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https://github.com/ACreTeam/ac-decomp
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Implement & link ac_npc_soncho
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+18
-1
@@ -3,11 +3,29 @@
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#include "types.h"
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#include "m_actor.h"
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#include "ac_npc.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct npc_soncho_actor_s NPC_SONCHO_ACTOR;
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typedef void (*aNS_PROC)(NPC_SONCHO_ACTOR* actor);
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struct npc_soncho_actor_s {
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NPC_ACTOR npc_class;
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aNS_PROC think_proc;
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int _998;
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u16 _99C;
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u8 think_idx;
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u8 think_after_talk_idx;
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u8 _9A0;
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u8 talk_idx;
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u8 think_chg_flag;
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u8 _9A3;
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};
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extern ACTOR_PROFILE Npc_Soncho_Profile;
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#ifdef __cplusplus
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@@ -15,4 +33,3 @@ extern ACTOR_PROFILE Npc_Soncho_Profile;
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#endif
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#endif
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@@ -61,6 +61,8 @@ enum {
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mSC_EVENT_NUM = mSC_EVENT_PLAYER_BIRTHDAY,
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mSC_SPECIAL_EVENT_ARBEIT = 32,
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mSC_SPECIAL_EVENT_JAN_VACATION = 101,
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mSC_SPECIAL_EVENT_FEB_VACATION = 102,
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mSC_SPECIAL_EVENT_MORNING_AEROBICS = 103
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