Implement & link s_cpak

This commit is contained in:
Cuyler36
2024-10-30 23:41:13 -04:00
parent 9f76dcb010
commit 5d60be54f5
3 changed files with 7 additions and 5 deletions
+1 -1
View File
@@ -911,7 +911,7 @@ config.libs = [
Object(Matching, "padmgr.c"),
Object(Matching, "player_select.c"),
Object(Matching, "PreRender.c"),
Object(NonMatching, "s_cpak.c"),
Object(Matching, "s_cpak.c"),
Object(Matching, "save_menu.c"),
Object(Matching, "second_game.c"),
Object(Matching, "THA_GA.c"),
+1 -4
View File
@@ -9,7 +9,7 @@ mCPk_c* g_paks_info_p = {
};
extern int mCPk_PakOpen(mCPk_c* pak, int pak_idx) {
sCPk_PakOpen(&pak->save_pak);
return sCPk_PakOpen(&pak->save_pak);
}
extern int mCPk_InitPak(int pak_idx){
@@ -23,6 +23,3 @@ extern int mCPk_SavePak(Private_c* private_data, Animal_c* animals, mCPk_c* cpak
extern mCPk_c* mCPk_get_pkinfo(){
return g_paks_info_p;
}
+5
View File
@@ -0,0 +1,5 @@
#include "s_cpak.h"
extern int sCPk_PakOpen(sCPk_c* cpak) {
return FALSE;
}