Merge pull request #201 from Cuyler36/m_choice

Implement & link m_choice.c
This commit is contained in:
Cuyler36
2023-12-24 10:59:39 -05:00
committed by GitHub
12 changed files with 1303 additions and 92 deletions
+5
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@@ -142,6 +142,11 @@ config/dol.yml:
addrs: [0x800ab260, 0x800af3c0]
config/rel.yml:
con_waku_swaku3_tex: # m_choice
addrs: [0x8064F880, 0x80650880]
con_sentaku2_v:
addrs: [0x80650880, 0x806508C0]
type: vtx
wipe1_v:
addrs: [0x80652AD0, 0x80652C60]
type: vtx
+5
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@@ -51,6 +51,11 @@ m_camera2.c:
.text: [0x8037DA54, 0x8038344C]
.rodata: [0x80641438, 0x80641828]
.data: [0x8064F818, 0x8064F860]
m_choice.c:
.text: [0x8038344C, 0x80385404]
.rodata: [0x80641828, 0x80641A90]
.data: [0x8064F860, 0x80650960]
.bss: [0x812633A0, 0x81263410]
m_cockroach.c:
.text: [0x80385430, 0x80385A80]
m_collision_obj.c:
+43 -29
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@@ -9,6 +9,7 @@ extern "C" {
#endif
#define mChoice_CHOICE_STRING_LEN 16
#define mChoice_SELECT_STR_NUM 607
typedef struct choice_s mChoice_c;
typedef struct choice_data_s mChoice_Data_c;
@@ -54,58 +55,71 @@ struct choice_data_s {
struct choice_s {
/* Current XY position (centered) */
f32 center_x;
f32 center_y;
/* 0x00 */ f32 center_x;
/* 0x04 */ f32 center_y;
/* Initial XY position */
f32 center_x_begin;
f32 center_y_begin;
/* 0x08 */ f32 center_x_begin;
/* 0x0C */ f32 center_y_begin;
/* Target XY position */
f32 center_x_target;
f32 center_y_target;
/* 0x10 */ f32 center_x_target;
/* 0x14 */ f32 center_y_target;
/* Text settings */
rgba_t text_color;
f32 text_scale_x;
f32 text_scale_y;
f32 text_x;
f32 text_y;
/* 0x18 */ rgba_t text_color;
/* 0x1C */ f32 text_scale_x;
/* 0x20 */ f32 text_scale_y;
/* 0x24 */ f32 text_x;
/* 0x28 */ f32 text_y;
/* Window scaling XY */
f32 scale_x;
f32 scale_y;
/* 0x2C */ f32 scale_x;
/* 0x30 */ f32 scale_y;
/* Text related data */
mChoice_Data_c data;
/* 0x34 */ mChoice_Data_c data;
int selected_choice_idx;
rgba_t selected_choice_text_color;
/* 0xC8 */ int selected_choice_idx;
/* 0xCC */ rgba_t selected_choice_text_color;
rgba_t background_color;
/* 0xD0 */ rgba_t background_color;
f32 _D4;
f32 _D8;
/* 0xD4 */ f32 _D4;
/* 0xD8 */ f32 _D8;
f32 scale; // total choice window scaling percentage
/* 0xDC */ f32 scale; // total choice window scaling percentage
int main_index;
int requested_main_index;
/* 0xE0 */ int main_index;
/* 0xE4 */ int requested_main_index;
int window_visible_flag;
int font_visible_flag;
/* 0xE8 */ int window_visible_flag;
/* 0xEC */ int font_visible_flag;
int choice_automove_type;
f32 choice_automove_timer;
/* 0xF0 */ int choice_automove_type;
/* 0xF4 */ f32 choice_automove_timer;
f32 timer;
/* 0xF8 */ f32 timer;
u8 no_b_flag; // can't press B to select last option
u8 no_close_flag; // pressing B won't auto-cancel the choice selection?
/* 0xFC */ u8 no_b_flag; // can't press B to select last option
/* 0xFD */ u8 no_close_flag; // pressing B won't auto-cancel the choice selection?
};
extern void mChoice_Main(mChoice_c* choice, GAME* game);
extern void mChoice_Draw(mChoice_c* choice, GAME* game, int mode);
extern void mChoice_aram_init();
extern void mChoice_ct(mChoice_c* choice, GAME* game);
extern void mChoice_dt(mChoice_c* choice, GAME* game);
extern mChoice_c* mChoice_Get_base_window_p();
extern void mChoice_Change_request_main_index(mChoice_c* choice, int request_main_index);
extern int mChoice_check_main_index(mChoice_c* choice);
extern int mChoice_check_main_normal(mChoice_c* choice);
extern void mChoice_Set_choice_data( mChoice_c* choice, u8* str0, int str0_len, u8* str1, int str1_len, u8* str2, int str2_len, u8* str3, int str3_len, u8* str4, int str4_len, u8* str5, int str5_len);
extern int mChoice_Get_ChoseNum(mChoice_c* choice);
extern void mChoice_Clear_ChoseNum(mChoice_c* choice);
extern void mChoice_Load_ChoseStringFromRom(mChoice_c* choice, u8* str, int str_no, ACTOR* actor);
extern void mChoice_no_b_set(mChoice_c* choice);
extern void mChoice_no_b_close_set(mChoice_c* choice);
#ifdef __cplusplus
}
+86 -63
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@@ -4,6 +4,7 @@
#include "types.h"
#include "libu64/gfxprint.h"
#include "m_choice.h"
#include "m_item_name.h"
#ifdef __cplusplus
extern "C" {
@@ -67,6 +68,9 @@ enum {
mMsg_MAIL_STR_NUM
};
#define mMsg_STATUS_FLAG_ZOOMDOWN_LONG (1 << 11) /* When set, mMsg_sound_ZOOMDOWN_SHORT() sfx will not play */
#define mMsg_STATUS_FLAG_USE_AM (1 << 17) /* 'AM' when set, 'PM' when not set */
typedef struct message_window_s mMsg_Window_c;
typedef struct message_data_s mMsg_Data_c;
@@ -144,88 +148,89 @@ struct message_data_s {
};
struct message_window_s {
int data_loaded;
int msg_no;
int _008;
mMsg_Data_c* msg_data;
f32 center_x;
f32 center_y;
f32 width;
f32 height;
/* 0x000 */ int data_loaded;
/* 0x004 */ int msg_no;
