match and link m_fbdemo.c

This commit is contained in:
Prakxo
2023-05-04 11:01:21 +00:00
parent 879041ed4b
commit 26bbc625ca
6 changed files with 256 additions and 2 deletions
+4
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@@ -6,6 +6,10 @@ m_debug_hayakawa.c:
.text: [0x803965E4, 0x803973E8]
.rodata: [0x80641D50, 0x80641D90]
.data: [0x80651328, 0x80651358]
m_fbdemo.c:
.text: [0x803A0350, 0x803A0ABC]
.rodata: [0x80641F40, 0x80641F60]
.data: [0x80652AA0, 0x80652AD0]
m_huusui_room.c:
.text: [0x803B1908, 0x803B1968]
m_home.c:
+9
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@@ -0,0 +1,9 @@
#ifndef SLEEP_H
#define SLEEP_H
#include "types.h"
#include "dolphin/os/OSTime.h"
void csleep(OSTime c);
void msleep(int);
#endif
+2 -1
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@@ -4,6 +4,7 @@
#include "types.h"
#include "libultra/ultratypes.h"
void guMtxIdentF(float mf[4][4]);
inline void guTranslateF(float m[4][4], float x, float y, float z){
guMtxIdentF(m);
@@ -21,7 +22,7 @@ inline void guScaleF(float mf[4][4], float x, float y, float z) {
}
void guMtxF2L(float mf[4][4], Mtx *m);
void guMtxIdentF(float mf[4][4]);
void guTranslate(Mtx *m, float x, float y, float z);
void guScale(Mtx *m, float x, float y, float z);
+36
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@@ -0,0 +1,36 @@
#ifndef FBDEMO_H
#define FBDEMO_H
#include "types.h"
#include "PR/mbi.h"
typedef struct {
/* 0x0 */ f32 x;
/* 0x4 */ f32 y;
} TransitionTileVtxData; // size = 0x8
typedef struct {
/* 0x00 */ int cols;
/* 0x04 */ int rows;
/* 0x08 */ int frame;
/* 0x0C */ TransitionTileVtxData* vtxData;
/* 0x10 */ Vtx* vtxFrame1;
/* 0x14 */ Vtx* vtxFrame2;
/* 0x18 */ Mtx projection;
/* 0x58 */ Mtx modelView;
/* 0x98 */ Mtx unk_98;
/* 0xD8 */ Gfx* gfx; // "gfxtbl"
/* 0xDC */ u16* zBuffer;
} TransitionTile; // size = 0xE0
extern void fbdemo_init_gfx(TransitionTile*);
extern void fbdemo_init_data(TransitionTile*);
extern void fbdemo_cleanup(TransitionTile*);
extern TransitionTile* fbdemo_init(TransitionTile*, int, int);
extern void fbdemo_update(TransitionTile*);
extern void fbdemo_draw(TransitionTile*, Gfx**);
extern void fbdemo_move(void);
#endif
+204
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@@ -0,0 +1,204 @@
#include "m_fbdemo.h"
#include "libultra/gu.h"
#include "libc64/malloc.h"
#include "libc64/sleep.h"
Gfx fbdemo_gfx_init[] ={
gsDPPipeSync(),
gsSPTexture(0x8000, 0x8000, 0, G_TX_RENDERTILE, G_ON),
gsSPClearGeometryMode(G_ZBUFFER | G_SHADE | G_CULL_BOTH | G_FOG | G_LIGHTING | G_TEXTURE_GEN | G_TEXTURE_GEN_LINEAR | G_LOD | G_SHADING_SMOOTH),
gsDPSetCombineMode(G_CC_DECALRGB, G_CC_DECALRGB),
gsDPSetOtherMode(G_AD_DISABLE | G_CD_MAGICSQ | G_CK_NONE | G_TC_FILT | G_TF_BILERP | G_TT_NONE | G_TL_TILE | G_TD_CLAMP | G_TP_PERSP | G_CYC_1CYCLE | G_PM_1PRIMITIVE, G_AC_NONE | G_ZS_PIXEL | G_RM_AA_OPA_SURF | G_RM_AA_OPA_SURF2),
gsSPEndDisplayList(),
};
extern void fbdemo_init_gfx(TransitionTile* this) {
int col;
int col2;
int colTex;
int rowTex;
int row;
int frame;
Vtx* vtx;
Gfx* gfx;
guMtxIdent(&this->modelView);
guMtxIdent(&this->unk_98);
guOrtho(&this->projection, 0.0f, 320, 240, 0.0f, -1000.0f, 1000.0f, 1.0f);
for (frame = 0; frame < 2; frame++) {
this->frame = frame;
vtx = (this->frame == 0) ? this->vtxFrame1 : this->vtxFrame2;
for (rowTex = 0, row = 0; row < (this->rows + 1);rowTex += 0x20 ,row++) {
for (colTex = 0, col = 0; col < (this->cols + 1); colTex += 0x20, col++) {
Vtx_tn* vtxn = &vtx->n;
vtx++;
vtxn->ob[0] = col * 0x20;
vtxn->ob[1] = row * 0x20;
vtxn->ob[2] = -5;
vtxn->flag = 0;
vtxn->tc[0] = colTex << 6;
vtxn->tc[1] = rowTex << 6;
vtxn->n[0] = 0;
vtxn->n[1] = 0;
vtxn->n[2] = 120;
vtxn->a = 255;
}
}
}
gfx = this->gfx;
for (rowTex = 0, row = 0; row < this->rows; rowTex += 0x20,row++) {
