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https://github.com/ACreTeam/ac-decomp
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Implement & link ac_ev_santa
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@@ -3,11 +3,34 @@
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#include "types.h"
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#include "m_actor.h"
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#include "ac_npc.h"
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#include "m_event.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct event_santa_s EVENT_SANTA_ACTOR;
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typedef struct santa_talk_data_s {
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int msg_no;
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int talk_act;
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} aESNT_talk_data_c;
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typedef void(*aESNT_TALK_PROC)(EVENT_SANTA_ACTOR*, GAME_PLAY*);
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typedef void (*aESNT_SETUP_TALK_PROC)(EVENT_SANTA_ACTOR*, GAME_PLAY*, int);
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struct event_santa_s {
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/* 0x000 */ NPC_ACTOR npc_class;
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/* 0x994 */ int talk_act;
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/* 0x998 */ aESNT_TALK_PROC talk_proc;
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/* 0x99C */ aESNT_SETUP_TALK_PROC setup_talk_proc;
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/* 0x9A0 */ mActor_name_t present;
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/* 0x9A4 */ aESNT_talk_data_c* talk_data_p;
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/* 0x9A8 */ mEv_santa_event_c* event_p;
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/* 0x9AC */ mEv_santa_event_common_c* event_common_p;
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};
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extern ACTOR_PROFILE Ev_Santa_Profile;
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#ifdef __cplusplus
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@@ -401,6 +401,14 @@ typedef struct santa_event_common_s {
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mActor_name_t last_talk_cloth;
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} mEv_santa_event_common_c;
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#define mEv_SANTA_CLOTH_NUM_MAX 10 /* How many different shirts can the player trick Jingle with */
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typedef struct santa_event_s {
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PersonalID_c pid;
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u8 present_count;
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mActor_name_t cloth[mEv_SANTA_CLOTH_NUM_MAX];
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} mEv_santa_event_c;
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typedef union {
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mEv_broker_common_c broker;
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mEv_santa_event_common_c santa;
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@@ -5,6 +5,7 @@
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#include "libu64/gfxprint.h"
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#include "m_choice.h"
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#include "m_item_name.h"
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#include "m_msg_data.h"
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#ifdef __cplusplus
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extern "C" {
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@@ -0,0 +1,19 @@
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#ifndef M_MSG_DATA_H
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#define M_MSG_DATA_H
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#include "types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define MSG_SANTA_WISH_FTR 0x2B54
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#define MSG_SANTA_WISH_WALL 0x2B55
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#define MSG_SANTA_WISH_CARPET 0x2B56
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#define MSG_SANTA_WISH_CLOTH 0x2B57
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#ifdef __cplusplus
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}
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#endif
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#endif
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