "actor/npc/ac_npc_majin5.c"),
Object(NonMatching, "actor/npc/ac_npc_mamedanuki.c"),
Object(NonMatching, "actor/npc/ac_npc_mask_cat.c"),
Object(NonMatching, "actor/npc/ac_npc_mask_cat2.c"),
Object(NonMatching, "actor/npc/ac_npc_needlework.c"),
Object(Matching, "actor/npc/ac_npc_p_sel.c"),
Object(NonMatching, "actor/npc/ac_npc_p_sel2.c"),
Object(NonMatching, "actor/npc/ac_npc_police.c"),
Object(NonMatching, "actor/npc/ac_npc_police2.c"),
Object(NonMatching, "actor/npc/ac_npc_post_girl.c"),
Object(NonMatching, "actor/npc/ac_npc_post_man.c"),
Object(Matching, "actor/npc/ac_npc_rcn_guide.c"),
Object(Matching, "actor/npc/ac_npc_rcn_guide2.c"),
Object(NonMatching, "actor/npc/ac_npc_restart.c"),
Object(Matching, "actor/npc/ac_npc_rtc.c"),
Object(Matching, "actor/npc/ac_npc_sendo.c"),
Object(NonMatching, "actor/npc/ac_npc_shasho.c"),
Object(NonMatching, "actor/npc/ac_npc_shop_master.c"),
Object(NonMatching, "actor/npc/ac_npc_shop_mastersp.c"),
Object(NonMatching, "actor/npc/ac_npc_sleep_obaba.c"),
Object(NonMatching, "actor/npc/ac_npc_soncho.c"),
Object(NonMatching, "actor/npc/ac_npc_station_master.c"),
Object(NonMatching, "actor/npc/ac_npc_super_master.c"),
Object(NonMatching, "actor/npc/ac_npc_totakeke.c"),
],
),
Rel(
"actor_npc_event",
[
Object(NonMatching, "actor/npc/event/ac_ev_angler.c"),
Object(NonMatching, "actor/npc/event/ac_ev_artist.c"),
Object(Matching, "actor/npc/event/ac_ev_broker.c"),
Object(NonMatching, "actor/npc/event/ac_ev_broker2.c"),
Object(NonMatching, "actor/npc/event/ac_ev_carpetPeddler.c"),
Object(Matching, "actor/npc/event/ac_ev_castaway.c"),
Object(NonMatching, "actor/npc/event/ac_ev_designer.c"),
Object(Matching, "actor/npc/event/ac_ev_dokutu.c"),
Object(NonMatching, "actor/npc/event/ac_ev_dozaemon.c"),
Object(Matching, "actor/npc/event/ac_ev_ghost.c"),
Object(Matching, "actor/npc/event/ac_ev_gypsy.c"),
Object(Matching, "actor/npc/event/ac_ev_kabuPeddler.c"),
Object(Matching, "actor/npc/event/ac_ev_majin.c"),
Object(NonMatching, "actor/npc/event/ac_ev_miko.c"),
Object(NonMatching, "actor/npc/event/ac_ev_pumpkin.c"),
Object(Matching, "actor/npc/event/ac_ev_santa.c"),
Object(Matching, "actor/npc/event/ac_ev_soncho.c"),
Object(NonMatching, "actor/npc/event/ac_ev_soncho2.c"),
Object(NonMatching, "actor/npc/event/ac_ev_speech_soncho.c"),
Object(NonMatching, "actor/npc/event/ac_ev_turkey.c"),
Object(NonMatching, "actor/npc/event/ac_ev_yomise.c"),
],
),
Rel(
"actor_tool",
[
@@ -1192,6 +1196,17 @@ config.libs = [
Object(Matching, "actor/tool/ac_t_zinnia2.c"),
],
),
Rel(
"bg_item",
[
Object(Matching, "bg_item/bg_cherry_item.c"),
Object(Matching, "bg_item/bg_item.c"),
Object(Matching, "bg_item/bg_police_item.c"),
Object(Matching, "bg_item/bg_post_item.c"),
Object(Matching, "bg_item/bg_winter_item.c"),
Object(Matching, "bg_item/bg_xmas_item.c"),
],
),
Rel(
"effect",
[
View File