/* 0x008 */ int _008;
/* 0x00C */ mMsg_Data_c* msg_data;
/* 0x010 */ f32 center_x;
/* 0x014 */ f32 center_y;
/* 0x018 */ f32 width;
/* 0x01C */ f32 height;
ACTOR* talk_actor;
int show_actor_name;
int actor_name_len;
int nameplate_x;
int nameplay_y;
/* 0x020 */ ACTOR* talk_actor;
/* 0x024 */ int show_actor_name;
/* 0x028 */ int actor_name_len;
/* 0x02C */ int nameplate_x;
/* 0x030 */ int nameplay_y;
int show_continue_button;
/* 0x034 */ int show_continue_button;
u8 free_str[mMsg_FREE_STR_NUM][mMsg_FREE_STRING_LEN];
int free_str_article[mMsg_FREE_STR_NUM];
/* 0x038 */ u8 free_str[mMsg_FREE_STR_NUM][mMsg_FREE_STRING_LEN];
/* 0x178 */ int free_str_article[mMsg_FREE_STR_NUM];
u8 item_str[mMsg_ITEM_STR_NUM][mMsg_FREE_STRING_LEN];
int item_str_article[mMsg_ITEM_STR_NUM];
/* 0x1C8 */ u8 item_str[mMsg_ITEM_STR_NUM][mMsg_FREE_STRING_LEN];
/* 0x218 */ int item_str_article[mMsg_ITEM_STR_NUM];
u8 mail_str[mMsg_MAIL_STR_NUM][mMsg_MAIL_STRING_LEN];
/* 0x22C */ u8 mail_str[mMsg_MAIL_STR_NUM][mMsg_MAIL_STRING_LEN];
rgba_t name_text_color;
rgba_t name_background_color;
/* 0x2B0 */ rgba_t name_text_color;
/* 0x2B4 */ rgba_t name_background_color;
rgba_t window_background_color;
rgba_t font_color[4];
/* 0x2B8 */ rgba_t window_background_color;
/* 0x2BC */ rgba_t font_color[4];
rgba_t continue_button_color;
/* 0x2CC */ rgba_t continue_button_color;
f32 font_scale_x;
f32 font_scale_y;
/* 0x2D0 */ f32 font_scale_x;
/* 0x2D4 */ f32 font_scale_y;
int _2D8;
int _2DC;
/* 0x2D8 */ int _2D8;
/* 0x2DC */ int _2DC;
int text_lines;
int current_line;
/* 0x2E0 */ int text_lines;
/* 0x2E4 */ int current_line;
mChoice_c choice_window;
/* 0x2E8 */ mChoice_c choice_window;
int _3E8;
/* 0x3E8 */ int _3E8;
u16 end_timer;
s16 animal_voice_idx;
int voice_sfx_idx;
u8 voice_idx;
u8 voice2_idx;
u8 voice3_idx;
s8 hide_choice_window_timer;
int spec;
u8 free_str_color_idx[4];
u8 _404[8]; // unused?
u32 status_flags;
/* 0x3EC */ u16 end_timer;
/* 0x3EE */ s16 animal_voice_idx;
/* 0x3F0 */ int voice_sfx_idx;
/* 0x3F4 */ u8 voice_idx;
/* 0x3F5 */ u8 voice2_idx;
/* 0x3F6 */ u8 voice3_idx;
/* 0x3F7 */ s8 hide_choice_window_timer;
/* 0x3F8 */ u8 force_voice_enable_flag;
/* 0x3FC */ int spec;
/* 0x400 */ u8 free_str_color_idx[4];
/* 0x408 */ u8 _404[8]; // unused?
/* 0x40C */ u32 status_flags;
f32 timer;
f32 cursor_timer;
f32 continue_button_timer;
/* 0x410 */ f32 timer;
/* 0x414 */ f32 cursor_timer;
/* 0x418 */ f32 continue_button_timer;
int start_text_cursor_idx;
int end_text_cursor_idx;
f32 window_scale;
f32 text_scale;
/* 0x41C */ int start_text_cursor_idx;
/* 0x420 */ int end_text_cursor_idx;
/* 0x424 */ f32 window_scale;
/* 0x428 */ f32 text_scale;
int requested_main_index;
int requested_priority;
/* 0x42C */ int requested_main_index;
/* 0x430 */ int requested_priority;
int main_index;
int draw_flag;
int cancel_flag;
int cancelable_flag;
int continue_msg_no;
int continue_cancel_flag;
int force_next;
int lock_continue;
s8 now_utter;
/* 0x434 */ int main_index;
/* 0x438 */ int draw_flag;
/* 0x43C */ int cancel_flag;
/* 0x440 */ int cancelable_flag;
/* 0x444 */ int continue_msg_no;
/* 0x448 */ int continue_cancel_flag;
/* 0x44C */ int force_next;
/* 0x450 */ int lock_continue;
/* 0x454 */ s8 now_utter;
mMsg_Main_Data_c main_data;
mMsg_Request_Data_c request_data;
/* 0x458 */ mMsg_Main_Data_c main_data;
/* 0x460 */ mMsg_Request_Data_c request_data;
};
extern int mMsg_Get_Length_String(u8* buf, size_t buf_size);
@@ -262,6 +267,24 @@ extern int mMsg_Check_main_hide(mMsg_Window_c* msg_win);
extern int mMsg_sound_voice_get_for_editor(int code);
extern int mMsg_sound_spec_change_voice(mMsg_Window_c* msg_win);
extern void mMsg_request_main_forceoff();
extern int mMsg_CopyPlayerName(u8* data, int idx, int max_size, int capitalize);
extern int mMsg_CopyTalkName(ACTOR* actor, u8* data, int idx, int max_size, int capitalize);
extern int mMsg_CopyTail(ACTOR* actor, u8* data, int idx, int max_size, int capitalize);
extern int mMsg_CopyYear(u8* data, int idx, int max_size);
extern int mMsg_CopyMonth(u8* data, int idx, int max_size);
extern int mMsg_CopyWeek(u8* data, int idx, int max_size);
extern int mMsg_CopyDay(u8* data, int idx, int max_size);
extern int mMsg_CopyHour(u8* data, int idx, int max_size);
extern int mMsg_CopyMin(u8* data, int idx, int max_size);
extern int mMsg_CopySec(u8* data, int idx, int max_size);
extern int mMsg_CopyFree(mMsg_Window_c* msg_win, int free_idx, u8* data, int idx, int max_size, int article, int capitalize);
extern int mMsg_CopyDetermination(mMsg_Window_c* msg_win, u8* data, int idx, int max_size);
extern int mMsg_CopyCountryName(u8* data, int idx, int max_size, int capitalize);
extern int mMsg_CopyRamdomNumber2(u8* data, int idx, int max_size);
extern int mMsg_CopyItem(mMsg_Window_c* msg_win, int item_idx, u8* data, int idx, int max_size, int article, int capitalize);
