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Match medaka
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@@ -348,7 +348,7 @@ void mfish_medaka_normal();
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void mfish_medaka_turn_init();
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void mfish_medaka_turn();
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void mfish_medaka_mv(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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void mfish_medaka_before_disp(GAME* game, cKF_SkeletonInfo_R_c* keyframe, int joint_num, Gfx** joint_m, u8* joint_f,
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BOOL mfish_medaka_before_disp(GAME* game, cKF_SkeletonInfo_R_c* keyframe, int joint_num, Gfx** joint_m, u8* joint_f,
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void* arg, s_xyz* joint1, xyz_t* trans);
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void mfish_medaka_dw(MUSEUM_FISH_PRIVATE_DATA* actor, GAME* game);
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