actually link m_malloc

This commit is contained in:
Prakxo
2023-04-24 12:50:57 +02:00
parent 759a9c810e
commit 417a4475e4
4 changed files with 67 additions and 62 deletions
+62 -59
View File
@@ -1,59 +1,62 @@
sys_vimgr.c:
.text: [0x803703F8, 0x80370418]
m_debug_hayakawa.c:
.text: [0x803965E4, 0x803973E8]
.rodata: [0x80641D50, 0x80641D90]
.data: [0x80651328, 0x80651358]
#m_malloc.c: #can't find zelda_arena
# .text: [0x803BC510, 0x803BC70C]
# .bss: [0x81297CA0, 0x81297CD0]
m_room_type/mRmTp_FtrItemNo2FtrIdx.c:
.text: [0x803E7878, 0x803E78BC]
#m_time.c: # unlinked until function callers that reorder local static variables are implemented.
# .text: [0x803F33DC, 0x803F3E58]
# .rodata: [0x806433B0, 0x806433D8]
# .data: [0x8065E378, 0x8065E438]
# .bss: [0x8129F410, 0x8129F420]
#m_skin_matrix.c:
# .text: [0x803f1528, 0x803f1bb4]
# .rodata: [0x80643310, 0x80643318]
sys_stacks.c:
.bss: [0x812F5670, 0x812F9670]
m_olib.c:
.text: [0x803D88E8, 0x803D8A34]
.rodata: [0x80642A00, 0x80642A10]
THA_GA.c:
.text: [0x80404AE0, 0x80404B40]
TwoHeadArena.c:
.text: [0x80404B40, 0x80404C68]
gfxalloc.c:
.text: [0x804054b0, 0x80405518]
graph.c:
.text: [0x80405518, 0x80405EC8]
.data: [0x8065ECA8, 0x8065ECB0]
.bss: [0x812F31E8, 0x812F3560]
lb_rtc.c:
.text: [0x80406480, 0x8040752C]
.rodata: [0x806436F8, 0x806437A0]
.data: [0x8065ECD0, 0x8065ECD8]
.bss: [0x812F4CB0, 0x812F4CC0]
lb_reki.c:
.text: [0x8040752C, 0x80407AE8]
.rodata: [0x806437A0, 0x806437C0]
.data: [0x8065ECD8, 0x8065F110]
zurumode.c:
.text: [0x8040eb38, 0x8040f008]
.bss: [0x812f9670, 0x812f9680]
.data: [0x8065F9F0, 0x8065FA30]
sys_ucode.c:
.text: [0x8040F008, 0x8040F048]
.data: [0x8065FA30, 0x8065FA40]
m_random_field/mRF_MakePerfectBit.c:
.text: [0x8050B1AC, 0x8050B1D4]
m_random_field/mRF_GetRandomStepMode.c:
.text: [0x8050B284, 0x8050B2C0]
sys_dynamic.c:
.bss: [0x813413F8, 0x81361820]
# ac_aprilfool_control/aPC_actor_dt.c: common_data is pure bs,
# .text: [0x805153f0, 0x8051542C]
sys_vimgr.c:
.text: [0x803703F8, 0x80370418]
m_debug_hayakawa.c:
.text: [0x803965E4, 0x803973E8]
.rodata: [0x80641D50, 0x80641D90]
.data: [0x80651328, 0x80651358]
m_malloc.c:
.text: [0x803BC510, 0x803BC70C]
.bss: [0x81297CA0, 0x81297CD0]
#m_lib.c: #sqrtf statics
# .text: [0x803BAB0C, 0x803BB960]
# .rodata: [0x80642640, 0x80642680]
m_room_type/mRmTp_FtrItemNo2FtrIdx.c:
.text: [0x803E7878, 0x803E78BC]
#m_time.c: # unlinked until function callers that reorder local static variables are implemented.
# .text: [0x803F33DC, 0x803F3E58]
# .rodata: [0x806433B0, 0x806433D8]
# .data: [0x8065E378, 0x8065E438]
# .bss: [0x8129F410, 0x8129F420]
#m_skin_matrix.c:
# .text: [0x803f1528, 0x803f1bb4]
# .rodata: [0x80643310, 0x80643318]
sys_stacks.c:
.bss: [0x812F5670, 0x812F9670]
m_olib.c:
.text: [0x803D88E8, 0x803D8A34]
.rodata: [0x80642A00, 0x80642A10]
THA_GA.c:
.text: [0x80404AE0, 0x80404B40]
TwoHeadArena.c:
.text: [0x80404B40, 0x80404C68]
gfxalloc.c:
.text: [0x804054b0, 0x80405518]
graph.c:
.text: [0x80405518, 0x80405EC8]
.data: [0x8065ECA8, 0x8065ECB0]
.bss: [0x812F31E8, 0x812F3560]
lb_rtc.c:
.text: [0x80406480, 0x8040752C]
.rodata: [0x806436F8, 0x806437A0]
.data: [0x8065ECD0, 0x8065ECD8]
.bss: [0x812F4CB0, 0x812F4CC0]
lb_reki.c:
.text: [0x8040752C, 0x80407AE8]
.rodata: [0x806437A0, 0x806437C0]
.data: [0x8065ECD8, 0x8065F110]
zurumode.c:
.text: [0x8040eb38, 0x8040f008]
.bss: [0x812f9670, 0x812f9680]
.data: [0x8065F9F0, 0x8065FA30]
sys_ucode.c:
.text: [0x8040F008, 0x8040F048]
.data: [0x8065FA30, 0x8065FA40]
m_random_field/mRF_MakePerfectBit.c:
.text: [0x8050B1AC, 0x8050B1D4]
m_random_field/mRF_GetRandomStepMode.c:
.text: [0x8050B284, 0x8050B2C0]
sys_dynamic.c:
.bss: [0x813413F8, 0x81361820]
# ac_aprilfool_control/aPC_actor_dt.c: common_data is pure bs,
# .text: [0x805153f0, 0x8051542C]
+2 -1
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@@ -16,7 +16,8 @@ typedef struct Arena {
/* 0x20 */ u8 unk_20;
/* 0x21 */ u8 isInit;
/* 0x22 */ u8 flag;
} Arena; // size = 0x24
/* 0x24 */ u8 pad[0x2C-0x24];
} Arena; // size = 0x2C
typedef struct ArenaNode {
/* 0x00 */ s16 magic;
+1
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@@ -47,6 +47,7 @@
#include "m_actor.h"
#include "m_play.h"
#include "main.h"
#include "MSL_C/w_math.h"
/**
* @brief Copy memory from the source buffer to the destination buffer.
+2 -2
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@@ -1,6 +1,6 @@
#include "m_malloc.h"
Arena zelda_arena;
Arena zelda_arena;
void zelda_malloc_align(u32 size, u32 align){
__osMallocAlign(&zelda_arena, size, align);
@@ -43,4 +43,4 @@ void zelda_CleanupArena() {
extern int zelda_MallocIsInitalized() {
return __osMallocIsInitalized(&zelda_arena);
}
}