extern int mMsg_CopyMail(mMsg_Window_c* msg_win, int mail_idx, u8* data, int idx, int max_size);
extern int mMsg_CopyIslandName(u8* data, int idx, int max_size, int capitalize);
extern int mMsg_CopyAmPm(mMsg_Window_c* msg_win, u8* data, int idx, int max_size);
#ifdef __cplusplus
}
+121
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@@ -0,0 +1,121 @@
#include "m_choice.h"
#include "audio.h"
#include "jsyswrap.h"
#include "libultra/libultra.h"
#include "m_common_data.h"
#include "m_font.h"
#include "m_msg.h"
#include "sys_matrix.h"
typedef void (*mChoice_MAIN_PROC)(mChoice_c*, GAME*);
static void mChoice_MainSetup(mChoice_c* choice, GAME* game);
static u32 Choice_table_rom_start = 0;
static u32 Choice_rom_start = 0;
#ifdef MUST_MATCH
/* Force assetrip to detect these assets. They're used in a .c_inc file. */
static u8 unused_con_waku_swaku3_tex[] = {
#ifndef __INTELLISENSE__
#include "assets/con_waku_swaku3_tex.inc"
#endif
};
static Vtx unused_con_sentaku2_v[] = {
#ifndef __INTELLISENSE__
#include "assets/con_sentaku2_v.inc"
#endif
};
#endif
static void mChoice_MainSetup_Hide(mChoice_c*, GAME*);
static void mChoice_MainSetup_Appear(mChoice_c*, GAME*);
static void mChoice_MainSetup_Normal(mChoice_c*, GAME*);
static void mChoice_MainSetup_Disappear(mChoice_c*, GAME*);
static void mChoice_init(mChoice_c* choice, GAME* game);
static void mChoice_check_ct(mChoice_c* choice);
static void mChoice_SetMatrix(mChoice_c* choice, GAME* game, int type);
static void mChoice_SetMatrixDisplay(mChoice_c* choice, GAME* game, int type);
static void mChoice_UnSetMatrix();
static void mChoice_UnSetMatrixDisplay(GAME* game, int type);
static void mChoice_DrawWindowBody(mChoice_c* choice, GAME* game, int type);
static void mChoice_DrawFont(mChoice_c* choice, GAME* game, int type);
static void mChoice_Main_Hide(mChoice_c*, GAME*);
static void mChoice_Main_Appear(mChoice_c*, GAME*);
static void mChoice_Main_Normal(mChoice_c*, GAME*);
static void mChoice_Main_Disappear(mChoice_c*, GAME*);
static void mChoice_MainSetup(mChoice_c* choice, GAME* game) {
static mChoice_MAIN_PROC proc[mChoice_MAIN_INDEX_NUM] = {
&mChoice_MainSetup_Hide,
&mChoice_MainSetup_Appear,
&mChoice_MainSetup_Normal,
&mChoice_MainSetup_Disappear
};
int index = choice->requested_main_index;
/* This is necessary lol */
if (index < 0) {
return;
}
else if (index < 0 || index >= mChoice_MAIN_INDEX_NUM || proc[index] == NULL) {
return;
}
(*proc[index])(choice, game);
}
extern void mChoice_Main(mChoice_c* choice, GAME* game) {
static mChoice_MAIN_PROC proc[mChoice_MAIN_INDEX_NUM] = {
&mChoice_Main_Hide,
&mChoice_Main_Appear,
&mChoice_Main_Normal,
&mChoice_Main_Disappear
};
int index = choice->main_index;
if (index < 0 || index >= mChoice_MAIN_INDEX_NUM || proc[index] == NULL) {
return;
}
(*proc[index])(choice, game);
}
extern void mChoice_Draw(mChoice_c* choice, GAME* game, int mode) {
if (choice->window_visible_flag) {
mFont_SetMatrix(game->graph, mode);
mChoice_SetMatrix(choice, game, mode);
mChoice_SetMatrixDisplay(choice, game, mode);
mChoice_DrawWindowBody(choice, game, mode);
mChoice_UnSetMatrixDisplay(game, mode);
mChoice_DrawFont(choice, game, mode);
mChoice_UnSetMatrix();
mFont_UnSetMatrix(game->graph, mode);
}
}
extern void mChoice_aram_init() {
Choice_table_rom_start = JW_GetAramAddress(RESOURCE_SELECT_TABLE);
Choice_rom_start = JW_GetAramAddress(RESOURCE_SELECT);
}
extern void mChoice_ct(mChoice_c* choice, GAME* game) {
mChoice_check_ct(choice);
mChoice_init(choice, game);
}
extern void mChoice_dt(mChoice_c* choice, GAME* game) { }
#include "../src/m_choice_main.c_inc"
#include "../src/m_choice_sound.c_inc"
#include "../src/m_choice_main_hide.c_inc"
#include "../src/m_choice_main_appear.c_inc"
#include "../src/m_choice_main_normal.c_inc"
#include "../src/m_choice_main_disappear.c_inc"
#include "../src/m_choice_draw.c_inc"
+168
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@@ -0,0 +1,168 @@
static void mChoice_SetMatrix(mChoice_c* choice, GAME* game, int type) {
GRAPH* graph = game->graph;
f32 scale = choice->scale;
f32 x = ( choice->center_x - 160.0f) * 16.0f;
f32 y = (-choice->center_y + 120.0f) * 16.0f;
Matrix_push();
Matrix_translate(x, y, 0.0f, 1);
Matrix_scale(scale, scale, 1.0f, 1);
OPEN_DISP(graph);
if (type == mFont_MODE_FONT) {
gSPMatrix(NOW_FONT_DISP++, _Matrix_to_Mtx_new(graph), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
else {
gSPMatrix(NOW_POLY_OPA_DISP++, _Matrix_to_Mtx_new(graph), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
CLOSE_DISP(graph);
}
static void mChoice_SetMatrixDisplay(mChoice_c* choice, GAME* game, int type) {
GRAPH* graph = game->graph;
f32 scale_x = choice->scale_x;
f32 scale_y = choice->scale_y;
Matrix_push();
Matrix_scale(scale_x, scale_y, 1.0f, 1);
OPEN_DISP(graph);
if (type == mFont_MODE_FONT) {
gSPMatrix(NOW_FONT_DISP++, _Matrix_to_Mtx_new(graph), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
else {