gSPVertex(gfx++, SEGMENT_ADDR(0xA, (u32)row * (this->cols + 1) * sizeof(Vtx)), 2 * (this->cols + 1), 0);
colTex = 0;
col = 0;
col2 = 0;
while (col < this->cols) {
gDPPipeSync(gfx++);
gDPLoadTextureTile(gfx++, SEGMENT_ADDR(0xB, 0), G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, 240,
colTex, rowTex, colTex + 0x20, rowTex + 0x20, 0, G_TX_NOMIRROR | G_TX_WRAP,
G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD);
gSP1Quadrangle(gfx++, col2, col2 + 1, + (this->cols) + 2 + col2 , this->cols + 1 + col2, 0);
colTex += 0x20;
col2++;
col++;
}
}
gDPPipeSync(gfx++);
gSPEndDisplayList(gfx++);
}
extern void fbdemo_init_data(TransitionTile* this) {
int col;
int row;
for (row = 0; row < this->rows + 1; row++) {
for (col = 0; col < this->cols + 1; col++) {
(this->vtxData + col + row * (this->cols + 1))->x = col * 0x20;
(this->vtxData + col + row * (this->cols + 1))->y = row * 0x20;
}
}
}
extern void fbdemo_cleanup(TransitionTile* this){
msleep(100);
if (this->vtxData != NULL) {
free(this->vtxData);
this->vtxData = NULL;
}
if (this->vtxFrame1 != NULL) {
free(this->vtxFrame1);
this->vtxFrame1 = NULL;
}
if (this->vtxFrame2 != NULL) {
free(this->vtxFrame2);
this->vtxFrame2 = NULL;
}
if (this->gfx != NULL) {
free(this->gfx);
this->gfx = NULL;
}
}
extern TransitionTile* fbdemo_init(TransitionTile* this, int cols, int rows){
s32 gridsize;
bzero(this, sizeof(TransitionTile));
this->cols = cols;
this->rows = rows;
this->frame = 0;
this->vtxData = malloc((cols + 1) * sizeof(TransitionTileVtxData) * (rows + 1));
this->vtxFrame1 = malloc((cols + 1) * sizeof(Vtx) * (rows + 1));
this->vtxFrame2 = malloc((cols + 1) * sizeof(Vtx) * (rows + 1));
this->gfx = malloc(((this->cols * 9 + 1) * this->rows + 2) * sizeof(Gfx));
if ((this->vtxData == NULL) || (this->vtxFrame1 == NULL) ||
(this->vtxFrame2 == NULL) || (this->gfx == NULL)) {
if (this->vtxData != NULL) {
free(this->vtxData);
this->vtxData = NULL;
}
if (this->vtxFrame1 != NULL) {
free(this->vtxFrame1);
this->vtxFrame1 = NULL;
}
if (this->vtxFrame2 != NULL) {
free(this->vtxFrame2);
this->vtxFrame2 = NULL;
}
if (this->gfx != NULL) {
free(this->gfx);
this->gfx = NULL;
}
return NULL;
}
fbdemo_init_gfx(this);
fbdemo_init_data(this);
this->frame = 0;
return this;
}
extern void fbdemo_update(TransitionTile* this) {
int col;
int row;
Vtx* vtx;
for (row = 0; row < this->rows + 1; row++) {
for (col = 0; col < this->cols + 1; col++) {
vtx = (this->frame == 0) ? this->vtxFrame1 : this->vtxFrame2;
(vtx + col + row * (this->cols + 1))->n.ob[0] = (this->vtxData + col + row * (this->cols + 1))->x;
vtx = (this->frame == 0) ? this->vtxFrame1 : this->vtxFrame2;
(vtx + col + row * (this->cols + 1))->n.ob[1] = (this->vtxData + col + row * (this->cols + 1))->y;
}
}
}
void fbdemo_draw(TransitionTile* this, Gfx** gfxP) {
Gfx* gfx = *gfxP;
gSPDisplayList(gfx++, fbdemo_gfx_init);
fbdemo_update(this);
gSPMatrix(gfx++, &this->projection, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_PROJECTION);
gSPMatrix(gfx++, &this->modelView, G_MTX_NOPUSH | G_MTX_LOAD | G_MTX_MODELVIEW);
gSPSegment(gfx++, 0xA, this->frame == 0 ? this->vtxFrame1 : this->vtxFrame2);
gSPSegment(gfx++, 0xB, this->zBuffer);
gSPDisplayList(gfx++, fbdemo_gfx_init);
gSPDisplayList(gfx++, this->gfx);
gDPPipeSync(gfx++);
this->frame ^= 1;
*gfxP = gfx;
}
extern void fbdemo_move(void){
}
+1 -1
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@@ -42,7 +42,7 @@ void _Putfld(_Pft*, va_list, u8, u8*);
/* These functions seem to have 04,p enabled */
#pragma optimize_for_size off
s32 _Printf(void* (*pfn)(void*, const char*, int), void* arg, const char* fmt,
int _Printf(void* (*pfn)(void*, const char*, int), void* arg, const char* fmt,
va_list ap) {
/* Unused static variables to match position of locals */
static int unused0;