mirror of
https://github.com/ACreTeam/ac-decomp
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+5
-1
@@ -148,7 +148,11 @@ typedef struct npc_animation_s {
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/* TODO: draw data */
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typedef struct npc_draw_info_s {
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/* 0x000 */ u8 _000[0x14 - 0];
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/* 0x000 */ int main_animation_frame;
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/* 0x004 */ int _04; // TODO: figure out where this is set
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/* 0x008 */ int main_animation_frame_changed;
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/* 0x00C */ int _08; // TODO: figure out where this is set
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/* 0x010 */ int _0C; // TODO: figure out where this is set
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/* 0x014 */ aNPC_ANIMATION_c main_animation;
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/* 0x1D0 */ aNPC_ANIMATION_c sub_animation0;
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/* 0x38C */ aNPC_ANIMATION_c sub_animation1;
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