gSPMatrix(NOW_POLY_OPA_DISP++, _Matrix_to_Mtx_new(graph), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
CLOSE_DISP(graph);
}
static void mChoice_UnSetMatrix() {
Matrix_pull();
}
static void mChoice_UnSetMatrixDisplay(GAME* game, int type) {
GRAPH* graph = game->graph;
Matrix_pull();
OPEN_DISP(graph);
if (type == mFont_MODE_FONT) {
gSPMatrix(NOW_FONT_DISP++, _Matrix_to_Mtx_new(graph), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
else {
gSPMatrix(NOW_POLY_OPA_DISP++, _Matrix_to_Mtx_new(graph), G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
}
CLOSE_DISP(graph);
}
static u8 con_waku_swaku3_tex[] ATTRIBUTE_ALIGN(32) = {
#ifndef __INTELLISENSE__
#include "assets/con_waku_swaku3_tex.inc"
#endif
};
static Vtx con_sentaku2_v[] = {
#ifndef __INTELLISENSE__
#include "assets/con_sentaku2_v.inc"
#endif
};
static Gfx con_sentaku2_modelT[] = {
gsSPTexture(0, 0, 0, 0, G_ON),
gsDPSetPrimColor(0, 255, 255, 255, 155, 255),
gsDPLoadTextureBlock_4b_Dolphin(con_waku_swaku3_tex, G_IM_FMT_I, 128, 64, 15, GX_MIRROR, GX_MIRROR, 0, 0),
gsSPVertex(&con_sentaku2_v[0], 4, 0),
gsSPNTrianglesInit_5b(
2, // tri count
0, 1, 2, // tri0
0, 2, 3, // tri1
0, 0, 0 // tri2
),
gsSPEndDisplayList()
};
static Gfx mChoice_init_disp[] = {
gsDPPipeSync(),
gsSPClearGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BOTH | G_FOG | G_LIGHTING | G_TEXTURE_GEN | G_TEXTURE_GEN_LINEAR | G_LOD | G_SHADING_SMOOTH),
gsDPSetTextureLOD(G_TL_TILE),
gsDPSetTextureConvert(G_TC_FILT),
gsDPSetTextureFilter(G_TF_BILERP),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetTexturePersp(G_TP_PERSP),
gsDPSetAlphaDither(G_AD_DISABLE),
gsDPSetColorDither(G_CD_DISABLE),
gsDPSetCombineKey(G_CK_NONE),
gsDPSetCombineLERP(0, 0, 0, PRIMITIVE, 0, 0, 0, TEXEL0, 0, 0, 0, PRIMITIVE, 0, 0, 0, TEXEL0),
gsDPSetRenderMode(G_RM_XLU_SURF, G_RM_XLU_SURF2),
gsSPEndDisplayList()
};
static void mChoice_DrawWindowBody(mChoice_c* choice, GAME* game, int type) {
GRAPH* graph = game->graph;
OPEN_DISP(graph);
if (type == mFont_MODE_FONT) {
gSPDisplayList(NOW_FONT_DISP++, mChoice_init_disp);
gSPDisplayList(NOW_FONT_DISP++, con_sentaku2_modelT);
}
else {
gSPDisplayList(NOW_POLY_OPA_DISP++, mChoice_init_disp);
gSPDisplayList(NOW_POLY_OPA_DISP++, con_sentaku2_modelT);
}
CLOSE_DISP(graph);
}
static void mChoice_DrawFont(mChoice_c* choice, GAME* game, int type) {
int i;
int choice_num = choice->data.choice_num;
f32 x = choice->text_x;
f32 y = choice->text_y;
int selected_idx = choice->selected_choice_idx;
int r;
int g;
int b;
for (i = 0; i < choice_num; i++) {
if (i == selected_idx) {
r = choice->selected_choice_text_color.r;
g = choice->selected_choice_text_color.g;
b = choice->selected_choice_text_color.b;
mFont_SetMarkChar(
game,
mFont_MARKTYPE_CHOICE,
x - 16.0f, y,
choice->background_color.r, choice->background_color.g, choice->background_color.b, 255,
FALSE,
1.0f, 1.0f,
type
);
}
else {
r = choice->text_color.r;
g = choice->text_color.g;
b = choice->text_color.b;
}
mFont_SetLineStrings_AndSpace(
game,
choice->data.strings[i], choice->data.string_lens[i],
x, y,
r, g, b, 255,
FALSE,
TRUE,
0,
1.0f, 1.0f,
type
);
y += 16.0f;
}
}
+583
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@@ -0,0 +1,583 @@
extern mChoice_c* mChoice_Get_base_window_p() {
return &mMsg_Get_base_window_p()->choice_window;
}
static void mChoice_init(mChoice_c* choice, GAME* game) {
choice->center_x = 191.0f;
choice->center_y = 83.0f;
choice->text_color.r = 180;
choice->text_color.g = 150;
choice->text_color.b = 110;
choice->text_color.a = 255;
choice->text_scale_x = 1.0f;
choice->text_scale_y = 1.0f;
choice->text_x = 104.0f;
choice->text_y = 96.0f;
choice->scale_x = 1.0f;
choice->scale_y = 1.0f;
choice->data.choice_num = mChoice_CHOICE_NUM;
choice->selected_choice_idx = mChoice_CHOICE0;
choice->selected_choice_text_color.r = 120;
choice->selected_choice_text_color.g = 50;
choice->selected_choice_text_color.b = 50;
choice->selected_choice_text_color.a = 255;
choice->background_color.r = 0;
choice->background_color.g = 195;
choice->background_color.b = 185;
choice->background_color.a = 255;
choice->choice_automove_timer = 0.0f;
choice->_D4 = 232.0f;
choice->_D8 = 104.0f;
choice->scale = 0.0f;
choice->main_index = mChoice_MAIN_HIDE;
choice->requested_main_index = -1;
choice->window_visible_flag = FALSE;
choice->font_visible_flag = FALSE;
choice->choice_automove_type = mChoice_AUTOMOVE_STOPPED;
choice->choice_automove_timer = 0.0f; // duplicate set
choice->timer = 0.0f;
choice->no_b_flag = FALSE;
choice->no_close_flag = FALSE;
}
extern void mChoice_Change_request_main_index(mChoice_c* choice, int request_main_index) {
choice->requested_main_index = request_main_index;
}
extern int mChoice_check_main_index(mChoice_c* choice) {
return choice->main_index;
}
extern int mChoice_check_main_normal(mChoice_c* choice) {
if (mChoice_check_main_index(choice) == mChoice_MAIN_NORMAL) {
