match m_player_item_scoop

This commit is contained in:
Prakxo
2024-08-25 22:18:33 +02:00
parent c484f147b5
commit 1a90d3b123
+21
View File
@@ -0,0 +1,21 @@
int Player_actor_Item_main_scoop_normal(ACTOR* actor, GAME* game){
return 0;
}
void Player_actor_Item_draw_scoop(ACTOR* actor, GAME* game){
PLAYER_ACTOR* player = (PLAYER_ACTOR*)actor;
int type;
Matrix_push();
Matrix_Position_VecZ(&player->scoop_pos, 2200.0f);
Matrix_pull();
type =player->item_shape_type[player->item_bank_idx];
OPEN_POLY_OPA_DISP(game->graph);
gSPDisplayList(POLY_OPA_DISP++, mPlib_Get_Item_DataPointer(type));
CLOSE_POLY_OPA_DISP(game->graph);
player->update_item_rod_top_pos = FALSE;
player->balloon_start_pos_set_flag = FALSE;
}