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https://github.com/ACreTeam/ac-decomp
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Add Island_c to Save_t
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@@ -17,6 +17,7 @@
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#include "m_police_box.h"
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#include "m_snowman.h"
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#include "m_config.h"
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#include "m_island.h"
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#ifdef __cplusplus
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extern "C" {
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@@ -81,9 +82,11 @@ typedef struct Save_s {
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/* 0x0213A0 */ u8 keep_house_size[PLAYER_NUM]; /* saved flags for house sizes */
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/* 0x0213A4 */ u8 _tmp6[0x1184];
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/* 0x022528 */ OSTime time_delta; /* time delta against GC RTC */
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/* 0x022530 */ u8 _tmp7[0x1C30];
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/* 0x022530 */ u8 _tmp7[0x10];
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/* 0x022540 */ Island_c island; /* island data */
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/* 0x023E40 */ u8 _tmp8[0x320];
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/* 0x024160 */ Anmret_c return_animal; /* information about villager which moved back in to your town after moving to someone else's town */
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/* 0x02416C */ u8 _tmp8[0x1E94];
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/* 0x02416C */ u8 _tmp9[0x1E94];
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} Save_t;
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typedef union save_u {
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