return TRUE;
}
return FALSE;
}
static void mChoice_Init_choice_data(mChoice_c* choice) {
choice->data.choice_num = 0;
}
static int mChoice_Add_choice_data(mChoice_c* choice, u8* str, int max_len) {
if (str != NULL && max_len > 0 && max_len <= mChoice_CHOICE_STRING_LEN) {
int num = choice->data.choice_num;
if (num < mChoice_CHOICE_NUM) {
int len = mMsg_Get_Length_String(str, max_len);
u8* dst = choice->data.strings[num];
int i;
for (i = 0; i < len; i++) {
*dst++ = *str++;
}
choice->data.string_lens[num] = len;
choice->data.choice_num++;
return num;
}
}
return -1;
}
extern void mChoice_Set_choice_data(
mChoice_c* choice,
u8* str0, int str0_len,
u8* str1, int str1_len,
u8* str2, int str2_len,
u8* str3, int str3_len,
u8* str4, int str4_len,
u8* str5, int str5_len
) {
mChoice_Init_choice_data(choice);
if (str0 != NULL && str0_len > 0 && str0_len <= mChoice_CHOICE_STRING_LEN) {
mChoice_Add_choice_data(choice, str0, str0_len);
}
if (str1 != NULL && str1_len > 0 && str1_len <= mChoice_CHOICE_STRING_LEN) {
mChoice_Add_choice_data(choice, str1, str1_len);
}
if (str2 != NULL && str2_len > 0 && str2_len <= mChoice_CHOICE_STRING_LEN) {
mChoice_Add_choice_data(choice, str2, str2_len);
}
if (str3 != NULL && str3_len > 0 && str3_len <= mChoice_CHOICE_STRING_LEN) {
mChoice_Add_choice_data(choice, str3, str3_len);
}
if (str4 != NULL && str4_len > 0 && str4_len <= mChoice_CHOICE_STRING_LEN) {
mChoice_Add_choice_data(choice, str4, str4_len);
}
if (str5 != NULL && str5_len > 0 && str5_len <= mChoice_CHOICE_STRING_LEN) {
mChoice_Add_choice_data(choice, str5, str5_len);
}
}
static int mChoice_Get_MaxStringDotWidth(mChoice_c* choice) {
int i;
int choice_num = choice->data.choice_num;
int max_width = 0;
for (i = 0; i < choice_num; i++) {
u8* str = choice->data.strings[i];
int len = choice->data.string_lens[i];
int width = mFont_GetStringWidth(str, len, TRUE);
if (width > max_width) {
max_width = width;
}
}
return max_width;
}
static int mChoice_Get_MaxStringDotHeight(mChoice_c* choice) {
return choice->data.choice_num * 16;
}
static void mChoice_Set_DisplayScaleAndDisplayPos(mChoice_c* choice) {
int dw = mChoice_Get_MaxStringDotWidth(choice);
f32 dotW = ((f32)dw - 24.0f) / 96.0f;
int dh = mChoice_Get_MaxStringDotHeight(choice);
f32 dotH = ((f32)dh - 32.0f) / 32.0f;
f32 scaleX = (dotW * 0.5833333730697632f) + (1.0f/2.4f);
f32 scaleY = (dotH * 0.3142857f) + (0.6857143f);
int choice_num = choice->data.choice_num;
f32 tempDotH;
choice->scale_x = scaleX;
choice->scale_y = scaleY;
tempDotH = dotH * -20.057144f;
choice->text_x = (dotW * -48.0f) + 152.0f;
if (choice_num > 4) {
choice->text_y = tempDotH + 105.0f + (f32)(choice_num - 3) * 2.0f;
}
else {
choice->text_y = tempDotH + 105.0f;
}
tempDotH = dotH * 20.057144f;
choice->center_x = 242.0f;
choice->center_x_begin = 242.0f;
choice->center_x_target = 242.0f + (dotW * -35.0f);
choice->center_y = 169.0f;
choice->center_y_begin = 169.0f;
if (choice_num > 4) {
choice->center_y_target = (169.0f + tempDotH) - (f32)(choice_num - 4) * 16.0f;
}
else {
choice->center_y_target = 169.0f + tempDotH;
}
}
extern int mChoice_Get_ChoseNum(mChoice_c* choice) {
return choice->data.selected_choice_idx;
}
extern void mChoice_Clear_ChoseNum(mChoice_c* choice) {
choice->data.selected_choice_idx = -1;
}
static void mChoice_check_ct(mChoice_c* choice) { }
static void mChoice_Get_StringDataAddressAndSize(int idx, u32* addr, u32* size) {
mMsg_Get_BodyParam(Choice_table_rom_start, Choice_rom_start, idx, addr, size);
}
static int mChoice_Put_String_PLAYER_NAME(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopyPlayerName(data, idx, max_size, FALSE);
}
static int mChoice_Put_String_TALK_NAME(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopyTalkName(actor, data, idx, max_size, FALSE);
}
static int mChoice_Put_String_TAIL(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopyTail(actor, data, idx, max_size, FALSE);
}
static int mChoice_Put_String_YEAR(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopyYear(data, idx, max_size);
}
static int mChoice_Put_String_MONTH(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopyMonth(data, idx, max_size);
}
static int mChoice_Put_String_WEEK(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopyWeek(data, idx, max_size);
}
static int mChoice_Put_String_DAY(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopyDay(data, idx, max_size);
}
static int mChoice_Put_String_HOUR(u8* data, int idx, int max_size, ACTOR* actor) {
mMsg_Window_c* msg_p = mMsg_Get_base_window_p();
int hour = Common_Get(time.rtc_time.hour);
if (hour < 12) {
msg_p->status_flags |= mMsg_STATUS_FLAG_USE_AM;
}
else {
msg_p->status_flags &= ~mMsg_STATUS_FLAG_USE_AM;
}
return mMsg_CopyHour(data, idx, max_size);
}
static int mChoice_Put_String_MIN(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopyMin(data, idx, max_size);
}
static int mChoice_Put_String_SEC(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopySec(data, idx, max_size);
}
static int mChoice_Put_String_FREE(u8* data, int idx, int max_size, ACTOR* actor, int free_idx) {
return mMsg_CopyFree(mMsg_Get_base_window_p(), free_idx, data, idx, max_size, mIN_ARTICLE_NUM, FALSE);
}
static int mChoice_Put_String_FREE0(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR0);
}
static int mChoice_Put_String_FREE1(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR1);
}
static int mChoice_Put_String_FREE2(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR2);
}
static int mChoice_Put_String_FREE3(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR3);
}
static int mChoice_Put_String_FREE4(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR4);
}
static int mChoice_Put_String_FREE5(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR5);
}
static int mChoice_Put_String_FREE6(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR6);
}
static int mChoice_Put_String_FREE7(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR7);
}
static int mChoice_Put_String_FREE8(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR8);
}
static int mChoice_Put_String_FREE9(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR9);
}
static int mChoice_Put_String_FREE10(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR10);
}
static int mChoice_Put_String_FREE11(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR11);
}
static int mChoice_Put_String_FREE12(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR12);
}
static int mChoice_Put_String_FREE13(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR13);
}
static int mChoice_Put_String_FREE14(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR14);
}
static int mChoice_Put_String_FREE15(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR15);
}
static int mChoice_Put_String_FREE16(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR16);
}
static int mChoice_Put_String_FREE17(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR17);
}
static int mChoice_Put_String_FREE18(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR18);
}
static int mChoice_Put_String_FREE19(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_FREE(data, idx, max_size, actor, mMsg_FREE_STR19);
}
static int mChoice_Put_String_DETERMINATION(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopyDetermination(mMsg_Get_base_window_p(), data, idx, max_size);
}
static int mChoice_Put_String_COUNTRY_NAME(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopyCountryName(data, idx, max_size, FALSE);
}
static int mChoice_Put_String_RAMDOM_NUMBER2(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopyRamdomNumber2(data, idx, max_size);
}
static int mChoice_Put_String_ITEM(u8* data, int idx, int max_size, ACTOR* actor, int item_idx) {
return mMsg_CopyItem(mMsg_Get_base_window_p(), item_idx, data, idx, max_size, mIN_ARTICLE_NUM, FALSE);
}
static int mChoice_Put_String_ITEM0(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_ITEM(data, idx, max_size, actor, mMsg_ITEM_STR0);
}
static int mChoice_Put_String_ITEM1(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_ITEM(data, idx, max_size, actor, mMsg_ITEM_STR1);
}
static int mChoice_Put_String_ITEM2(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_ITEM(data, idx, max_size, actor, mMsg_ITEM_STR2);
}
static int mChoice_Put_String_ITEM3(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_ITEM(data, idx, max_size, actor, mMsg_ITEM_STR3);
}
static int mChoice_Put_String_ITEM4(u8* data, int idx, int max_size, ACTOR* actor) {
return mChoice_Put_String_ITEM(data, idx, max_size, actor, mMsg_ITEM_STR4);
}
static int mChoice_Put_String_ISLAND_NAME(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopyIslandName(data, idx, max_size, FALSE);
}
static int mChoice_Put_String_AMPM(u8* data, int idx, int max_size, ACTOR* actor) {
return mMsg_CopyAmPm(mMsg_Get_base_window_p(), data, idx, max_size);
}
typedef int (*mChoice_PUT_STRING_PROC)(u8*, int, int, ACTOR*);
static int mChoice_Put_String(u8* data, int idx, int max_size, ACTOR* actor) {
static const mChoice_PUT_STRING_PROC proc[mFont_CONT_CODE_NUM] = {
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
&mChoice_Put_String_PLAYER_NAME,
&mChoice_Put_String_TALK_NAME,
&mChoice_Put_String_TAIL,
&mChoice_Put_String_YEAR,
&mChoice_Put_String_MONTH,
&mChoice_Put_String_WEEK,
&mChoice_Put_String_DAY,
&mChoice_Put_String_HOUR,
&mChoice_Put_String_MIN,
&mChoice_Put_String_SEC,
&mChoice_Put_String_FREE0,
&mChoice_Put_String_FREE1,
&mChoice_Put_String_FREE2,
&mChoice_Put_String_FREE3,
&mChoice_Put_String_FREE4,
&mChoice_Put_String_FREE5,
&mChoice_Put_String_FREE6,
&mChoice_Put_String_FREE7,
&mChoice_Put_String_FREE8,
&mChoice_Put_String_FREE9,
&mChoice_Put_String_DETERMINATION,
&mChoice_Put_String_COUNTRY_NAME,
&mChoice_Put_String_RAMDOM_NUMBER2,
&mChoice_Put_String_ITEM0,
&mChoice_Put_String_ITEM1,
&mChoice_Put_String_ITEM2,
&mChoice_Put_String_ITEM3,
&mChoice_Put_String_ITEM4,
&mChoice_Put_String_FREE10,
&mChoice_Put_String_FREE11,
&mChoice_Put_String_FREE12,
&mChoice_Put_String_FREE13,
&mChoice_Put_String_FREE14,
&mChoice_Put_String_FREE15,
&mChoice_Put_String_FREE16,
&mChoice_Put_String_FREE17,
&mChoice_Put_String_FREE18,
&mChoice_Put_String_FREE19,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
&mChoice_Put_String_ISLAND_NAME,
NULL,
NULL,
NULL,
NULL,
&mChoice_Put_String_AMPM,
NULL,
NULL,
NULL,
NULL
};
int type = data[idx + 1];
if (type >= 0 && type < mFont_CONT_CODE_NUM && proc[type] != NULL) {
return (*proc[type])(data, idx, max_size, actor);
}
return max_size;
}
static void mChoice_Change_ControlCode(u8* data, int max_size, ACTOR* actor) {
u8* src_p = data;
int new_max_size = max_size;
int idx = 0;
u8 code;
while (idx < new_max_size) {
code = *src_p;
if (code == CHAR_CONTROL_CODE) {
new_max_size = mChoice_Put_String(data, idx, new_max_size, actor);
}
else {
idx++;
src_p++;
}
}
}
extern void mChoice_Load_ChoseStringFromRom(mChoice_c* choice, u8* str, int str_no, ACTOR* actor) {
if (str_no >= 0 && str_no < mChoice_SELECT_STR_NUM) {
u32 addr;
u32 size;
mChoice_Get_StringDataAddressAndSize(str_no, &addr, &size);
if (size == 0) {
mem_clear(str, mChoice_CHOICE_STRING_LEN, CHAR_SPACE);
}
else if (addr != 0) {
static u8 buff[80] ATTRIBUTE_ALIGN(32);
u32 align_addr = ALIGN_PREV(addr, 32);
u32 ofs = addr - align_addr;
u32 align_size = ALIGN_NEXT(ofs + size, 32);
int max;
int i;
u8* src_p;
u8* dst_p;
_JW_GetResourceAram(align_addr, buff, align_size);
max = mChoice_CHOICE_STRING_LEN;
if (size < mChoice_CHOICE_STRING_LEN) {
max = size;
}
src_p = &buff[ofs];
dst_p = str;
/* Copy string from the temp aligned buffer to the destination */
for (i = 0; i < max; i++) {
*dst_p++ = *src_p++;
}
/* Fill remaining space with space characters */
for (i; i < mChoice_CHOICE_STRING_LEN; i++) {
*dst_p++ = CHAR_SPACE;
}
/* Process any control codes */
mChoice_Change_ControlCode(str, mChoice_CHOICE_STRING_LEN, actor);
}
}
}
extern void mChoice_no_b_set(mChoice_c* choice) {
choice->no_b_flag = TRUE;
}
extern void mChoice_no_b_close_set(mChoice_c* choice) {
choice->no_b_flag = TRUE;
choice->no_close_flag = TRUE;
}
+48
View File
@@ -0,0 +1,48 @@
static int mChoice_Main_Appear_SetScale(mChoice_c* choice, GAME* game) {
int res;
const f32 max = 10.2f;
if (choice->timer < max) {
f32 scale;
choice->timer += 1.0f;
scale = get_percent_forAccelBrake(choice->timer, 0.0f, max, 0.0f, 0.0f);
choice->scale = scale;
choice->center_x = choice->center_x_begin + scale * (choice->center_x_target - choice->center_x_begin);
choice->center_y = choice->center_y_begin + scale * (choice->center_y_target - choice->center_y_begin);
res = FALSE;
}
else {
choice->timer = 0.0f;
choice->scale = 1.0f;
choice->center_x = choice->center_x_target;
choice->center_y = choice->center_y_target;
res = TRUE;
}
return res;
}
static void mChoice_request_main_index_fromAppear(mChoice_c* choice, GAME* game, int open_flag) {
if (open_flag) {
mChoice_Change_request_main_index(choice, mChoice_MAIN_NORMAL);
}
}
static void mChoice_Main_Appear(mChoice_c* choice, GAME* game) {
int open_flag = mChoice_Main_Appear_SetScale(choice, game);
mChoice_request_main_index_fromAppear(choice, game, open_flag);
mChoice_MainSetup(choice, game);
}
static void mChoice_MainSetup_Appear(mChoice_c* choice, GAME* game) {
choice->scale = 0.0f;
choice->main_index = mChoice_MAIN_APPEAR;
choice->requested_main_index = -1;
choice->window_visible_flag = TRUE;
choice->timer = 0.0f;
mChoice_Clear_ChoseNum(choice);
mChoice_sound_SENTAKU_OPEN();
mChoice_Set_DisplayScaleAndDisplayPos(choice);
}
+56
View File
@@ -0,0 +1,56 @@
static int mChoice_Main_Disappear_SetScale(mChoice_c* choice, GAME* game) {
const f32 max = 10.2f;
if (choice->timer < max) {
f32 scale;
choice->timer += 1.0f;
scale = 1.0f - get_percent_forAccelBrake(choice->timer, 0.0f, max, 0.0f, 0.0f);
choice->scale = scale;
choice->center_x = choice->center_x_begin + scale * (choice->center_x_target - choice->center_x_begin);
choice->center_y = choice->center_y_begin + scale * (choice->center_y_target - choice->center_y_begin);
return FALSE;
}
else {
choice->timer = 0.0f;
choice->scale = 0.0f;
choice->center_x = choice->center_x_begin;
choice->center_y = choice->center_y_begin;
return TRUE;
}
}
static void mChoice_request_main_index_fromDisappear(mChoice_c* choice, GAME* game, int closed_flag) {
if (closed_flag) {
mChoice_Change_request_main_index(choice, mChoice_MAIN_HIDE);
}
}
static void mChoice_Main_Disappear(mChoice_c* choice, GAME* game) {
int closed_flag = mChoice_Main_Disappear_SetScale(choice, game);
mChoice_request_main_index_fromDisappear(choice, game, closed_flag);
mChoice_MainSetup(choice, game);
}
static void mChoice_MainSetup_Disappear(mChoice_c* choice, GAME* game) {
if (choice->no_b_flag && choice->selected_choice_idx == (choice->data.choice_num - 1)) {
if (choice->no_close_flag) {
mChoice_sound_ZOOMDOWN_LONG();
mMsg_Get_base_window_p()->status_flags |= mMsg_STATUS_FLAG_ZOOMDOWN_LONG;
}
else {
mChoice_sound_ZOOMDOWN_SHORT();
}
}
else {
mChoice_sound_SENTAKU_KETTEI();
}
choice->scale = 1.0f;
choice->main_index = mChoice_MAIN_DISAPPEAR;
choice->requested_main_index = -1;
choice->window_visible_flag = TRUE;
choice->timer = 0.0f;
choice->font_visible_flag = FALSE;
}
+7
View File
@@ -0,0 +1,7 @@
static void mChoice_Main_Hide(mChoice_c* choice, GAME* game) {
mChoice_MainSetup(choice, game);
}
static void mChoice_MainSetup_Hide(mChoice_c* choice, GAME* game) {
mChoice_init(choice, game);
}
+162
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@@ -0,0 +1,162 @@
static void mChoice_determimation_set(mChoice_c* choice) {
mChoice_Data_c* choice_data = &choice->data;
int idx = choice->selected_choice_idx;
bcopy(choice_data->strings[idx], choice_data->determination_string, mChoice_CHOICE_STRING_LEN);
choice_data->determination_len = choice_data->string_lens[idx];
choice_data->selected_choice_idx = idx;
}
static int mChoice_Main_Normal_SetChoice(mChoice_c* choice, GAME* game) {
int res = FALSE;
if (chkTrigger(BUTTON_A)) {
mChoice_determimation_set(choice);
res = TRUE;
}
else if (choice->no_b_flag && chkTrigger(BUTTON_B)) {
choice->selected_choice_idx = choice->data.choice_num - 1;
mChoice_determimation_set(choice);
res = TRUE;
}
else {
f32 percent = gamePT->mcon.adjusted_pY;
int* choice_automove_p = &choice->choice_automove_type;
f32* choice_automove_timer_p = &choice->choice_automove_timer;
int* selected_idx_p = &choice->selected_choice_idx;
int cursor_sfx = FALSE;
switch (*choice_automove_p) {
case mChoice_AUTOMOVE_INCREMENT_WAIT:
{
if (percent < 0.0f || chkButton(BUTTON_CDOWN)) {
(*choice_automove_timer_p) += 1.0f;
if (*choice_automove_timer_p >= 18.0f) {
*choice_automove_timer_p = 0.0f;
*choice_automove_p = mChoice_AUTOMOVE_INCREMENT;
(*selected_idx_p)++;
cursor_sfx = TRUE;
}
}
else {
*choice_automove_p = mChoice_AUTOMOVE_STOPPED;
*choice_automove_timer_p = 0.0f;
}
break;
}
case mChoice_AUTOMOVE_INCREMENT:
{
if (percent < 0.0f || chkButton(BUTTON_CDOWN)) {
(*choice_automove_timer_p) += 1.0f;
if (*choice_automove_timer_p >= 9.0f) {
*choice_automove_timer_p = 0.0f;
(*selected_idx_p)++;
cursor_sfx = TRUE;
}
}
else {
*choice_automove_p = mChoice_AUTOMOVE_STOPPED;
*choice_automove_timer_p = 0.0f;
}
break;
}
case mChoice_AUTOMOVE_DECREMENT_WAIT:
{
if (percent > 0.0f || chkButton(BUTTON_CUP)) {
(*choice_automove_timer_p) += 1.0f;
if (*choice_automove_timer_p >= 18.0f) {
*choice_automove_timer_p = 0.0f;
*choice_automove_p = mChoice_AUTOMOVE_DECREMENT;
(*selected_idx_p)--;
cursor_sfx = TRUE;
}
}
else {
*choice_automove_p = mChoice_AUTOMOVE_STOPPED;
*choice_automove_timer_p = 0.0f;
}
break;
}
case mChoice_AUTOMOVE_DECREMENT:
{
if (percent > 0.0f || chkButton(BUTTON_CUP)) {
(*choice_automove_timer_p) += 1.0f;
if (*choice_automove_timer_p >= 9.0f) {
*choice_automove_timer_p = 0.0f;
(*selected_idx_p)--;
cursor_sfx = TRUE;
}
}
else {
*choice_automove_p = mChoice_AUTOMOVE_STOPPED;
*choice_automove_timer_p = 0.0f;
}
break;
}
default:
{
if (percent > 0.0f || chkTrigger(BUTTON_CUP)) {
*choice_automove_p = mChoice_AUTOMOVE_DECREMENT_WAIT;
*choice_automove_timer_p = 0.0f;
(*selected_idx_p)--;
cursor_sfx = TRUE;
}
else if (percent < 0.0f || chkTrigger(BUTTON_CDOWN)) {
*choice_automove_p = mChoice_AUTOMOVE_INCREMENT_WAIT;
*choice_automove_timer_p = 0.0f;
(*selected_idx_p)++;
cursor_sfx = TRUE;
}
break;
}
}
if ((*selected_idx_p) < 0) {
*selected_idx_p = 0;
}
else if ((*selected_idx_p) >= choice->data.choice_num) {
*selected_idx_p = choice->data.choice_num - 1;
}
else {
if (cursor_sfx) {
mChoice_sound_CURSOL();
}
}
}
return res;
}
static void mChoice_request_main_index_fromNormal(mChoice_c* choice, GAME* game, int close_flag) {
if (close_flag) {
mChoice_Change_request_main_index(choice, mChoice_MAIN_DISAPPEAR);
}
}
static void mChoice_Main_Normal(mChoice_c* choice, GAME* game) {
int close_flag = mChoice_Main_Normal_SetChoice(choice, game);
mChoice_request_main_index_fromNormal(choice, game, close_flag);
mChoice_MainSetup(choice, game);
}
static void mChoice_MainSetup_Normal(mChoice_c* choice, GAME* game) {
choice->scale = 1.0f;
choice->timer = 0.0f;
choice->requested_main_index = -1;
choice->main_index = mChoice_MAIN_NORMAL;
choice->font_visible_flag = TRUE;
}
+19
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@@ -0,0 +1,19 @@
static void mChoice_sound_SENTAKU_KETTEI() {
sAdo_SysTrgStart(0xD);
}
static void mChoice_sound_SENTAKU_OPEN() {
sAdo_SysTrgStart(0xC);
}
static void mChoice_sound_CURSOL() {
sAdo_SysTrgStart(0x1);
}
static void mChoice_sound_ZOOMDOWN_SHORT() {
sAdo_SysTrgStart(0x8005);
}
static void mChoice_sound_ZOOMDOWN_LONG() {
sAdo_SysTrgStart(0x8015);
}